276 lines
11 KiB
Lua
276 lines
11 KiB
Lua
-- BLADEKEEPWASTE.lua by Egalware s.r.l. 2025/03/17
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-- Libreria di supporto a strategie con funzioni comune a strategie diverse.
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-- Tabella per definizione modulo
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local BLADEKEEPWASTE = {}
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-- Include
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require( 'EgtBase')
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-- Carico i dati globali
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local FeatureLib = require( 'FeatureLib')
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local FaceData = require( 'FaceData')
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local MachiningLib = require( 'MachiningLib')
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-- strategie di base
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local FaceByBlade = require('FACEBYBLADE')
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local FaceByMill = require('FACEBYMILL')
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-- tabelle per definizione modulo
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-------------------------------------------------------------------------------------------------------------
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local function CompareEdges( EdgeA, EdgeB)
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-- prima i lati orientati lungo X
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if abs( EdgeA.vtN:getX()) < abs( EdgeB.vtN:getX()) - 10 * GEO.EPS_SMALL then
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return true
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elseif abs( EdgeA.vtN:getX()) > abs( EdgeB.vtN:getX()) + 10 * GEO.EPS_SMALL then
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return false
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-- se stessa X si preferiscono i lati più lunghi (nel caso di 5 lati è quello non spezzato)
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else
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if EdgeA.dLength > EdgeB.dLength + 10 * GEO.EPS_SMALL then
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return true
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elseif EdgeA.dLength < EdgeB.dLength - 10 * GEO.EPS_SMALL then
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return false
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-- se stessa lunghezza si preferiscono i lati più in basso
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-- TODO qui dipenderà dalla lama scelta
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else
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if EdgeA.vtN:getZ() > EdgeB.vtN:getZ() + 10 * GEO.EPS_SMALL then
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return true
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elseif EdgeA.vtN:getZ() < EdgeB.vtN:getZ() - 10 * GEO.EPS_SMALL then
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return false
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-- se stessa Z si preferiscono i lati verso il fronte della trave
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else
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if EdgeA.vtN:getY() > EdgeB.vtN:getY() + 10 * GEO.EPS_SMALL then
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return true
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elseif EdgeA.vtN:getY() < EdgeB.vtN:getY() - 10 * GEO.EPS_SMALL then
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return false
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else
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return false
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end
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end
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end
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end
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end
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local function SortMachiningsBySegment( MachiningA, MachiningB)
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if MachiningA.nFeatureSegment > MachiningB.nFeatureSegment then
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return false
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elseif MachiningB.nFeatureSegment > MachiningA.nFeatureSegment then
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return true
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-- se segmento uguale, si guarda la priorità
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else
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if MachiningA.nInternalSortingPriority > MachiningB.nInternalSortingPriority then
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return false
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elseif MachiningB.nInternalSortingPriority > MachiningA.nInternalSortingPriority then
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return true
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-- se priorità uguale, si minimizzano i cambi di lato
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else
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local bIsOddSegment = ( MachiningA.nFeatureSegment % 2 ~= 0)
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if MachiningA.vtToolDirection:getY() < MachiningB.vtToolDirection:getY() - 10 * GEO.EPS_SMALL then
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if bIsOddSegment then
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return true
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else
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return false
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end
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elseif MachiningA.vtToolDirection:getY() > MachiningB.vtToolDirection:getY() + 10 * GEO.EPS_SMALL then
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if bIsOddSegment then
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return false
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else
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return true
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end
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else
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return false
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end
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end
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end
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end
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local function GetStrategyCompletionPercentage( Machinings)
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local dCompletionPercentage = 0
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local dCompletionPercentageNumerator = 0
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local dCompletionPercentageDenominator = 0
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local nWeightsCount = 0
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for i = 1, #Machinings do
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local Machining = Machinings[i]
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local dWeight = Machining.dResultWeight
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if not dWeight or ( dWeight < 10 * GEO.EPS_SMALL) then
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dWeight = 1
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else
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nWeightsCount = nWeightsCount + 1
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end
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-- il peso deve essere settato in tutte le lavorazioni o in nessuna
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if ( nWeightsCount == 0) or ( nWeightsCount ~= i) then
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error( 'GetWeightedCompletionPercentage : inconsistent weights')
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end
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local dWeightedCompletionPercentage = Machining.dCompletionPercentage / 100 * dWeight
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if Machining.bIsApplicable then
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dCompletionPercentageNumerator = dCompletionPercentageNumerator + dWeightedCompletionPercentage
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end
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dCompletionPercentageDenominator = dCompletionPercentageDenominator + dWeight
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end
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dCompletionPercentage = min( 100 * dCompletionPercentageNumerator / dCompletionPercentageDenominator, 100)
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return dCompletionPercentage
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end
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function BLADEKEEPWASTE.Make( Proc, Part, OptionalParameters)
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-- TODO verificare funzionamento con lama da sotto
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-- attenzione perchè se l'inclinazione della faccia la fa finire oltre lo spigolo questo riduce il massimo (come calcolare????)
