@if (User)
{
Shape
}
else
{
Shape
@foreach (var i in CurrSplit.SplitShapeList)
{
@*
*@
}
}
@if (CurrSplit.nSplitQtyHoriz > 0)
{
Horizontal split
@for (int i = 0; i < CurrSplit.SplitHorizList.Count; i++)
{
}
@foreach (var element in horizList())
{
}
}
@if (CurrSplit.nSplitQtyVert > 0 && CurrSplit.nSplitQtyHoriz > 0)
{
}
@if (CurrSplit.nSplitQtyVert > 0)
{
@for (int i = 0; i < CurrSplit.SplitVertList.Count; i++)
{
}
@foreach (var element in vertList())
{
}
}