fe8275f05a
- in STR0004 se non applicabile si cambia lato, se possibile - in FACEBYCHAINSAW si verifica finecorsa
283 lines
13 KiB
Lua
283 lines
13 KiB
Lua
-- Strategia: FACEBYCHAINSAW
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-- Descrizione
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-- Strategia di base per la lavorazione delle facce con sega a catena
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-- carico librerie
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local BeamLib = require( 'BeamLib')
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local BeamData = require( 'BeamDataNew')
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local MachiningLib = require( 'MachiningLib')
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local PreSimulationLib = require( 'PreSimulationLib')
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-- Tabella per definizione modulo
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local FACEBYCHAINSAW = {}
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-------------------------------------------------------------------------------------------------------------
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local function CalculateLeadInOut( Machining, EdgeToMachine, sSideToMachine, dLengthToMachine)
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-- TODO implementare le funzioni di Tool Collision Avoidance (vedi wiki e FacesBysaw -> CalcLeadInOutPerpGeom)
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-- si determina l'eventuale riduzione da applicare in caso di inizio o fine chiusi
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local dAddLengthToReduce = 0
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dAddLengthToReduce = TOOLS[Machining.nToolIndex].dDiameter / 2
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if Machining.bInvert then
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Machining.bIsStartClosed, Machining.bIsEndClosed = Machining.bIsEndClosed, Machining.bIsStartClosed
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end
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local LeadIn = {}
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local LeadOut = {}
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LeadIn.dStartAddLength = 0
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LeadOut.dEndAddLength = 0
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if sSideToMachine == 'End' then
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LeadIn.dStartAddLength = dAddLengthToReduce + dLengthToMachine + BeamData.CUT_EXTRA - EdgeToMachine.dLength
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elseif Machining.bIsStartClosed then
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LeadIn.dStartAddLength = -dAddLengthToReduce
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else
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LeadIn.dStartAddLength = BeamData.CUT_EXTRA
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end
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if sSideToMachine == 'Start' then
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LeadOut.dEndAddLength = dAddLengthToReduce + dLengthToMachine + BeamData.CUT_EXTRA - EdgeToMachine.dLength
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elseif Machining.bIsEndClosed then
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LeadOut.dEndAddLength = -dAddLengthToReduce
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else
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LeadOut.dEndAddLength = BeamData.CUT_EXTRA
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end
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-- punti dell'attacco
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LeadIn.ptPoint = EdgeToMachine.ptStart - EdgeToMachine.vtEdge * LeadIn.dStartAddLength + EdgeToMachine.vtN * ( EdgeToMachine.dElevation - Machining.dDepthToMachine)
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LeadOut.ptPoint = EdgeToMachine.ptEnd + EdgeToMachine.vtEdge * LeadOut.dEndAddLength + EdgeToMachine.vtN * ( EdgeToMachine.dElevation - Machining.dDepthToMachine)
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return LeadIn, LeadOut
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end
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-- TODO calcolo area lavorata per completamento
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function FACEBYCHAINSAW.Make( Proc, Part, FaceToMachine, EdgeToMachine, OptionalParameters)
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local Mortising = MachiningLib.InitMachiningParameters( MCH_MY.MORTISING)
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Mortising.bIsApplicable = true
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Mortising.dDepthToMachine = 0
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Mortising.dResidualDepth = EdgeToMachine.dElevation
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Mortising.dCompletionPercentage = 0
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Mortising.sMessage = ''
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Mortising.idProc = Proc.id
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Mortising.sEdgeType = EdgeToMachine.sType
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Mortising.nFeatureSegment = 1
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-- parametri opzionali
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if not OptionalParameters then
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OptionalParameters = {}
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end
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local bUseZigZagMortising = OptionalParameters.bUseZigZagMortising or false
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local sSideToMachine = OptionalParameters.sSideToMachine or ''
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local dLengthToMachine = OptionalParameters.dLengthToMachine or EdgeToMachine.dLength
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local dCustomMaxElev = OptionalParameters.dMaxElev or EdgeToMachine.dElevation
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local dDepthToMachine = OptionalParameters.dDepthToMachine or EdgeToMachine.dElevation
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local bExtendWithCornerRadius = OptionalParameters.bExtendWithCornerRadius or false
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local dExtendAfterTail = OptionalParameters.dExtendAfterTail or 10000
