Files
egwwindowlua/Designing/WinProject.lua
T
SaraP b8b10497a7 DataWindow :
- in WinGetAreaProfiles aggiunta gestione degli split.
2026-01-28 15:43:21 +01:00

546 lines
22 KiB
Lua

--
-- EEEEEEEEEE GGGGGG TTTTTTTTTTTTTT
-- EEEEEEEEEE GGGGGGGGGG TTTTTTTTTTTTTT
-- EEEE GGGG GGGG TTTT
-- EEEE GGGG TTTT
-- EEEEEEE GGGG GGGGGGG TTTT
-- EEEEEEE GGGG GGGGGGG TTTT
-- EEEE GGGG GGGG TTTT
-- EEEE GGGG GGGG TTTT
-- EEEEEEEEEE GGGGGGGGGG TTTT
-- EEEEEEEEEE GGGGGG TTTT
--
-- by Egalware s.r.l.
-- Window project software by Egalware s.r.l. 2023/05/02
require( 'EgtBase')
_ENV = EgtProtectGlobal()
EgtEnableDebug( false)
-- Imposto direttorio per librerie
local sBaseDir = EgtGetSourceDir()
EgtOutLog("BaseDir=" .. sBaseDir)
EgtAddToPackagePath( sBaseDir .. '?.lua')
EgtAddToPackagePath( sBaseDir .. 'WinLib\\' .. '?.lua')
_G.package.loaded.WinConst = nil
_G.package.loaded.WinJWDConst = nil
_G.package.loaded.WinCreate = nil
_G.package.loaded.WinCalculate = nil
_G.package.loaded.WinManageProject = nil
_G.package.loaded.JSON = nil
_G.package.loaded.xml2lua = nil
_G.package.loaded.xml2lua_tree = nil
require( 'WinConst')
local WinCreate = require( 'WinCreate')
local WinManageProject = require( 'WinManageProject')
local WinCalculate = require( 'WinCalculate')
-- WDG
-- funzioni
----------------------------------------------------------------------------------
local function GetVariableList( sName)
local List = {}
local nIndex = 1
while WDG[sName .. nIndex] do
table.insert(List, WDG[sName .. nIndex])
nIndex = nIndex + 1
end
return List
end
----------------------------------------------------------------------------------
local function CleanVariableList( sName)
local nIndex = 1
while WDG[sName .. nIndex] do
WDG[sName .. nIndex] = nil
nIndex = nIndex + 1
end
end
----------------------------------------------------------------------------------
local function FillVariableList( sName, List)
CleanVariableList( sName)
for i = 1, #List do
WDG[sName .. i] = List[i]
end
end
----------------------------------------------------------------------------------
local function GetAreaIdsFromNumbers( vAreaNbrs)
-- inizializzo la lista
local vAreaIds = {}
for i = 1, #vAreaNbrs do
vAreaIds[i] = GDB_ID.NULL
end
-- recupero le aree richieste
local vStack = { EgtGetFirstNameInGroup( GDB_ID.ROOT, WIN_AREA .. '*')}
local i = 1
while vStack[i] do
local nAreaNbr = EgtGetInfo( vStack[i], WIN_AREA_NBR, 'i') or -1
for j = 1, #vAreaNbrs do
if nAreaNbr == vAreaNbrs[j] then
vAreaIds[j] = vStack[i]
break
end
end
-- ricerco nelle sue sottoaree
local vChildren = EgtGetNameInGroup( vStack[i], WIN_AREA .. '*')
vStack = EgtJoinTables( vStack, vChildren)
i = i + 1
end
return vAreaIds
end
----------------------------------------------------------------------------------
local function SetProfilePath()
_G.sProfilePath = WDG.PROFILEPATH
end
_G.SetProfilePath = SetProfilePath
----------------------------------------------------------------------------------
