Files
webwindowconfigurator/WebWindowComplex/Models/Area.cs
T

264 lines
7.6 KiB
C#

using WebWindowComplex.Json;
using static WebWindowComplex.Json.WindowConst;
namespace WebWindowComplex.Models
{
public abstract class Area
{
#region Public Constructors
public Area(Area ParentArea, Window ParentWindow)
{
m_ParentWindow = ParentWindow;
m_ParentArea = ParentArea;
}
#endregion Public Constructors
#region Public Properties
public static int nCounterGroup
{
get => m_CounterGroup;
set => m_CounterGroup = value;
}
public List<Area> AreaList
{
get
{
return m_AreaList;
}
set
{
m_AreaList = value;
}
}
public AreaTypes AreaType
{
get
{
return m_AreaType;
}
set
{
m_AreaType = value;
}
}
public int IdGroup
{
get
{
return m_IdGroup;
}
set
{
m_IdGroup = value;
}
}
public int nAreaId
{
get
{
return m_nAreaId;
}
set
{
m_nAreaId = value;
m_ParentWindow.OnUpdatePreview(m_ParentWindow.sSerialized());
}
}
public Area ParentArea
{
get
{
return m_ParentArea;
}
}
public Window ParentWindow
{
get
{
return m_ParentWindow;
}
}
#endregion Public Properties
#region Public Methods
public static void AddCounterGroup()
{
m_CounterGroup++;
}
public bool AddFirstSash()
{
bool answ = false;
// Salvo il parent
Area ParentArea = AreaList[0].ParentArea;
// Creo area sash di default
Sash SashArea = Sash.CreateSash(ParentArea);
// ricerco tra ttuti gli hw disponibili...
string sShape = FindSashShape();
var listHwValid = Sash
.m_HardwareCompleteList
.Where(x => x.Shape == sShape && x.SashQty == 1)
.FirstOrDefault();
if (listHwValid != null)
{
// seleziono la famiglia del primo hw trovato...
SashArea.SelFamilyHardware = listHwValid.FamilyName;
SashArea.RefreshHardwareList();
if (SashArea.HardwareList.Count == 0)
{
SashArea.Remove();
answ = true;
}
else
{
SashArea.SetSelHardwareFromId(SashArea.HardwareList.First().Id);
// Salvo gli oggetti già presenti e li cancello da AreaList
List<Area> ContentArea = new List<Area>();
ContentArea.Add(AreaList[0]);
AreaList.Remove(AreaList[0]);
// Aggiungo area
AreaList.Add(SashArea);
if (SashArea.nSashQty == 1)
{
// Inserisco il riempimento precedente
AreaList[0].AreaList.Add(ContentArea[0]);
AreaList[0].AreaList[0].SetParentArea(AreaList[0]);
}
else
{
// All'area Sash aggiunto uno Splitted per ogni anta
for (int i = 1; i < SashArea.nSashQty; i++)
{
AreaList[0].AreaList.Add(Splitted.CreateSplitted(SashArea));
}
Fill fill2 = (Fill)ContentArea[0];
for (int i = 1; i < SashArea.nSashQty; i++)
{
AreaList[0].AreaList[1].AreaList.Add(Fill.CreateFill(AreaList[0].AreaList[1], fill2.FillType));
}
}
ParentWindow.OnUpdatePreview(ParentWindow.sSerialized());
}
}
return answ;
}
public void AddSplit(Area ParentArea)
{
List<Area> ContentArea = new List<Area>();
// Salvo gli oggetti già presenti e li cancello da AreaList
ContentArea.Add(AreaList[0]);
AreaList.Remove(AreaList[0]);
// Aggiungo Area split di default
Split SplitArea = Split.CreateSplit(this, SplitShapes.HORIZONTAL);
// imposto i parametri di default
SplitArea.SetSplitQtyHoriz(1);
SplitArea.SetSplitStartVert(false);
// Aggiungo area
AreaList.Add(SplitArea);
// Creo le due aree Splitted
List<Splitted> newSplittedList = new List<Splitted>();
for (int i = 0; i < 2; i++)
newSplittedList.Add(Splitted.CreateSplitted(SplitArea));
// Inserisco nelle aree Splitted il Fill salvato e un Fill uguale (e setto ParentArea del fill)
ContentArea[0].SetParentArea(newSplittedList[0]);
newSplittedList[0].AreaList.Add(ContentArea[0]);
if (ContentArea[0] is Fill)
{
Fill fill1 = (Fill)ContentArea[0];
Fill fill2 = Fill.CreateFill(newSplittedList[1], fill1.FillType);
newSplittedList[1].AreaList.Add(fill2);
}
else
{
Fill fill2 = Fill.CreateFill(newSplittedList[1], FillTypes.GLASS);
newSplittedList[1].AreaList.Add(fill2);
}
// All'area Split aggiunto le due aree Splitted
for (int i = 0; i < 2; i++)
AreaList[0].AreaList.Add(newSplittedList[i]);
ParentWindow.OnUpdatePreview(ParentWindow.sSerialized());
}
public abstract Area Copy(Area ParentArea);
public void SetIdGroup(int nIdGroup)
{
m_IdGroup = nIdGroup;
}
public void SwapAree()
{
Area tempArea;
if (this is Sash || this is Split)
{
tempArea = AreaList[0];
AreaList[0] = AreaList[1];
AreaList[1] = tempArea;
}
}
#endregion Public Methods
#region Internal Methods
internal abstract JsonArea Serialize();
internal void SetAreaType(AreaTypes AreaType)
{
m_AreaType = AreaType;
}
internal void SetParentArea(Area ParentArea)
{
m_ParentArea = ParentArea;
}
#endregion Internal Methods
#region Protected Fields
protected int m_nAreaId = -1;
protected Window m_ParentWindow;
#endregion Protected Fields
#region Private Fields
// Conteggio dei macro elementi
private static int m_CounterGroup = 0;
private List<Area> m_AreaList = new List<Area>();
private AreaTypes m_AreaType;
private int m_IdGroup;
private Area m_ParentArea;
#endregion Private Fields
#region Private Methods
/// <summary>
/// MockUp chiamata a c++ x scelta forma sash per Hw
/// </summary>
/// <returns></returns>
private string FindSashShape()
{
return "Rectangular";
}
#endregion Private Methods
}
}