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local dPocketHeight = OptionalParameters.dPocketHeight or 0
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local bIsSplitFeature = OptionalParameters.bIsSplitFeature or false
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local OppositeToolDirectionMode = OptionalParameters.OppositeToolDirectionMode or 'Disabled'
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local sDepth = OptionalParameters.sDepth or 'TH'
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local dLongitudinalStepSpan = OptionalParameters.dLongitudinalStepSpan
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-- lunghezze e punti caratteristici della lavorazione e del lato lavorato
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Mortising.dEdgeLength = EdgeToMachine.dLength
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if OppositeToolDirectionMode == 'Enabled' then
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Mortising.vtToolDirection = -EdgeToMachine.vtN
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else
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Mortising.vtToolDirection = EdgeToMachine.vtN
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end
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Mortising.vtEdgeDirection = Vector3d( EdgeToMachine.vtEdge)
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Mortising.ptEdge1, Mortising.ptEdge2 = EdgeToMachine.ptStart, EdgeToMachine.ptEnd
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-- ricerca utensile
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local ToolSearchParameters = {}
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local ToolInfo = {}
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ToolSearchParameters.vtToolDirection = Mortising.vtToolDirection
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ToolSearchParameters.bAllowTopHead = true
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ToolSearchParameters.bAllowBottomHead = true
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ToolSearchParameters.dElevation = dDepthToMachine
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ToolSearchParameters.bExtendWithCornerRadius = bExtendWithCornerRadius
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ToolInfo = MachiningLib.FindChainSaw( Proc, ToolSearchParameters)
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Mortising.nToolIndex = ToolInfo.nToolIndex
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if not TOOLS[Mortising.nToolIndex] or not TOOLS[Mortising.nToolIndex].sName then
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Mortising.sMessage = 'Chainsaw not found'
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Mortising.bIsApplicable = false
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EgtOutLog( Mortising.sMessage)
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return Mortising
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end
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-- verifica dimensioni tasca compatibili
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-- se tasca meno spessa della sega a catena la lavorazione non è applicabile
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if OptionalParameters.dPocketHeight and ( TOOLS[Mortising.nToolIndex].dThickness > dPocketHeight + 10 * GEO.EPS_SMALL) then
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Mortising.sMessage = 'Pocket too narrow for chainsaw thickness'
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Mortising.bIsApplicable = false
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EgtOutLog( Mortising.sMessage)
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return Mortising
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end
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-- se tasca chiusa da entrambi i lati e più stretta della sega a catena la lavorazione non è applicabile
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if not ( EdgeToMachine.bIsStartOpen or EdgeToMachine.bIsEndOpen) then
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if TOOLS[Mortising.nToolIndex].dWidth > EdgeToMachine.dLength + 10 * GEO.EPS_SMALL then
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Mortising.sMessage = 'Pocket too narrow for chainsaw width'
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Mortising.bIsApplicable = false
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EgtOutLog( Mortising.sMessage)
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return Mortising
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end
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end
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-- parametri della lavorazione
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-- TODO gestire ToolInvert per rispettare direzione migliore di lavorazione
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-- profondità (parametro DEPTH) non usata
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Mortising.sDepth = sDepth
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-- inizio e fine aperti o chiusi
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Mortising.bIsStartClosed = not EdgeToMachine.bIsStartOpen
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Mortising.bIsEndClosed = not EdgeToMachine.bIsEndOpen
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-- lato di lavoro e inversioni
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Mortising.bInvert = false
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if OppositeToolDirectionMode == 'Enabled' then
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Mortising.nWorkside = MCH_MILL_WS.LEFT
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Mortising.bToolInvert = true
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else
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Mortising.nWorkside = MCH_MILL_WS.RIGHT
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Mortising.bToolInvert = false
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end
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-- profondità e offset longitudinale
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if bExtendWithCornerRadius then
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dDepthToMachine = dDepthToMachine + TOOLS[Mortising.nToolIndex].dCornerRadius
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end
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if TOOLS[Mortising.nToolIndex].dMaxMaterial > dDepthToMachine - 10 * GEO.EPS_SMALL then