local function WinCreate_ImportProfile()
_G.sProfile = WDG.PROFILE
if _G.sProfilePath then
WinCreate.ImportProfile( _G.sProfilePath .. '\\' .. WDG.PROFILE .. '.nge')
end
end
_G.WinCreate_ImportProfile = WinCreate_ImportProfile
----------------------------------------------------------------------------------
local function FindThresholds( nGrpId)
local tThresholds = {} -- array delle soglie
-- ogni soglia è una tabella con due chiavi : nType = intero che indica la tipologia ( cfr. WIN_THRESHOLD_TYPES), sName = nome della soglia nel file dei profili
local tHash = {}
-- scorro tutti i profili del telaio
local nCurrId = EgtGetFirstInGroup( nGrpId)
while nCurrId do
-- verifico se di tipo bottom
local nBottomType = EgtGetInfo( nCurrId, WIN_BOTTOM, 'i') or WIN_THRESHOLD_TYPES.NULL
if nBottomType ~= WIN_THRESHOLD_TYPES.NULL then
-- recupero il nome
local vNames = EgtSplitString( EgtGetName( nCurrId), '_')
local sName = vNames[#vNames]
if not tHash[sName] then
table.insert( tThresholds, { nType = nBottomType, sName = sName})
tHash[sName] = 1
end
end
nCurrId = EgtGetNext( nCurrId)
end
return tThresholds
end
----------------------------------------------------------------------------------
local function GetProfileThresholdsList()
local tThresholds = {}
if _G.sProfile == WDG.PROFILE then
-- se profilo corrente
local nProfileGrp = EgtGetFirstNameInGroup( GDB_ID.ROOT, WIN_PROFILE)
local nFrameGrp = EgtGetFirstNameInGroup( nProfileGrp, WIN_FRAME)
tThresholds = FindThresholds( nFrameGrp)
else
-- importo temporaneamente il profilo
local nLastId = EgtGetLastInGroup( GDB_ID.ROOT)
local bOk = EgtInsertFile( _G.sProfilePath .. '\\' .. WDG.PROFILE .. '.nge')
local nCurrId = EgtGetNext( nLastId or GDB_ID.NULL) or EgtGetFirstInGroup( GDB_ID.ROOT)
while nCurrId do
if EgtGetName( nCurrId) == WIN_FRAME then
tThresholds = FindThresholds( nCurrId)
end
-- passo al successivo e cancello il corrente
local nOldId = nCurrId
nCurrId = EgtGetNext( nCurrId)
EgtErase( nOldId)
end
end
WDG.THRESHOLDSLIST = tThresholds
end
_G.GetProfileThresholdsList = GetProfileThresholdsList
----------------------------------------------------------------------------------
local function GetProfileData( nFrameGrp, nSashGrp)
local tData = {}
-- a) dimensioni
for i = 1, 2 do
-- scorro tutti i profili e salvo le dimensioni
local sName = EgtIf( i == 1, WIN_FRAME, WIN_SASH)
local vProfiles = EgtGetAllInGroup( EgtIf( i ==1, nFrameGrp, nSashGrp))
for j = 1, #vProfiles do
local sCurrName = sName .. '_' .. EgtGetName( vProfiles[j])
tData[sCurrName .. '_' .. WIN_DIM_STD] = EgtGetInfo( vProfiles[j], WIN_DIM_STD, 'd')
tData[sCurrName .. '_' .. WIN_DIM_MIN] = EgtGetInfo( vProfiles[j], WIN_DIM_MIN, 'd')
tData[sCurrName .. '_' .. WIN_DIM_MAX] = EgtGetInfo( vProfiles[j], WIN_DIM_MAX, 'd')
end
end
-- b) overlap
-- tra ante e telaio
local vProfiles = EgtGetAllInGroup( nFrameGrp)
for i = 1, #vProfiles do
local dTopOverlap = EgtGetInfo( vProfiles[i], WIN_SASH_TOP_OVERLAP, 'd')
