f8c998f6ff
- primo commit.
67 lines
2.2 KiB
C++
67 lines
2.2 KiB
C++
/*++
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Copyright (C) 2019 3MF Consortium
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Abstract:
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NMR_MeshBuilder.h defines the class CMeshBuilder.
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The class CMeshBuilder is auxiliary class, which construct a valid mesh by adding single faces and nodes.
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In addition already existing meshes can be added.
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--*/
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#ifndef __NMR_MESHBUILDER
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#define __NMR_MESHBUILDER
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#include "Common/Mesh/NMR_Mesh.h"
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#include "Common/MeshInformation/NMR_MeshInformationHandler.h"
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#include "Common/Math/NMR_VectorTree.h"
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namespace NMR {
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class CMeshBuilder {
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private:
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CVectorTree m_VectorTree;
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CPagedVector<NVEC3> m_Nodes;
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CPagedVector<NVEC3I> m_Faces;
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public:
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CMeshBuilder();
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CMeshBuilder(_In_ nfFloat fUnits);
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nfUint32 addNode(_In_ const NVEC3 vPoint);
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nfUint32 addFace(_In_ const NVEC3 vPoint1, _In_ const NVEC3 vPoint2, _In_ const NVEC3 vPoint3);
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PMesh createMesh(_In_ nfBool bIgnoreInvalidFaces);
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void addToMesh(_In_ CMesh * pMesh, _In_ nfBool bIgnoreInvalidFaces);
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};
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typedef std::shared_ptr <CMeshBuilder> PMeshBuilder;
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}
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#endif // __NMR_MESHBUILDER
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