- in STR0005 si passa correttamente il parametro bReduceBladePath a BLADETOWASTE
- in FACEBYBLADE si assegna correttamente dGuillotineLengthToMachine
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@@ -66,7 +66,7 @@ local function CalculateLeadInOut( Machining, EdgeToMachine, bIsSplitFeature)
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-- allungamento per faccia singola (aperta in tutte le direzioni)
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local dAddedLengthOpenFace = BeamData.CUT_EXTRA
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if Machining.sCutType == 'Guillotine' then
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local dGuillotineLengthToMachine
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local dGuillotineLengthToMachine = 1
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dAddedLengthOpenFace = ( - EdgeToMachine.dLength + dGuillotineLengthToMachine) / 2
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elseif Machining.sCutType == 'Reduced' then
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dAddedLengthOpenFace = - FACEBYBLADE.GetPathReductionLength( Machining.nToolIndex, Machining.dMaxRadialOffset)
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