local dBottomOverlap = EgtGetInfo( vProfiles[i], WIN_SASH_BOTTOM_OVERLAP, 'd')
if dTopOverlap and dBottomOverlap then
tData[EgtGetName( vProfiles[i]) .. '_' .. WIN_TOP .. '_' .. WIN_OVERLAP] = dTopOverlap
tData[EgtGetName( vProfiles[i]) .. '_' .. WIN_BOTTOM .. '_' .. WIN_OVERLAP] = dBottomOverlap
else
tData[EgtGetName( vProfiles[i]) .. '_' .. WIN_OVERLAP] = dTopOverlap or dBottomOverlap
end
end
-- tra ante battenti/riceventi
local nSashActive = EgtGetFirstNameInGroup( nSashGrp, WIN_SASH_ACTIVE)
if nSashActive then
tData[WIN_SASH_ACTIVE .. '_' .. WIN_OVERLAP] = EgtGetInfo( nSashActive, WIN_OVERLAP, 'd')
end
local nSashFrench = EgtGetFirstNameInGroup( nSashGrp, WIN_FRENCH_IN)
if nSashFrench then
tData[WIN_FRENCH_IN .. '_' .. WIN_OVERLAP] = EgtGetInfo( nSashFrench, WIN_OVERLAP, 'd')
end
local nSlideActive = EgtGetFirstNameInGroup( nSashGrp, WIN_SLIDE_ACTIVE)
if nSlideActive then
tData[WIN_SLIDE_ACTIVE .. '_' .. WIN_OVERLAP] = EgtGetInfo( nSlideActive, WIN_OVERLAP, 'd')
end
-- tra bottomrail
local nFrameBottomRail = EgtGetFirstNameInGroup( nFrameGrp, WIN_RAIL_BOTTOM)
if nFrameBottomRail then
tData[WIN_FRAME .. '_'.. WIN_BOTTOMRAIL .. '_' .. WIN_OVERLAP] = EgtGetInfo( nFrameBottomRail, WIN_OVERLAP, 'd')
end
local nSashBottomRail = EgtGetFirstNameInGroup( nSashGrp, WIN_RAIL_BOTTOM)
if nSashBottomRail then
tData[WIN_SASH .. '_'.. WIN_BOTTOMRAIL .. '_' .. WIN_OVERLAP] = EgtGetInfo( nSashBottomRail, WIN_OVERLAP, 'd')
end
return tData
end
----------------------------------------------------------------------------------
local function WinGetProfileData()
local tData
if _G.sProfile == WDG.PROFILE then
-- se profilo corrente
local nProfileGrp = EgtGetFirstNameInGroup( GDB_ID.ROOT, WIN_PROFILE)
local nFrameGrp = EgtGetFirstNameInGroup( nProfileGrp, WIN_FRAME)
local nSashGrp = EgtGetFirstNameInGroup( nProfileGrp, WIN_SASH)
tData = GetProfileData( nFrameGrp, nSashGrp)
else
-- importo temporaneamente il profilo
local nLastId = EgtGetLastInGroup( GDB_ID.ROOT)
local bOk = EgtInsertFile( _G.sProfilePath .. '\\' .. WDG.PROFILE .. '.nge')
local nCurrId = EgtGetNext( nLastId or GDB_ID.NULL) or EgtGetFirstInGroup( GDB_ID.ROOT)
local vGrps = {}
while nCurrId do
table.insert( vGrps, nCurrId)
nCurrId = EgtGetNext( nCurrId)
end
tData = GetProfileData( vGrps[1], vGrps[2])
EgtErase( vGrps)
end
WDG.PROFILEDATA = tData
end
_G.WinGetProfileData = WinGetProfileData
----------------------------------------------------------------------------------
local function WinCreate_CreateFrame()
local JointList = GetVariableList( 'JOINT')
local DimensionList = GetVariableList( 'DIMENSION')
WDG.AREAID = WinCreate.CreateFrame( WDG.FRAMETYPE, JointList, DimensionList, WDG.AREANBR)
CleanVariableList('JOINT')
CleanVariableList('DIMENSION')
end
_G.WinCreate_CreateFrame = WinCreate_CreateFrame
----------------------------------------------------------------------------------
local function WinCreate_AddSash()
local JointList = GetVariableList( 'JOINT')
