f8c998f6ff
- primo commit.
152 lines
3.7 KiB
C++
152 lines
3.7 KiB
C++
/*++
|
|
|
|
Copyright (C) 2019 3MF Consortium
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use in source and binary forms, with or without modification,
|
|
are permitted provided that the following conditions are met:
|
|
|
|
1. Redistributions of source code must retain the above copyright notice, this
|
|
list of conditions and the following disclaimer.
|
|
2. Redistributions in binary form must reproduce the above copyright notice,
|
|
this list of conditions and the following disclaimer in the documentation
|
|
and/or other materials provided with the distribution.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
|
|
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
Abstract:
|
|
|
|
NMR_ModelBuildItem.cpp implements the Model Build Item Class.
|
|
A model build item is an in memory representation of the 3MF
|
|
build item.
|
|
|
|
--*/
|
|
|
|
#include "Model/Classes/NMR_ModelBuildItem.h"
|
|
#include "Common/NMR_Exception.h"
|
|
#include <sstream>
|
|
|
|
namespace NMR {
|
|
|
|
CModelBuildItem::CModelBuildItem(_In_ CModelObject * pObject, _In_ nfUint32 nHandle)
|
|
{
|
|
if (!pObject)
|
|
throw CNMRException (NMR_ERROR_INVALIDPARAM);
|
|
m_pObject = pObject;
|
|
m_mTransform = fnMATRIX3_identity ();
|
|
m_nHandle = nHandle;
|
|
m_MetaDataGroup = std::make_shared<CModelMetaDataGroup>();
|
|
|
|
setUUID(std::make_shared<CUUID>());
|
|
}
|
|
|
|
CModelBuildItem::CModelBuildItem(_In_ CModelObject * pObject, _In_ const NMATRIX3 mTransform, _In_ nfUint32 nHandle)
|
|
{
|
|
if (!pObject)
|
|
throw CNMRException(NMR_ERROR_INVALIDPARAM);
|
|
m_pObject = pObject;
|
|
m_mTransform = mTransform;
|
|
m_nHandle = nHandle;
|
|
m_MetaDataGroup = std::make_shared<CModelMetaDataGroup>();
|
|
|
|
setUUID(std::make_shared<CUUID>());
|
|
}
|
|
|
|
CModelBuildItem::~CModelBuildItem()
|
|
{
|
|
m_pObject = nullptr;
|
|
}
|
|
|
|
CModelObject * CModelBuildItem::getObject()
|
|
{
|
|
return m_pObject;
|
|
}
|
|
|
|
NMATRIX3 CModelBuildItem::getTransform()
|
|
{
|
|
return m_mTransform;
|
|
}
|
|
|
|
void CModelBuildItem::setTransform(_In_ const NMATRIX3 mTransform)
|
|
{
|
|
m_mTransform = mTransform;
|
|
}
|
|
|
|
nfBool CModelBuildItem::hasTransform()
|
|
{
|
|
return (!fnMATRIX3_isIdentity(m_mTransform));
|
|
}
|
|
|
|
std::string CModelBuildItem::getTransformString()
|
|
{
|
|
return fnMATRIX3_toString(m_mTransform);
|
|
}
|
|
|
|
std::string CModelBuildItem::getPartNumber()
|
|
{
|
|
return m_sPartNumber;
|
|
}
|
|
|
|
void CModelBuildItem::setPartNumber(_In_ std::string sPartNumber)
|
|
{
|
|
m_sPartNumber = sPartNumber;
|
|
}
|
|
|
|
CModel* CModelBuildItem::getModel() {
|
|
return m_pObject->getModel();
|
|
}
|
|
|
|
PUUID CModelBuildItem::uuid()
|
|
{
|
|
return m_UUID;
|
|
}
|
|
|
|
void CModelBuildItem::setUUID(PUUID uuid)
|
|
{
|
|
getModel()->registerUUID(uuid);
|
|
getModel()->unRegisterUUID(m_UUID);
|
|
m_UUID = uuid;
|
|
}
|
|
|
|
PModelMetaDataGroup CModelBuildItem::metaDataGroup()
|
|
{
|
|
return m_MetaDataGroup;
|
|
}
|
|
|
|
std::string CModelBuildItem::path()
|
|
{
|
|
return m_sPath;
|
|
}
|
|
|
|
void CModelBuildItem::setPath(std::string sPath)
|
|
{
|
|
m_sPath = sPath;
|
|
}
|
|
|
|
void CModelBuildItem::mergeToMesh(_In_ CMesh * pMesh)
|
|
{
|
|
__NMRASSERT(pMesh);
|
|
m_pObject->mergeToMesh(pMesh, m_mTransform);
|
|
}
|
|
|
|
nfUint32 CModelBuildItem::getHandle()
|
|
{
|
|
return m_nHandle;
|
|
}
|
|
|
|
bool CModelBuildItem::isValidForSlices() {
|
|
NMATRIX3 mat = getTransform();
|
|
return m_pObject->isValidForSlices(mat);
|
|
}
|
|
}
|