- tutti i campi Id sostituiti con id (minuscolo)

- in FaceData aggiunta scrittura Edges (GetFaceInfo) e MainEdges (BottomFace e LongFaces)
This commit is contained in:
luca.mazzoleni
2024-05-16 18:16:22 +02:00
parent 6a89e6e29d
commit 1a82df39ad
6 changed files with 175 additions and 101 deletions
+149 -75
View File
@@ -18,7 +18,7 @@ function FaceData.GetAdjacencyMatrix( Proc)
for i = 1, Proc.nFct do
vAdj[i] = {}
for j = i + 1, Proc.nFct do
_, _, _, vAdj[i][j] = EgtSurfTmFacetsContact( Proc.Id, i - 1, j - 1, GDB_ID.ROOT)
_, _, _, vAdj[i][j] = EgtSurfTmFacetsContact( Proc.id, i - 1, j - 1, GDB_ID.ROOT)
if not vAdj[i][j] then
vAdj[i][j] = 0
end
@@ -60,10 +60,10 @@ local function GetNotAdjacentFaces( Proc, idFace)
local NotAdjacentFaces = {}
for i = 1, Proc.nFct do
if Proc.Faces[i].Id ~= idFace then
if Proc.Faces[i].id ~= idFace then
local bIsAdjacent = false
for j = 1, #Proc.Faces[idFace + 1].Adjacencies do
if Proc.Faces[i].Id == Proc.Faces[idFace + 1].Adjacencies[j] then
if Proc.Faces[i].id == Proc.Faces[idFace + 1].Adjacencies[j] then
bIsAdjacent = true
end
end
@@ -76,20 +76,6 @@ local function GetNotAdjacentFaces( Proc, idFace)
return NotAdjacentFaces
end
---------------------------------------------------------------------
local function GetFacesContactLength( Proc, idFace1, idFace2)
local _, ptP1, ptP2 = EgtSurfTmFacetsContact( Proc.Id, idFace1, idFace2, GDB_ID.ROOT)
local dLength = 0
if ptP1 and ptP2 then
dLength = dist( ptP1, ptP2)
else
-- TODO se non trova lunghezza serve dare messaggio di errore?
end
return dLength
end
---------------------------------------------------------------------
-- restituisce una tabella che correla numero di adiacenze e id delle facce con quello stesso numero di adiacenze
function FaceData.GetFacesByAdjacencyNumber( Proc)
@@ -124,14 +110,14 @@ function FaceData.GetFacesInfo( Proc, Part)
end
-- reset eventuali visualizzazioni facce a due colori
EgtSurfTmResetTwoColors( Proc.Id)
EgtSurfTmResetTwoColors( Proc.id)
for i = 1, Proc.nFct do
Faces[i] = {}
Faces[i].Id = i - 1
Faces[i].ptCenter, Faces[i].vtN = EgtSurfTmFacetCenter( Proc.Id, i - 1, GDB_ID.ROOT)
Faces[i].id = i - 1
Faces[i].ptCenter, Faces[i].vtN = EgtSurfTmFacetCenter( Proc.id, i - 1, GDB_ID.ROOT)
if Proc.nFct < 6 then
local frHV, dFaceWidth, dFaceHeight = BeamLib.GetFaceHvRefDim( Proc.Id, i - 1, Part)
local frHV, dFaceWidth, dFaceHeight = BeamLib.GetFaceHvRefDim( Proc.id, i - 1, Part)
-- frame OCS faccia
Faces[i].vtFrameHV = frHV
-- larghezza OCS faccia
@@ -139,16 +125,17 @@ function FaceData.GetFacesInfo( Proc, Part)
-- altezza OCS faccia
Faces[i].dHeight = dFaceHeight
-- elevazione calcolata rispetto al box della parte
Faces[i].dElevation = EgtSurfTmFacetElevationInBBox( Proc.Id, i - 1, b3Solid, true, GDB_ID.ROOT)
Faces[i].dElevation = EgtSurfTmFacetElevationInBBox( Proc.id, i - 1, b3Solid, true, GDB_ID.ROOT)
-- TODO qui sarebbe meglio l'area vera e non quella del rettangolo minimo
local _, dLongEdgeDimension, dShortEdgeDimension = EgtSurfTmFacetMinAreaRectangle( Proc.Id, i - 1, GDB_ID.ROOT)
local _, dLongEdgeDimension, dShortEdgeDimension = EgtSurfTmFacetMinAreaRectangle( Proc.id, i - 1, GDB_ID.ROOT)
Faces[i].dArea = dShortEdgeDimension * dLongEdgeDimension
-- TODO da scrivere in tabella. Cosa fare se nFaceType > 0?
