/*++ Copyright (C) 2019 3MF Consortium All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Abstract: NMR_ModelBuildItem.h defines the Model Build Item Class. A model build item is an in memory representation of the 3MF build item. --*/ #ifndef __NMR_MODELBUILDITEM #define __NMR_MODELBUILDITEM #include "Model/Classes/NMR_Model.h" #include "Model/Classes/NMR_ModelObject.h" #include "Model/Classes/NMR_ModelMetaDataGroup.h" #include "Common/NMR_Types.h" #include "Common/Math/NMR_Matrix.h" namespace NMR { class CModelObject; typedef std::shared_ptr PModelObject; class CModelBuildItem { private: CModelObject * m_pObject; NMATRIX3 m_mTransform; std::string m_sPartNumber; nfUint32 m_nHandle; PUUID m_UUID; std::string m_sPath; PModelMetaDataGroup m_MetaDataGroup; public: CModelBuildItem() = delete; CModelBuildItem(_In_ CModelObject * pObject, _In_ nfUint32 nHandle); CModelBuildItem(_In_ CModelObject * pObject, _In_ const NMATRIX3 mTransform, _In_ nfUint32 nHandle); ~CModelBuildItem(); CModelObject * getObject (); CModel * getModel(); // Transform getter/setter NMATRIX3 getTransform (); void setTransform(_In_ const NMATRIX3 mTransform); nfBool hasTransform(); std::string getTransformString(); // Item reference getter/setter std::string getPartNumber(); void setPartNumber(_In_ std::string sPartNumber); // Production extension UUID PUUID uuid(); void setUUID(PUUID uuid); // MetaDataGroup PModelMetaDataGroup metaDataGroup(); std::string path(); void setPath(std::string sPath); // Merge the build item to the given mesh void mergeToMesh(_In_ CMesh * pMesh); // Returns a unique handle to identify the build item nfUint32 getHandle(); bool isValidForSlices(); }; typedef std::shared_ptr PModelBuildItem; } #endif // __NMR_MODELBUILDITEM