Gestione Topologia 'Bevel-3-Blind' per STR0002, svuotatura
This commit is contained in:
@@ -81,6 +81,8 @@ local function GetStrategies_Egalware( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -97,6 +99,8 @@ local function GetStrategies_Egalware( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -119,6 +123,8 @@ local function GetStrategies_Egalware( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -135,6 +141,8 @@ local function GetStrategies_Egalware( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -151,6 +159,8 @@ local function GetStrategies_Egalware( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -170,6 +180,8 @@ local function GetStrategies_Egalware( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -198,6 +210,8 @@ local function GetStrategies_Egalware( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -221,6 +235,8 @@ local function GetStrategies_Egalware( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Pocket-Round' or Proc.Topology.sName == 'Pocket-Round-Front' or Proc.Topology.sName == 'Pocket-Round-Through' then
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@@ -239,6 +255,8 @@ local function GetStrategies_Egalware( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Pocket-Round' or Proc.Topology.sName == 'Pocket-Round-Front' or Proc.Topology.sName == 'Pocket-Round-Through' then
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@@ -382,6 +400,8 @@ local function GetStrategies_Essetre( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -398,6 +418,8 @@ local function GetStrategies_Essetre( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -420,6 +442,8 @@ local function GetStrategies_Essetre( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -436,6 +460,8 @@ local function GetStrategies_Essetre( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -452,6 +478,8 @@ local function GetStrategies_Essetre( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -471,6 +499,8 @@ local function GetStrategies_Essetre( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -499,6 +529,8 @@ local function GetStrategies_Essetre( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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end
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@@ -522,6 +554,8 @@ local function GetStrategies_Essetre( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Pocket-Round' or Proc.Topology.sName == 'Pocket-Round-Front' or Proc.Topology.sName == 'Pocket-Round-Through' then
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@@ -540,6 +574,8 @@ local function GetStrategies_Essetre( Proc)
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Strategies = { { sStrategyId = 'STR0002'}, { sStrategyId = 'STR0003'}, { sStrategyId = 'STR0004'}}
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elseif Proc.Topology.sName == 'Groove-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Bevel-3-Blind' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Rabbet-2-Through' then
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Strategies = { { sStrategyId = 'STR0002'}}
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elseif Proc.Topology.sName == 'Pocket-Round' or Proc.Topology.sName == 'Pocket-Round-Front' or Proc.Topology.sName == 'Pocket-Round-Through' then
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