lib3mf :
- primo commit.
This commit is contained in:
@@ -0,0 +1,75 @@
|
||||
/*++
|
||||
|
||||
Copyright (C) 2019 3MF Consortium
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
Abstract:
|
||||
|
||||
NMR_ModelTexture2DGroup.h defines the Model Texture2D Group Resource Class.
|
||||
A model color group resource is an in memory representation of the 3MF
|
||||
texture2d group resource object.
|
||||
|
||||
--*/
|
||||
|
||||
#ifndef __NMR_TEXTURE2DGROUP
|
||||
#define __NMR_TEXTURE2DGROUP
|
||||
|
||||
#include "Model/Classes/NMR_ModelResource.h"
|
||||
#include "Model/Classes/NMR_ModelTypes.h"
|
||||
#include "Model/Classes/NMR_Model.h"
|
||||
#include <vector>
|
||||
|
||||
namespace NMR {
|
||||
|
||||
class CModel;
|
||||
typedef std::shared_ptr <CModel> PModel;
|
||||
|
||||
class CModelTexture2DGroupResource : public CModelResource {
|
||||
private:
|
||||
PModelTexture2DResource m_pTexture2D;
|
||||
std::map<ModelPropertyID, MODELTEXTURE2DCOORDINATE> m_pUVCoordinates;
|
||||
ModelPropertyID m_nNextPropertyID;
|
||||
|
||||
public:
|
||||
CModelTexture2DGroupResource() = delete;
|
||||
CModelTexture2DGroupResource(_In_ const ModelResourceID sID, _In_ CModel * pModel, _In_ PModelTexture2DResource pTexture2D);
|
||||
|
||||
nfUint32 addUVCoordinate(_In_ MODELTEXTURE2DCOORDINATE UV);
|
||||
|
||||
nfUint32 getCount();
|
||||
void removePropertyID(_In_ ModelPropertyID nPropertyID);
|
||||
void setUVCoordinate(_In_ ModelPropertyID nPropertyID, _In_ MODELTEXTURE2DCOORDINATE sCoordinate);
|
||||
|
||||
MODELTEXTURE2DCOORDINATE getUVCoordinate(_In_ ModelPropertyID nPropertyID);
|
||||
|
||||
void mergeFrom(_In_ CModelTexture2DGroupResource * pSourceMaterial);
|
||||
void buildResourceIndexMap();
|
||||
|
||||
PModelTexture2DResource getTexture2D();
|
||||
};
|
||||
|
||||
typedef std::shared_ptr<CModelTexture2DGroupResource> PModelTexture2DGroupResource;
|
||||
}
|
||||
|
||||
#endif // __NMR_TEXTURE2DGROUP
|
||||
Reference in New Issue
Block a user