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-- il FindBlade dovrà restituire di utilizzare sempre la lama sopra se l'angolo lo permette, ma avendo un'altezza massima (da macchina) oltre cui il DownUp non sarà fattibile (evita collisioni tra asse e pezzo)
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local Result = {}
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local Machinings = {}
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local CalculatedMachinings = {}
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local Cutting1 = {}
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local Cutting2 = {}
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-- controlli preventivi
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if Proc.nFct > 3 then
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error( 'BladeKeepWaste : max 3 faces supported')
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elseif Proc.nFct == 2 then
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if Proc.AdjacencyMatrix[1][2] > 10 * GEO.EPS_SMALL or Proc.AdjacencyMatrix[1][2] < -91 then
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error( 'BladeKeepWaste : angle between faces must be concave and >= 90deg')
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end
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elseif Proc.nFct == 3 then
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if Proc.AdjacencyMatrix[1][2] > 10 * GEO.EPS_SMALL or Proc.AdjacencyMatrix[1][2] < -91 then
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error( 'BladeKeepWaste : angle between faces must be concave and >= 90deg')
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end
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if Proc.AdjacencyMatrix[1][3] > 10 * GEO.EPS_SMALL or Proc.AdjacencyMatrix[1][3] < -91 then
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error( 'BladeKeepWaste : angle between faces must be concave and >= 90deg')
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end
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if Proc.AdjacencyMatrix[2][3] > 10 * GEO.EPS_SMALL or Proc.AdjacencyMatrix[2][3] < -91 then
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error( 'BladeKeepWaste : angle between faces must be concave and >= 90deg')
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end
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end
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-- parametri opzionali e default
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if not OptionalParameters then
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OptionalParameters = {}
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end
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local nToolIndex = OptionalParameters.nToolIndex
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local dExtendAfterTail = OptionalParameters.dExtendAfterTail or 10000
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local bFinishWithMill
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if OptionalParameters.bFinishWithMill == nil then
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bFinishWithMill = true
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else
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bFinishWithMill = OptionalParameters.bFinishWithMill
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end
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local dMillingOffsetFromSide = OptionalParameters.dMillingOffsetFromSide or 1
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-- volume della feature
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local dFeatureVolume = FeatureLib.GetFeatureVolume( Proc, Part)
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-- si trovano le facce da lavorare
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local BottomFace = {}
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local LongFaces = {}
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if Proc.nFct == 1 then
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BottomFace = Proc.Faces[1]
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else
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if not Proc.MainFaces then
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Proc.MainFaces = FaceData.GetMainFaces( Proc, Part)
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end
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BottomFace = Proc.MainFaces.BottomFaces[1]
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LongFaces = Proc.MainFaces.LongFaces
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end
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-- si trova il lato della faccia di fondo da lavorare
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local BottomEdgeToMachine = {}
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local BottomEdgesSorted = {}
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for i = 1, #BottomFace.Edges do
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table.insert( BottomEdgesSorted, BottomFace.Edges[i])
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end
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table.sort( BottomEdgesSorted, CompareEdges)
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BottomEdgeToMachine = BottomEdgesSorted[1]
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-- eventuali punti di spezzatura
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local FeatureSplittingPoints = FeatureLib.GetFeatureSplittingPoints( Proc, Part)
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local bIsSplitFeature = false
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if #FeatureSplittingPoints > 0 then
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bIsSplitFeature = true
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end
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-- calcolo lavorazioni
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-- taglio eventuali facce di chiusura
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for i = 1, #LongFaces do
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local Cutting = {}
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local OptionalParametersFaceByBlade = { bIsSplitFeature = bIsSplitFeature, dExtendAfterTail = dExtendAfterTail, nToolIndex = nToolIndex}
