lib3mf :
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/*++
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Copyright (C) 2019 3MF Consortium
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Abstract:
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NMR_ModelTexture2D.h defines the Model Texture 2D Class.
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--*/
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#ifndef __NMR_MODELTEXTURE2D
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#define __NMR_MODELTEXTURE2D
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#include "Common/NMR_Types.h"
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#include "Model/Classes/NMR_ModelResource.h"
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#include "Model/Classes/NMR_Model.h"
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#include <vector>
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#include "Common/Platform/NMR_ImportStream.h"
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#include <memory>
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#include <map>
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#include <string>
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namespace NMR {
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class CModel;
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typedef std::shared_ptr <CModel> PModel;
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class CModelTexture2DResource : public CModelResource {
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private:
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PModelAttachment m_pAttachment;
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eModelTexture2DType m_ContentType;
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nfBool m_bHasBox2D;
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nfFloat m_fBox2D_U;
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nfFloat m_fBox2D_V;
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nfFloat m_fBox2D_Width;
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nfFloat m_fBox2D_Height;
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eModelTextureTileStyle m_eTileStyleU;
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eModelTextureTileStyle m_eTileStyleV;
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eModelTextureFilter m_eFilter;
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protected:
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CModelTexture2DResource(_In_ const ModelResourceID sID, _In_ CModel * pModel, _In_ PModelAttachment pAttachment);
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public:
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CModelTexture2DResource() = delete;
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static PModelTexture2DResource make(_In_ const ModelResourceID sID, _In_ CModel * pModel, _In_ PModelAttachment pAttachment);
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PModelAttachment getAttachment();
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void setAttachment(PModelAttachment);
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// getters/setters ContentType
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eModelTexture2DType getContentType();
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void setContentType(_In_ eModelTexture2DType ContentType);
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std::string getContentTypeString();
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void setContentTypeString(_In_ std::string sValue, _In_ nfBool bFailIfUnknown);
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void setTileStyleUString(_In_ std::string sValue);
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void setTileStyleVString(_In_ std::string sValue);
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void setFilterFromString(_In_ std::string sValue);
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// getters/setters Box2D
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nfBool getBox2D (_Out_ nfFloat & fU, _Out_ nfFloat & fV, _Out_ nfFloat & fWidth, _Out_ nfFloat & fHeight);
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void setBox2D (_In_ nfFloat fU, _In_ nfFloat fV, _In_ nfFloat fWidth, _In_ nfFloat fHeight);
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void clearBox2D ();
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nfBool hasBox2D();
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// getters/setters TileStyle
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eModelTextureTileStyle getTileStyleU();
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eModelTextureTileStyle getTileStyleV();
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void setTileStyleU(_In_ eModelTextureTileStyle sStyle);
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void setTileStyleV(_In_ eModelTextureTileStyle sStyle);
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eModelTextureFilter getFilter();
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void setFilter(_In_ eModelTextureFilter eFilter);
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// copy all parameters from source
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void copyFrom(_In_ CModelTexture2DResource * pSourceTexture, _In_ nfBool bCopyAttachment);
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static eModelTextureTileStyle tileStyleFromString(_In_ std::string sValue);
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static std::string tileStyleToString(_In_ eModelTextureTileStyle eTileStyle);
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static eModelTextureFilter filterFromString(_In_ std::string sValue);
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static std::string filterToString(_In_ eModelTextureFilter eFilter);
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};
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typedef std::shared_ptr <CModelTexture2DResource> PModelTexture2DResource;
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}
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#endif // __NMR_MODELTEXTURE2D
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