EgtEngine 2.5f1 :
- aggiunto manifest per riconoscere Windows 10 e 11.
This commit is contained in:
+8
-8
@@ -56,7 +56,7 @@ VS_VERSION_INFO$(_DEB32) VERSIONINFO
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#else
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VS_VERSION_INFO VERSIONINFO
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#endif
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FILEVERSION 2,5,5,5
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FILEVERSION 2,5,6,1
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PRODUCTVERSION 2,5,0,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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@@ -74,7 +74,7 @@ BEGIN
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BEGIN
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VALUE "CompanyName", "Egalware s.r.l."
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VALUE "FileDescription", "EgtEngine Debug Version"
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VALUE "FileVersion", "2.5e5"
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VALUE "FileVersion", "2.5f1"
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VALUE "InternalName", "EgtEngine"
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VALUE "LegalCopyright", "Copyright (C) 2023-2023 by Egalware s.r.l."
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VALUE "OriginalFilename", "EgtEngineD32.exe"
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@@ -95,7 +95,7 @@ VS_VERSION_INFO$(NDEB32) VERSIONINFO
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#else
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VS_VERSION_INFO VERSIONINFO
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#endif
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FILEVERSION 2,5,5,5
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FILEVERSION 2,5,6,1
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PRODUCTVERSION 2,5,0,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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@@ -113,7 +113,7 @@ BEGIN
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BEGIN
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VALUE "CompanyName", "Egalware s.r.l."
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VALUE "FileDescription", "EgtEngine"
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VALUE "FileVersion", "2.5e5"
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VALUE "FileVersion", "2.5f1"
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VALUE "InternalName", "EgtEngine"
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VALUE "LegalCopyright", "Copyright (C) 2023-2023 by Egalware s.r.l."
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VALUE "OriginalFilename", "EgtEngineR32.exe"
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@@ -134,7 +134,7 @@ VS_VERSION_INFO$(_DEB64) VERSIONINFO
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#else
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VS_VERSION_INFO VERSIONINFO
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#endif
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FILEVERSION 2,5,5,5
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FILEVERSION 2,5,6,1
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PRODUCTVERSION 2,5,0,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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@@ -152,7 +152,7 @@ BEGIN
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BEGIN
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VALUE "CompanyName", "Egalware s.r.l."
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VALUE "FileDescription", "EgtEngine Debug Version"
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VALUE "FileVersion", "2.5e5"
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VALUE "FileVersion", "2.5f1"
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VALUE "InternalName", "EgtEngine"
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VALUE "LegalCopyright", "Copyright (C) 2023-2023 by Egalware s.r.l."
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VALUE "OriginalFilename", "EgtEngineD64.exe"
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@@ -173,7 +173,7 @@ VS_VERSION_INFO$(NDEB64) VERSIONINFO
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#else
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VS_VERSION_INFO VERSIONINFO
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#endif
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FILEVERSION 2,5,5,5
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FILEVERSION 2,5,6,1
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PRODUCTVERSION 2,5,0,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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@@ -191,7 +191,7 @@ BEGIN
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BEGIN
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VALUE "CompanyName", "Egalware s.r.l."
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VALUE "FileDescription", "EgtEngine"
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VALUE "FileVersion", "2.5e5"
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VALUE "FileVersion", "2.5f1"
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VALUE "InternalName", "EgtEngine"
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VALUE "LegalCopyright", "Copyright (C) 2023-2023 by Egalware s.r.l."
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VALUE "OriginalFilename", "EgtEngineR64.exe"
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@@ -126,6 +126,9 @@
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<ResourceCompile>
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<PreprocessorDefinitions>_DEBUG;_DEB32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Manifest>
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<AdditionalManifestFiles>manifest.xml %(AdditionalManifestFiles)</AdditionalManifestFiles>
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</Manifest>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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@@ -154,6 +157,9 @@
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<ResourceCompile>
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<PreprocessorDefinitions>_DEBUG;_DEB64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Manifest>
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<AdditionalManifestFiles>manifest.xml %(AdditionalManifestFiles)</AdditionalManifestFiles>
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</Manifest>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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@@ -192,6 +198,9 @@
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;NDEB32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Manifest>
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<AdditionalManifestFiles>manifest.xml %(AdditionalManifestFiles)</AdditionalManifestFiles>
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</Manifest>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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@@ -233,6 +242,9 @@
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;NDEB64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Manifest>
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<AdditionalManifestFiles>manifest.xml %(AdditionalManifestFiles)</AdditionalManifestFiles>
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</Manifest>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="EgtEngine.cpp" />
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@@ -0,0 +1,76 @@
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<?xml version="1.0" encoding="utf-8"?>
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<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
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<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
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<security>
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<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
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<!-- UAC Manifest Options
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If you want to change the Windows User Account Control level replace the
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requestedExecutionLevel node with one of the following.
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<requestedExecutionLevel level="asInvoker" uiAccess="false" />
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<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
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<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
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Specifying requestedExecutionLevel element will disable file and registry virtualization.
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Remove this element if your application requires this virtualization for backwards
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compatibility.
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-->
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<requestedExecutionLevel level="asInvoker" uiAccess="false" />
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</requestedPrivileges>
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</security>
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</trustInfo>
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>
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<!-- A list of the Windows versions that this application has been tested on
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and is designed to work with. Uncomment the appropriate elements
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and Windows will automatically select the most compatible environment. -->
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<!-- Windows Vista -->
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<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
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<!-- Windows 7 -->
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<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
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<!-- Windows 8 -->
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<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
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<!-- Windows 8.1 -->
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<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
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<!-- Windows 10 -->
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<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
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</application>
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</compatibility>
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<!-- Indicates that the application is DPI-aware and will not be automatically scaled by Windows at higher
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DPIs. Windows Presentation Foundation (WPF) applications are automatically DPI-aware and do not need
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to opt in. Windows Forms applications targeting .NET Framework 4.6 that opt into this setting, should
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also set the 'EnableWindowsFormsHighDpiAutoResizing' setting to 'true' in their app.config. -->
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<!--
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<application xmlns="urn:schemas-microsoft-com:asm.v3">
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<windowsSettings>
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<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
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</windowsSettings>
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</application>
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-->
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<!-- Enable themes for Windows common controls and dialogs (Windows XP and later) -->
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<!--
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<dependency>
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<dependentAssembly>
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<assemblyIdentity
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type="win32"
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name="Microsoft.Windows.Common-Controls"
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version="6.0.0.0"
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processorArchitecture="*"
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publicKeyToken="6595b64144ccf1df"
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language="*"
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/>
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</dependentAssembly>
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</dependency>
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-->
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</assembly>
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