WDG.AREAID = WinCreate.AddSash( WDG.AREAID, JointList, WDG.OPENINGTYPE, WDG.AREANBR)
CleanVariableList( 'JOINT')
end
_G.WinCreate_AddSash = WinCreate_AddSash
----------------------------------------------------------------------------------
local function WinCreate_AddSashGroup()
local DimensionList = GetVariableList( 'DIMENSION')
local JointList = GetVariableList( 'JOINT')
local SashTypeList = GetVariableList( 'SASHTYPE')
local OpeningTypeList = GetVariableList( 'OPENINGTYPE')
local SashNbrList = GetVariableList( 'SASHNBR')
local AreaList = WinCreate.AddSashGroup( WDG.AREAID, WDG.MEASURETYPE, DimensionList, JointList, SashTypeList, OpeningTypeList, WDG.AREANBR, SashNbrList)
FillVariableList( 'AREAID', AreaList)
CleanVariableList( 'DIMENSION')
CleanVariableList( 'JOINT')
CleanVariableList( 'SASHTYPE')
CleanVariableList( 'OPENINGTYPE')
CleanVariableList( 'SASHNBR')
end
_G.WinCreate_AddSashGroup = WinCreate_AddSashGroup
----------------------------------------------------------------------------------
local function WinCreate_AddHardware()
WinCreate.AddHardware( WDG.AREAID, WDG.FAVOURITE, WDG.HANDLE)
end
_G.WinCreate_AddHardware = WinCreate_AddHardware
----------------------------------------------------------------------------------
local function WinCreate_AddFill()
WDG.AREAID = WinCreate.AddFill( WDG.AREAID, WDG.FILLTYPE, WDG.AREANBR)
end
_G.WinCreate_AddFill = WinCreate_AddFill
----------------------------------------------------------------------------------
local function WinCreate_AddBottomRail()
WinCreate.AddBottomRail( WDG.AREAID, WDG.NBR)
end
_G.WinCreate_AddBottomRail = WinCreate_AddBottomRail
----------------------------------------------------------------------------------
local function WinCreate_AddThreshold()
WinCreate.AddThreshold( WDG.AREAID, WDG.THRESHOLDPROFILE)
end
_G.WinCreate_AddThreshold = WinCreate_AddThreshold
----------------------------------------------------------------------------------
local function WinCreate_AddSplits()
local PositionList = GetVariableList( 'POSITION')
local AreaList = WinCreate.AddSplits( WDG.AREAID, WDG.SPLITORIENTATION, WDG.MEASURETYPE, PositionList, false, WDG.AREANBR)
FillVariableList( 'AREAID', AreaList)
CleanVariableList( 'POSITION')
end
_G.WinCreate_AddSplits = WinCreate_AddSplits
----------------------------------------------------------------------------------
local function WinCreate_AddGridSplits()
local PositionListVert = GetVariableList( 'POSITION_VERT')
local PositionListHoriz = GetVariableList( 'POSITION_HORIZ')
local AreaList = WinCreate.AddGridSplits( WDG.AREAID, WDG.MEASURETYPE, PositionListVert, PositionListHoriz, WDG.STARTVERTICAL, WDG.AREANBR)
FillVariableList( 'AREAID', AreaList)
CleanVariableList( 'POSITION_VERT')
CleanVariableList( 'POSITION_HORIZ')
end
_G.WinCreate_AddGridSplits = WinCreate_AddGridSplits
----------------------------------------------------------------------------------
local function WinCalculate_SetCalcSolid()