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Mortising.dDepthToMachine = dDepthToMachine
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Mortising.dResidualDepth = 0
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if OppositeToolDirectionMode == 'Enabled' then
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Mortising.dLongitudinalOffset = EdgeToMachine.dElevation - dDepthToMachine
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else
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Mortising.dLongitudinalOffset = 0
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end
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else
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Mortising.dDepthToMachine = TOOLS[Mortising.nToolIndex].dMaxMaterial - 1
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Mortising.dResidualDepth = dDepthToMachine - Mortising.dDepthToMachine
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if OppositeToolDirectionMode == 'Enabled' then
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Mortising.dLongitudinalOffset = 0
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else
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Mortising.dLongitudinalOffset = EdgeToMachine.dElevation - Mortising.dDepthToMachine
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end
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Mortising.sMessage = 'Feature '.. Proc.idFeature .. ' : chainsaw elevation (' .. EgtNumToString( EdgeToMachine.dElevation, 1) .. ') bigger than max tool depth (' .. EgtNumToString( Mortising.dDepthToMachine, 1) .. ')'
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EgtOutLog( Mortising.sMessage)
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end
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-- completamento
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Mortising.dCompletionPercentage = ( 1 - Mortising.dResidualDepth / Mortising.dDepthToMachine) * 100
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-- massima elevazione
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if dCustomMaxElev < Mortising.dDepthToMachine - 10 * GEO.EPS_SMALL then
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Mortising.dMaxElev = max( dCustomMaxElev, dCustomMaxElev - Mortising.dLongitudinalOffset)
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end
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-- offset radiale
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Mortising.dRadialOffset = 0
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-- distanza di sicurezza
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Mortising.dStartSafetyLength = max( EdgeToMachine.dElevation, ( TOOLS[Mortising.nToolIndex].SetupInfo.dZSafeDelta or 60) + EgtMdbGetGeneralParam( MCH_GP.SAFEZ))
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-- overlap
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Mortising.dOverlap = 0
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-- step
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Mortising.Steps = {}
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if bUseZigZagMortising then
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Mortising.Steps.nStepType = MCH_MILL_ST.ZIGZAG
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else
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Mortising.Steps.nStepType = MCH_MILL_ST.ONEWAY
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end
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Mortising.Steps.dStep = TOOLS[Mortising.nToolIndex].dStep
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Mortising.Steps.nCount = max( 1, ceil( ( min( Mortising.dDepthToMachine, ( Mortising.dMaxElev or Mortising.dDepthToMachine)) + 10 * GEO.EPS_SMALL) / Mortising.Steps.dStep))
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-- faceuse
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if OppositeToolDirectionMode == 'Enabled' then
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Mortising.nFaceuse = BeamLib.GetNearestParalOpposite( -Mortising.vtToolDirection)
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else
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Mortising.nFaceuse = BeamLib.GetNearestParalOpposite( Mortising.vtToolDirection)
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end
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-- SCC
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Mortising.SCC = MCH_SCC.NONE
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-- asse bloccato e angoli suggeriti
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local vtRes = FaceToMachine.vtN ^ EdgeToMachine.vtN
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if abs( vtRes:getZ()) < 10 * GEO.EPS_SMALL then
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Mortising.sBlockedAxis = BeamLib.GetBlockedAxis( Mortising.nToolIndex, 'perpendicular', Part.b3Raw, FaceToMachine.vtN)
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Mortising.sSuggestedAngles = BeamLib.GetChainSawInitAngs( FaceToMachine.vtN, EdgeToMachine.vtN, 1)
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elseif EdgeToMachine.vtN:getZ() < 10 * GEO.EPS_SMALL then
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Mortising.sBlockedAxis = BeamLib.GetBlockedAxis( Mortising.nToolIndex, 'parallel', Part.b3Raw, FaceToMachine.vtN)
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Mortising.sSuggestedAngles = BeamLib.GetChainSawInitAngs( FaceToMachine.vtN, EdgeToMachine.vtN, 2)
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end
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-- approccio e retrazione
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Mortising.LeadIn, Mortising.LeadOut = CalculateLeadInOut( Mortising, EdgeToMachine, sSideToMachine, dLengthToMachine)
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-- check finecorsa nei punti di attacco
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local PointsOnToolTipCenter = {
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Mortising.LeadIn.ptPoint,
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Mortising.LeadOut.ptPoint
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}
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local vtAux = FaceToMachine.vtN
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if Mortising.bToolInvert then
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vtAux = -FaceToMachine.vtN
