lib3mf 2.5 :
- aggiornamento versione - utilizzate le nostre librerie esterne libzip e zlib e non quelle incluse in lib3mf.
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/*++
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Copyright (C) 2023 3MF Consortium
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Abstract:
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CModelFunctionFromImage3D.h defines a function that can be used inside of an implicit model to access a 3D image.
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--*/
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#pragma once
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#include "Model/Classes/NMR_Model.h"
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#include "Model/Classes/NMR_ModelImplicitFunction.h"
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#include "Common/NMR_Types.h"
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#include <vector>
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namespace NMR {
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class CModel;
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typedef std::shared_ptr <CModel> PModel;
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class CModelFunctionFromImage3D : public CModelFunction{
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UniqueResourceID m_image3DUniqueResourceID{};
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eModelTextureTileStyle m_tileStyleU = {};
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eModelTextureTileStyle m_tileStyleV = {};
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eModelTextureTileStyle m_tileStyleW = {};
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eModelTextureFilter m_filter = {eModelTextureFilter::MODELTEXTUREFILTER_LINEAR};
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double m_offset = {};
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double m_scale = {1.};
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public:
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CModelFunctionFromImage3D() = delete;
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CModelFunctionFromImage3D(const ModelResourceID sID, CModel * pModel);
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CModelFunctionFromImage3D(const CModelFunctionFromImage3D& other) = default;
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CModelFunctionFromImage3D& operator=(const CModelFunctionFromImage3D& other) = default;
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void setImage3DUniqueResourceID(const UniqueResourceID sID);
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UniqueResourceID getImage3DUniqueResourceID();
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void setImage3DModelResourceID(const ModelResourceID sID);
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ModelResourceID getImage3DModelResourceID();
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void setTileStyleU(const eModelTextureTileStyle tileStyleU);
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eModelTextureTileStyle getTileStyleU();
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void setTileStyleV(const eModelTextureTileStyle tileStyleV);
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eModelTextureTileStyle getTileStyleV();
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void setTileStyleW(const eModelTextureTileStyle tileStyleW);
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eModelTextureTileStyle getTileStyleW();
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void setFilter(const eModelTextureFilter filter);
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eModelTextureFilter getFilter();
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void setOffset(double offset);
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double getOffset();
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void setScale(double scale);
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double getScale();
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};
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typedef std::shared_ptr <CModelFunctionFromImage3D> PModelFunctionFromImage3D;
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}
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