WinCalculate.SetCalcSolid( WDG.VALUE)
end
_G.WinCalculate_SetCalcSolid = WinCalculate_SetCalcSolid
----------------------------------------------------------------------------------
local function WinCalculate_SetSimplifiedSolid()
WinCalculate.SetSimplifiedSolid( WDG.VALUE)
end
_G.WinCalculate_SetSimplifiedSolid = WinCalculate_SetSimplifiedSolid
----------------------------------------------------------------------------------
local function WinCalculate_SetCalcPreview()
WinCalculate.SetCalcPreview( WDG.VALUE)
end
_G.WinCalculate_SetCalcPreview = WinCalculate_SetCalcPreview
----------------------------------------------------------------------------------
local function WinCalculate_CreatePartFromArea()
WinCalculate.CreatePartFromArea( WDG.FRAMEID)
end
_G.WinCalculate_CreatePartFromArea = WinCalculate_CreatePartFromArea
----------------------------------------------------------------------------------
local function WinCalculate_RecalcSolids()
WinCalculate.RecalcSolids( WDG.FRAMEID)
end
_G.WinCalculate_RecalcSolids = WinCalculate_RecalcSolids
----------------------------------------------------------------------------------
local function WinCalculate_AddHardware()
WDG.HARDWAREKIT_LIST, WDG.HARDWAREPOSITION_LIST, WDG.HARDWAREOPTION_LIST = WinCalculate.AddHardware( WDG.FRAMEID, WDG.CALC_MACHINING, WDG.CALC_HARDWARELIST, WDG.CALC_POSITIONLIST, WDG.CALC_OPTIONLIST)
end
_G.WinCalculate_AddHardware = WinCalculate_AddHardware
----------------------------------------------------------------------------------
local function WinCalculate_AddHardwareByGroupId()
-- recupero gli id geometrici delle aree richieste
local vAreaNbrs = GetVariableList( 'AREANBR')
local vAreaIds = GetAreaIdsFromNumbers( vAreaNbrs)
for i = 1, #vAreaIds do
if vAreaIds[i] ~= GDB_ID.NULL then
WDG['HARDWAREKIT_LIST' .. tostring(i)], WDG['HARDWAREPOSITION_LIST' .. tostring(i)], WDG['HARDWAREOPTION_LIST' .. tostring(i)] =
WinCalculate.AddHardware( vAreaIds[i], WDG.CALC_MACHINING, WDG.CALC_HARDWARELIST, WDG.CALC_POSITIONLIST, WDG.CALC_OPTIONLIST)
end
end
end
_G.WinCalculate_AddHardwareByGroupId = WinCalculate_AddHardwareByGroupId
----------------------------------------------------------------------------------
local function WinCalculate_AddAccessories()
WinCalculate.AddAccessories( WDG.FRAMEID, WDG.DRAW)
end
_G.WinCalculate_AddAccessories = WinCalculate_AddAccessories
----------------------------------------------------------------------------------
local function WinManage_LoadJwd()
WDG.AREAID = WinManageProject.ReadFromJwd( WDG.JWD)
end
_G.WinManage_LoadJwd = WinManage_LoadJwd
----------------------------------------------------------------------------------
local function WinGetImage()
-- sistemo la vista
EgtSetView( SCE_VD.TOP, false)
EgtZoom( SCE_ZM.ALL, false)
-- salvo immagine
EgtGetImage( SCE_SM.SH, EgtStdColor('WHITE'), EgtStdColor('WHITE'), 1920, 1080, WDG.FILE)
end
_G.WinGetImage = WinGetImage
