lib3mf :
- primo commit.
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/*++
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Copyright (C) 2019 3MF Consortium (Original Author)
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Abstract: This is a stub class definition of CTexture2DGroup
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*/
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#include "lib3mf_texture2dgroup.hpp"
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#include "lib3mf_interfaceexception.hpp"
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// Include custom headers here.
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#include "lib3mf_texture2d.hpp"
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using namespace Lib3MF::Impl;
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/*************************************************************************************************************************
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Class definition of CTexture2DGroup
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**************************************************************************************************************************/
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NMR::CModelTexture2DGroupResource& CTexture2DGroup::texture2DGroup()
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{
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NMR::CModelTexture2DGroupResource* pTexture2dGroup = dynamic_cast<NMR::CModelTexture2DGroupResource*>(resource().get());
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if (pTexture2dGroup == nullptr)
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throw ELib3MFInterfaceException(LIB3MF_ERROR_INVALIDTEXTURE2DGROUP);
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return *pTexture2dGroup;
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}
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CTexture2DGroup::CTexture2DGroup(NMR::PModelTexture2DGroupResource pResource)
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: CResource(std::static_pointer_cast<NMR::CModelResource>(pResource))
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{
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}
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ITexture2D * CTexture2DGroup::GetTexture2D()
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{
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return new CTexture2D(texture2DGroup().getTexture2D());
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}
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Lib3MF_uint32 CTexture2DGroup::GetCount ()
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{
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return texture2DGroup().getCount();
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}
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void CTexture2DGroup::GetAllPropertyIDs (Lib3MF_uint64 nPropertyIDsBufferSize, Lib3MF_uint64* pPropertyIDsNeededCount, Lib3MF_uint32 * pPropertyIDsBuffer)
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{
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Lib3MF_uint32 nCount = texture2DGroup().getCount();
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if (pPropertyIDsNeededCount)
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*pPropertyIDsNeededCount = nCount;
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if (nPropertyIDsBufferSize >= nCount && pPropertyIDsBuffer) {
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if (!texture2DGroup().hasResourceIndexMap()) {
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texture2DGroup().buildResourceIndexMap();
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}
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for (Lib3MF_uint32 i = 0; i < nCount; i++) {
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DWORD nPropertyID;
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if (texture2DGroup().mapResourceIndexToPropertyID(i, nPropertyID)) {
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*pPropertyIDsBuffer = nPropertyID;
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}
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else {
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throw ELib3MFInterfaceException(LIB3MF_ERROR_INVALIDRESOURCEINDEX);
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}
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pPropertyIDsBuffer++;
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}
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}
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}
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Lib3MF_uint32 CTexture2DGroup::AddTex2Coord (const sLib3MFTex2Coord UVCoordinate)
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{
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return texture2DGroup().addUVCoordinate(NMR::MODELTEXTURE2DCOORDINATE({ UVCoordinate.m_U, UVCoordinate.m_V }));
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}
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sLib3MFTex2Coord CTexture2DGroup::GetTex2Coord (const Lib3MF_uint32 nPropertyID)
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{
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NMR::MODELTEXTURE2DCOORDINATE coord = texture2DGroup().getUVCoordinate(nPropertyID);
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return sLib3MFTex2Coord({ coord.m_dU, coord.m_dV});
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}
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void CTexture2DGroup::RemoveTex2Coord(const Lib3MF_uint32 nPropertyID)
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{
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texture2DGroup().removePropertyID(nPropertyID);
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}
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