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end
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local bOutOfStroke = PreSimulationLib.CheckOutOfStrokeFromPoints( PointsOnToolTipCenter, Mortising.vtToolDirection, Mortising.nSCC, TOOLS[Mortising.nToolIndex], vtAux, Mortising.sBlockedAxis)
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if bOutOfStroke then
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Mortising.sMessage = 'Out of stroke'
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Mortising.bIsApplicable = false
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return Mortising
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end
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-- eventuale step verticale
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Mortising.CloneStepsLongitudinal = {}
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if not dLongitudinalStepSpan then
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dLongitudinalStepSpan = dPocketHeight
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end
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if dLongitudinalStepSpan > 10 * GEO.EPS_SMALL then
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Mortising.CloneStepsLongitudinal = MachiningLib.GetMachiningSteps( true, dLongitudinalStepSpan, TOOLS[Mortising.nToolIndex].dThickness)
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else
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Mortising.CloneStepsLongitudinal.nCount = 1
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Mortising.CloneStepsLongitudinal.dStep = dPocketHeight
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end
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-- lunghezza lavorata
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-- TODO per il calcolo della dLenghtOnX ripetere il calcolo del FACEBYBLADE con proiezione del lato; serve prolungare con la Add Length secondo la vtEdgeDirection
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-- TODO fare funzione EstimatePathLength o simile
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Mortising.dLengthToMachine = Mortising.dEdgeLength + Mortising.LeadIn.dStartAddLength + Mortising.LeadOut.dEndAddLength
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Mortising.dLengthOnX = abs( dLengthToMachine * EdgeToMachine.vtN:getY())
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Mortising.dTimeToMachine, Mortising.dLengthToMachineAllStepsWithLeadInOut = MachiningLib.GetTimeToMachineAllStepsWithLeadInOut( Mortising, Part)
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-- area lavorata
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Mortising.dAreaToMachine = min( EdgeToMachine.dElevation, Mortising.dDepthToMachine) * ( min( Mortising.dEdgeLength, Mortising.dLengthToMachine + TOOLS[Mortising.nToolIndex].dDiameter))
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-- geometria
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Mortising.Geometry = {{Proc.id, FaceToMachine.id}}
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-- nome operazione
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Mortising.sOperationName = 'Chainsaw_' .. ( EgtGetName( Mortising.idProc) or tostring( Mortising.idProc)) .. '_' .. tostring( FaceToMachine.id + 1)
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-- se lavorazione aperta sulla coda, eventuali aggiustamenti
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-- TODO valutare se fare funzione a parte
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if Proc.AffectedFaces.bLeft and ( EdgeToMachine.sType == 'Bottom' or ( Mortising.vtToolDirection:getX() < 0.707)) then
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local dLengthOnX = Mortising.dLengthOnX
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-- se feature splittata non si considera la lunghezza della feature per il check spostamento dopo separazione
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if bIsSplitFeature then
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dLengthOnX = 0
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end
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local bStartLeft = MachiningLib.StartsLeftSide( Mortising)
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local dAddLengthLeftSide = Mortising.LeadOut.dEndAddLength
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if bStartLeft then
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dAddLengthLeftSide = Mortising.LeadIn.dStartAddLength
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end
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if not AreSameOrOppositeVectorApprox( EdgeToMachine.vtN, Y_AX()) then
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if MachiningLib.CanMoveAfterSplitcut( dLengthOnX, Part) then
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Mortising.sStage = 'AfterTail'
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else
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Mortising.bIsApplicable = false
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end
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elseif dAddLengthLeftSide + TOOLS[Mortising.nToolIndex].dDiameter / 2 > dExtendAfterTail then
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if MachiningLib.CanMoveAfterSplitcut( dLengthOnX, Part) then
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Mortising.sStage = 'AfterTail'
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else
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if bStartLeft then
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Mortising.LeadIn.dStartAddLength = - TOOLS[Mortising.nToolIndex].dDiameter / 2 + dExtendAfterTail
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else
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Mortising.LeadOut.dEndAddLength = - TOOLS[Mortising.nToolIndex].dDiameter / 2 + dExtendAfterTail
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end
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end
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end
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end
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return Mortising
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end
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-------------------------------------------------------------------------------------------------------------
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return FACEBYCHAINSAW |