----------------------------------------------------------------------------------
local function WinGetSvg()
-- sistemo la vista
EgtSetView( SCE_VD.TOP, false)
EgtZoom( SCE_ZM.ALL, false)
-- salvo immagine
EgtExportSvg( WDG.GROUPID, WDG.FILE, EEX_FLT.LEV_SYSTEM + EEX_FLT.MODE_STD + EEX_FLT.STAT_OFF)
end
_G.WinGetSvg = WinGetSvg
----------------------------------------------------------------------------------
local function WinSetAuxGrpStatus()
-- recupero il gruppo aux della ferramenta e accessori e assegno stato
local nAuxGrp = EgtGetFirstNameInGroup( GDB_ID.ROOT, WIN_AUX) or GDB_ID.NULL
EgtSetStatus( nAuxGrp, EgtIf( WDG.AUXSTATUS, GDB_ST.ON, GDB_ST.OFF))
end
_G.WinSetAuxGrpStatus = WinSetAuxGrpStatus
----------------------------------------------------------------------------------
local function WinGetSectionsTotalLenghts()
WDG.SECTIONS_LENGTHS = {} -- array con le sezioni
-- ogni sezione è una tabella con le seguenti chiavi : w = spessore, h = altezza, l = array con le lunghezze dei pezzi di tale sezione
-- scorro tutti i pezzi
local nPartId = EgtGetFirstPart()
while nPartId do
local nPartType = EgtGetInfo( nPartId, WIN_PART_TYPE, 'i') or WIN_PART_TYPES.NULL
if nPartType ~= WIN_PART_TYPES.FILL then
-- recupero il gruppo logs ( per archi) o geo dove sono salvate le dimensioni del pezzo
local nLayerId = EgtGetFirstNameInGroup( nPartId, WIN_LOGS) or EgtGetFirstNameInGroup( nPartId, WIN_GEO) or GDB_ID.NULL
if nLayerId ~= GDB_ID.NULL then
local dWidth = EgtGetInfo( nLayerId, WIN_GEOWIDTH, 'd')
local dHeight = EgtGetInfo( nLayerId, WIN_GEOHEIGHT, 'd')
local dLen = EgtGetInfo( nLayerId, WIN_GEOLEN, 'd')
if dLen then
-- verfico se devo aggiornare sezione già presente o se devo aggiungerla
local bFound = false
for i = 1, #WDG.SECTIONS_LENGTHS do
if ( abs( WDG.SECTIONS_LENGTHS[i].W - dWidth) < GEO.EPS_SMALL and abs( WDG.SECTIONS_LENGTHS[i].H - dHeight) < GEO.EPS_SMALL) then
bFound = true
table.insert( WDG.SECTIONS_LENGTHS[i].L, dLen)
WDG.SECTIONS_LENGTHS[i].TotL = WDG.SECTIONS_LENGTHS[i].TotL + dLen
end
end
if not bFound then
table.insert( WDG.SECTIONS_LENGTHS, { W = dWidth, H = dHeight, L = {dLen}, TotL = dLen})
end
end
end
end
nPartId = EgtGetNextPart( nPartId)
end
end
_G.WinGetSectionsTotalLenghts = WinGetSectionsTotalLenghts
----------------------------------------------------------------------------------
local function WinGetGlassesList()
WDG.GLASSES_LIST = {} -- array dei vetri
-- ogni vetro è una tabella con le seguenti chiavi : bRect = true se rettangolo/false altrimenti, w/l/t sono le tre dimensioni
local nPartId = EgtGetFirstPart()
while nPartId do
local nFillType = EgtGetInfo( nPartId, WIN_FILLTYPE)
if nFillType == WIN_GLASS then
local nLayerId = EgtGetFirstNameInGroup( nPartId, WIN_GEO)
local bShapeRect = EgtGetInfo( nLayerId, WIN_GLASS_RECT, 'b') or false
local dW = EgtGetInfo( nLayerId, WIN_GEOWIDTH, 'd') or 0
local dL = EgtGetInfo( nLayerId, WIN_GEOHEIGHT, 'd') or 0
local dT = EgtGetInfo( nLayerId, WIN_GLASSTHICKNESS, 'd') or 0
