- gestita feature Chamfer (stesse strategie di Longitudinal Cut)

- aggiunta topologia PseudoPocket 4 facce (faccia di fondo con numero indefinito di lati e facce laterali attaccate), es Birdsmouth di forme strane
- in STR0015 si gestisce SCC per minimizzare problemi di pinzaggio
- in BLADEKEEPWASTE piccola correzione
- in MachiningLib.GetSpliMachinings il sormonto tra le lavorazioni ora è corretto (MILL_OVERLAP); valutare parametro generale invece di costante macchina
This commit is contained in:
luca.mazzoleni
2026-06-19 16:05:18 +02:00
parent 987ffd30d6
commit fca53e5c4c
9 changed files with 72 additions and 47 deletions
+3 -2
View File
@@ -369,7 +369,8 @@ local function GetBottomFaces( Proc)
if Proc.Topology.sFamily == 'Tunnel' then
return nil
elseif not ( Proc.Topology.sFamily == 'Rabbet'
elseif not ( Proc.Topology.sFamily == 'PseudoPocket'
or Proc.Topology.sFamily == 'Rabbet'
or Proc.Topology.sFamily == 'VGroove'
or Proc.Topology.sFamily == 'Groove'
or Proc.Topology.sFamily == 'Pocket'
@@ -706,7 +707,7 @@ function FaceData.GetMainFaces( Proc, Part)
local MainFaces = {}
-- CASO 1 : Feature tipo LapJoint
if Proc.Topology.sFamily == 'Rabbet' or Proc.Topology.sFamily == 'VGroove' or Proc.Topology.sFamily == 'Groove' or
if Proc.Topology.sFamily == 'PseudoPocket' or Proc.Topology.sFamily == 'Rabbet' or Proc.Topology.sFamily == 'VGroove' or Proc.Topology.sFamily == 'Groove' or
Proc.Topology.sFamily == 'Pocket' or Proc.Topology.sFamily == 'Tunnel' or Proc.Topology.sFamily == 'Bevel' or
Proc.Topology.sFamily == 'DoubleBevel' or Proc.Topology.sFamily == 'Cut' or Proc.Topology.sFamily == 'HeadCut' or Proc.Topology.sFamily == 'TailCut' then