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Cutting = FaceByBlade.Make( Proc, Part, LongFaces[i], LongFaces[i].MainEdges.BottomEdge, OptionalParametersFaceByBlade)
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Cutting.nInternalSortingPriority = 1
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Cutting.dResultWeight = 0.15
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table.insert( CalculatedMachinings, Cutting)
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end
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-- taglio con codolo faccia di fondo
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local dDepthToMachine = BottomEdgeToMachine.dElevation / 2 - OptionalParameters.dStripWidth / 2
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local OptionalParametersFaceByBlade = { dDepthToMachine = dDepthToMachine, bIsSplitFeature = bIsSplitFeature, dExtendAfterTail = dExtendAfterTail, nToolIndex = nToolIndex}
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-- primo lato
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Cutting1 = FaceByBlade.Make( Proc, Part, BottomFace, BottomEdgeToMachine, OptionalParametersFaceByBlade)
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Cutting1.nInternalSortingPriority = 3
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Cutting1.dResultWeight = 0.3
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table.insert( CalculatedMachinings, Cutting1)
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-- secondo lato
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OptionalParametersFaceByBlade.bOppositeToolDirection = true
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Cutting2 = FaceByBlade.Make( Proc, Part, BottomFace, BottomEdgeToMachine, OptionalParametersFaceByBlade)
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Cutting2.nInternalSortingPriority = 3
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Cutting2.dResultWeight = 0.3
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table.insert( CalculatedMachinings, Cutting2)
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-- fresatura eventuali facce di chiusura
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if bFinishWithMill then
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for i = 1, #LongFaces do
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local dDepthToMachineMill = BottomFace.MainEdges.LongEdges[i].dElevation - dMillingOffsetFromSide
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local dBladeMarkLength = max( Cutting1.dBladeMarkLength, Cutting2.dBladeMarkLength)
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local OptionalParametersFaceByMill = { bIsSplitFeature = bIsSplitFeature, dExtendAfterTail = dExtendAfterTail,
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dRadialStepSpan = dBladeMarkLength, dDepthToMachine = dDepthToMachineMill
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}
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local Milling = FaceByMill.Make( Proc, Part, BottomFace, BottomFace.MainEdges.LongEdges[i], OptionalParametersFaceByMill)
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Milling.nInternalSortingPriority = 2
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Milling.dResultWeight = 0.05
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table.insert( CalculatedMachinings, Milling)
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end
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end
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-- lavorazioni da applicare spostate in lista finale
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for i = 1, #CalculatedMachinings do
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if CalculatedMachinings[i].bIsApplicable then
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table.insert( Machinings, CalculatedMachinings[i])
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end
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end
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-- calcolo completamento, serve la lista di lavorazioni che comprende le non applicabili
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Result.dCompletionPercentage = GetStrategyCompletionPercentage( CalculatedMachinings)
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Result.nCompletionIndex = FeatureLib.GetFeatureCompletionIndex( Result.dCompletionPercentage)
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-- aggiunta eventuali lavorazioni splittate
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if bIsSplitFeature then
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Machinings = MachiningLib.GetSplitMachinings( Machinings, FeatureSplittingPoints, Part)
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end
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-- ordinamento
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table.sort( Machinings, SortMachiningsBySegment)
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-- calcolo risultati
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if Cutting1.bIsApplicable or Cutting2.bIsApplicable then
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Result.nQuality = FeatureLib.GetStrategyQuality( Machinings)
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local dTimeToMachine = FeatureLib.GetStrategyTimeToMachine( Machinings)
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Result.dMRR = ( dFeatureVolume / dTimeToMachine) / pow( 10, 6)
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if Result.dCompletionPercentage > 100 - 10 * GEO.EPS_SMALL then
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Result.sStatus = 'Completed'
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else
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Result.sStatus = 'Not-Completed'
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end
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else
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Result = FeatureLib.GetStrategyResultNotApplicable()
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end
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return Machinings, Result
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end
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-------------------------------------------------------------------------------------------------------------
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return BLADEKEEPWASTE |