table.insert( WDG.GLASSES_LIST, { Rect = bShapeRect, W = dW, L = dL, T = dT})
end
nPartId = EgtGetNextPart( nPartId)
end
end
_G.WinGetGlassesList = WinGetGlassesList
----------------------------------------------------------------------------------
local function WinGetSashShape()
-- recupero gli id geometrici delle aree richieste
local vAreaNbrs = GetVariableList( 'AREANBR')
local vAreaIds = GetAreaIdsFromNumbers( vAreaNbrs)
-- ricavo le forme
for i = 1, #vAreaIds do
if vAreaIds[i] ~= GDB_ID.NULL then
WDG['SASHSHAPE' .. tostring( i)] = EgtGetInfo( vAreaIds[i], WIN_SASH_SHAPE)
end
end
end
_G.WinGetSashShape = WinGetSashShape
----------------------------------------------------------------------------------
local function WinGetAreaProfiles()
-- restituisce una lista dove ogni elemento è una tabella con le seguenti chiavi : GroupId = AREANBR corrispondente, EntId = sottoentità ( e.g. anta, area di split a griglia),
-- Profiles = lista dei profili dei pezzi di quell'area
-- recupero gli id geometrici delle aree richieste
local vAreaNbrs = GetVariableList( 'AREANBR')
local vAreaIds = GetAreaIdsFromNumbers( vAreaNbrs)
-- ricavo i profili
local tabProfiles = {}
for i = 1, #vAreaIds do
if vAreaIds[i] ~= GDB_ID.NULL then
local nAreaType = EgtGetInfo( vAreaIds[i], WIN_AREATYPE, 'i')
if nAreaType == WIN_AREATYPES.FRAME then
table.insert( tabProfiles, { GroupId = vAreaNbrs[i], EntId = -1, Profiles = EgtGetInfo( vAreaIds[i], WIN_AREA_PROFILES, 'vs')})
elseif nAreaType == WIN_AREATYPES.SASH then
table.insert( tabProfiles, { GroupId = vAreaNbrs[i], EntId = 1, Profiles = EgtGetInfo( vAreaIds[i], WIN_AREA_PROFILES, 'vs')})
elseif nAreaType == WIN_AREATYPES.SPLIT then
local nSplitLayId = EgtGetFirstNameInGroup( vAreaIds[i], WIN_SPLIT)
local nSplitType = EgtGetInfo( nSplitLayId, WIN_SPLITTYPE, 'i')
-- se french split devo recuperare le ante che definisce
if nSplitType == WIN_SPLITTYPES.FRENCH then
local vSashes = EgtGetNameInGroup( vAreaIds[i], WIN_AREA .. '*')
for j = 1, #vSashes do
local nSashId = EgtGetInfo( vSashes[j], WIN_SASH_NBR, 'i')
table.insert( tabProfiles, { GroupId = vAreaNbrs[i], EntId = nSashId, Profiles = EgtGetInfo( vSashes[j], WIN_AREA_PROFILES, 'vs')})
end
-- se split standard recupero i profili
else
local bGridSplit = EgtGetInfo( vAreaIds[i], WIN_GRID_SPLIT, 'b') or false
if bGridSplit then
-- distinguo per ordine di split
local nOrder = 0
local vProfiles = EgtGetInfo( vAreaIds[i], WIN_AREA_PROFILES .. tostring( nOrder), 'vs')
while vProfiles do
table.insert( tabProfiles, { GroupId = vAreaNbrs[i], EntId = nOrder, Profiles = vProfiles})
nOrder = nOrder + 1
vProfiles = EgtGetInfo( vAreaIds[i], WIN_AREA_PROFILES .. tostring( nOrder), 'vs')
end
else
table.insert( tabProfiles, { GroupId = vAreaNbrs[i], EntId = -1, Profiles = EgtGetInfo( vAreaIds[i], WIN_AREA_PROFILES, 'vs')})
end
end
end
end
end
WDG['AREAPROFILES'] = tabProfiles
end
_G.WinGetAreaProfiles = WinGetAreaProfiles