172 lines
5.0 KiB
C#
172 lines
5.0 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2019 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Runtime.Serialization;
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using System.Collections.Generic;
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using Opc.Ua.Server;
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namespace MemoryBuffer
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{
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/// <summary>
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/// Stores the configuration the test node manager
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/// </summary>
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[DataContract(Namespace = Namespaces.MemoryBuffer)]
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public class MemoryBufferConfiguration
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{
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#region Constructors
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/// <summary>
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/// The default constructor.
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/// </summary>
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public MemoryBufferConfiguration()
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{
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Initialize();
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}
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/// <summary>
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/// Initializes the object during deserialization.
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/// </summary>
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[OnDeserializing()]
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private void Initialize(StreamingContext context)
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{
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Initialize();
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}
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/// <summary>
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/// Sets private members to default values.
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/// </summary>
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private void Initialize()
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{
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m_buffers = null;
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}
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#endregion
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#region Public Properties
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/// <summary>
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/// The buffers exposed by the memory
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/// </summary>
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[DataMember(Order = 1)]
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public MemoryBufferInstanceCollection Buffers
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{
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get { return m_buffers; }
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set { m_buffers = value; }
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}
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#endregion
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#region Private Members
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private MemoryBufferInstanceCollection m_buffers;
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#endregion
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}
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/// <summary>
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/// Stores the configuration for a memory buffer instance.
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/// </summary>
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[DataContract(Namespace = Namespaces.MemoryBuffer)]
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public class MemoryBufferInstance
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{
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#region Constructors
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/// <summary>
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/// The default constructor.
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/// </summary>
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public MemoryBufferInstance()
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{
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Initialize();
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}
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/// <summary>
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/// Initializes the object during deserialization.
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/// </summary>
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[OnDeserializing()]
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private void Initialize(StreamingContext context)
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{
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Initialize();
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}
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/// <summary>
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/// Sets private members to default values.
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/// </summary>
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private void Initialize()
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{
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m_name = null;
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m_tagCount = 0;
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m_dataType = null;
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}
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#endregion
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#region Public Properties
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/// <summary>
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/// The browse name for the instance.
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/// </summary>
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[DataMember(Order = 1)]
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public string Name
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{
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get { return m_name; }
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set { m_name = value; }
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}
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/// <summary>
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/// The number of tags in the buffer.
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/// </summary>
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[DataMember(Order = 2)]
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public int TagCount
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{
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get { return m_tagCount; }
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set { m_tagCount = value; }
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}
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/// <summary>
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/// The data type of the tags in the buffer.
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/// </summary>
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[DataMember(Order = 3)]
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public string DataType
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{
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get { return m_dataType; }
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set { m_dataType = value; }
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}
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#endregion
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#region Private Members
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private string m_name;
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private int m_tagCount;
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private string m_dataType;
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#endregion
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}
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#region MemoryBufferInstanceCollection Class
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/// <summary>
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/// A collection of MemoryBufferInstances.
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/// </summary>
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[CollectionDataContract(Name = "ListOfMemoryBufferInstance", Namespace = Namespaces.MemoryBuffer, ItemName = "MemoryBufferInstance")]
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public partial class MemoryBufferInstanceCollection : List<MemoryBufferInstance>
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{
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}
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#endregion
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}
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