- PreSimulationLib.CheckOutOfStroke rinominata CheckOutOfStrokeFromPoints

- check finecorsa aggiunto a STR0006 (tenone)
This commit is contained in:
luca.mazzoleni
2026-01-07 18:17:41 +01:00
parent d5243cda37
commit 4986d3bf67
4 changed files with 18 additions and 7 deletions
+4 -3
View File
@@ -216,8 +216,8 @@ local function CheckOutOfStrokePoint( ptOnToolTipCenter, vtHead, nSCC, Tool)
end
-------------------------------------------------------------------------------------------------------------
-- check extracorsa
function PreSimulationLib.CheckOutOfStroke( PointsOnToolTipCenter, vtHead, nSCC, Tool)
-- check extracorsa da punti sul tip dell'utensile
function PreSimulationLib.CheckOutOfStrokeFromPoints( PointsOnToolTipCenter, vtHead, nSCC, Tool)
-- check collisione sui punti in centro lama su naso mandrino o aggregato. In base a direzione e punto
for i = 1, #PointsOnToolTipCenter do
@@ -236,6 +236,7 @@ end
-------------------------------------------------------------------------------------------------------------
-- check extracorsa da geometria
-- TODO da considerare anche gli attacchi
function PreSimulationLib.CheckOutOfStrokeFromGeometry( idGeometry, Proc, nSCC, Tool)
local b3GeomMaxOffset = EgtGetBBoxGlob( idGeometry, GDB_BB.STANDARD)
@@ -259,7 +260,7 @@ function PreSimulationLib.CheckOutOfStrokeFromGeometry( idGeometry, Proc, nSCC,
-- Z-
table.insert( PointsOnToolTipCenter, Point3d( ptBoxCenter - dBoxDimZ / 2 * Z_AX()))
local bOutOfStroke = PreSimulationLib.CheckOutOfStroke( PointsOnToolTipCenter, Proc.FeatureInfo.vtTenonN, nSCC, Tool)
local bOutOfStroke = PreSimulationLib.CheckOutOfStrokeFromPoints( PointsOnToolTipCenter, Proc.FeatureInfo.vtTenonN, nSCC, Tool)
return bOutOfStroke
end