; Commento per evitare BOM con UTF-8 ;Index = Type, Description, Default Value ; Type : b=boolean, d=double, l=lenght, s=string [Drilling] [Sawing] [Milling] 0=l,MaxElev,0 1=d,OutRaw,0 2=l,SideElev,0 3=d,TrimExt,0 4=s,VtFaceUse,0,0,0 5=s,EdgesFaceUse,0 [Pocketing] 0=l,MaxElev,0 1=b,Open,0 2=d,OpenMinSafe,0 3=d,OpenOutRaw,0 4=l,MaxOptSize,0 5=b,AdjustFeed,1 [Mortising] 0=d,MaxElev,0 [Chiseling] [SawRoughing] [SawFinishing] [GenMachining] [SurfRoughing] 0=l,MaxElev,1000 1=b,PlaneZ,0 [SurfFinishing] 0=b,SkipMaxDown,1 [5AxMilling] 0=l,LinTol,0.01 1=l,MaxLen,10 2=s,Type,ZigZag 3=d,SideAng,90 4=l,Step,10 5=d,AngIni,-90 6=d,AngFin,90 7=l,LiTang,0 8=l,LiOrth,0 9=l,LiElev,0 10=l,LoTang,0 11=l,LoOrth,0 12=l,LoElev,0 13=b,DirFromGuide,0 14=b,SurfAvoid,0