- in MachiningLib.GetSplitMachinings aggiunta lettura di LeadInForSplit e LeadOutForSplit dal Machining, per customizzare approcci e retrazioni in caso di split
This commit is contained in:
@@ -120,6 +120,8 @@ function MachiningLib.GetSplitMachinings( Machinings, SplittingPoints, Part )
|
||||
local dOriginalStartAddLength = Machinings[i].LeadIn.dStartAddLength
|
||||
local dOriginalEndAddLength = Machinings[i].LeadOut.dEndAddLength
|
||||
local sOriginalStage = Machinings[i].sStage
|
||||
local LeadInForSplit = Machinings[i].LeadInForSplit
|
||||
local LeadOutForSplit = Machinings[i].LeadOutForSplit
|
||||
if FeatureLib.IsMachiningLong( Machinings[i].dLengthOnX, Part) then
|
||||
local nCurrentMachiningIndex = i
|
||||
-- lo spezzone attivo è quello precedente al punto di spezzatura corrente
|
||||
@@ -142,13 +144,25 @@ function MachiningLib.GetSplitMachinings( Machinings, SplittingPoints, Part )
|
||||
end
|
||||
if j == 1 then
|
||||
dEndAddLength = - ( SplittingPoints[j]:getX() - dEdgeMinX) + BeamData.MILL_OVERLAP
|
||||
if LeadOutForSplit then
|
||||
Machinings[nCurrentMachiningIndex].LeadOut = LeadOutForSplit
|
||||
end
|
||||
Machinings[nCurrentMachiningIndex].ptCenter = Point3d( SplittingPoints[j]:getX() + ( dEdgeMaxX - SplittingPoints[j]:getX()) / 2, 0, 0)
|
||||
elseif j == nParts then
|
||||
dStartAddLength = - ( dEdgeMaxX - SplittingPoints[j - 1]:getX()) + BeamData.MILL_OVERLAP
|
||||
if LeadInForSplit then
|
||||
Machinings[nCurrentMachiningIndex].LeadIn = LeadInForSplit
|
||||
end
|
||||
Machinings[nCurrentMachiningIndex].ptCenter = Point3d( dEdgeMinX + ( SplittingPoints[j - 1]:getX() - dEdgeMinX) / 2, 0, 0)
|
||||
else
|
||||
dStartAddLength = - ( dEdgeMaxX - SplittingPoints[j - 1]:getX()) + BeamData.MILL_OVERLAP
|
||||
dEndAddLength = - ( SplittingPoints[j]:getX() - dEdgeMinX) + BeamData.MILL_OVERLAP
|
||||
if LeadInForSplit then
|
||||
Machinings[nCurrentMachiningIndex].LeadIn = LeadInForSplit
|
||||
end
|
||||
if LeadOutForSplit then
|
||||
Machinings[nCurrentMachiningIndex].LeadOut = LeadOutForSplit
|
||||
end
|
||||
Machinings[nCurrentMachiningIndex].ptCenter = Point3d( SplittingPoints[j]:getX() + ( SplittingPoints[j - 1]:getX() - SplittingPoints[j]:getX()) / 2, 0, 0)
|
||||
end
|
||||
if MachiningLib.StartsLeftSide( Machinings[nCurrentMachiningIndex]) then
|
||||
|
||||
Reference in New Issue
Block a user