local nFaceType, vEdges = EgtSurfTmGetFacetOutlineInfo( Proc.Id, i - 1, GDB_ID.ROOT)
local nFaceType, vEdges = EgtSurfTmGetFacetOutlineInfo( Proc.id, i - 1, GDB_ID.ROOT)
Faces[i].IsOkForMachining = nFaceType < 1
Faces[i].Edges = vEdges
-- TODO valutare se fare un output unico alla fine o gestire log in altro modo
EgtOutLog( 'Facet ' .. Faces[i].Id .. ' of ' .. Proc.nFct - 1)
EgtOutLog( 'Facet ' .. Faces[i].id .. ' of ' .. Proc.nFct - 1)
EgtOutLog( ' vtN: ' .. tostring( Faces[i].vtN))
-- adiacenze della faccia
@@ -188,7 +175,7 @@ local function GetTunnelFaces( Proc)
-- centro del tunnel
local frTunnel = Frame3d( Proc.Faces[1].ptCenter, vtTunnelDirection)
local b3Tunnel = EgtGetBBoxRef( Proc.Id, GDB_BB.STANDARD, frTunnel)
local b3Tunnel = EgtGetBBoxRef( Proc.id, GDB_BB.STANDARD, frTunnel)
local ptTunnelCenter = b3Tunnel:getCenter()
ptTunnelCenter:toGlob( frTunnel)
@@ -202,10 +189,10 @@ local function GetTunnelFaces( Proc)
-- faccia centrale, si crea larga come la parte e poi si trimma
TunnelAddedFaces.MiddleFaceTm = {}
TunnelAddedFaces.MiddleFaceTm.Id = EgtSurfTmPlaneInBBox( nAddGrpId, ptTunnelCenter, vtTunnelDirection, b3Part, GDB_ID.ROOT)
TunnelAddedFaces.MiddleFaceTm.id = EgtSurfTmPlaneInBBox( nAddGrpId, ptTunnelCenter, vtTunnelDirection, b3Part, GDB_ID.ROOT)
-- TODO se non si riesce a costruire la faccia bisogna dare errore o semplicemente non ritornarla??
for i = 1, Proc.nFct do
EgtCutSurfTmPlane( TunnelAddedFaces.MiddleFaceTm.Id, Proc.Faces[i].ptCenter, -Proc.Faces[i].vtN, false, GDB_ID.ROOT)
EgtCutSurfTmPlane( TunnelAddedFaces.MiddleFaceTm.id, Proc.Faces[i].ptCenter, -Proc.Faces[i].vtN, false, GDB_ID.ROOT)
end
TunnelAddedFaces.MiddleFaceTm.Type = 'Tunnel'
@@ -229,17 +216,68 @@ local function GetBottomFace( Proc)
if #BottomFaces > 1 then
local dMinElevation = GEO.INFINITO
for i = 1, #BottomFaces do
if Proc.Faces[BottomFaces[i].Id + 1].dElevation < dMinElevation then
dMinElevation = Proc.Faces[BottomFaces[i].Id + 1].dElevation
BottomFace = Proc.Faces[BottomFaces[i].Id + 1]
if Proc.Faces[BottomFaces[i].id + 1].dElevation < dMinElevation then
dMinElevation = Proc.Faces[BottomFaces[i].id + 1].dElevation
BottomFace = Proc.Faces[BottomFaces[i].id + 1]
end
end
else
BottomFace = BottomFaces[1]
BottomFace.Type = 'Bottom'
end
end
if not BottomFace.IsOkForMachining then
return nil
end
BottomFace.Type = 'Bottom'
BottomFace.MainEdges = {}
BottomFace.MainEdges.LongEdges = {}
BottomFace.MainEdges.SideEdges = {}
local EdgesSortedByGreatestLength = {}
for i = 1, #BottomFace.Edges do
EdgesSortedByGreatestLength[i] = {}
EdgesSortedByGreatestLength[i].nIndex = i
EdgesSortedByGreatestLength[i].dLength = BottomFace.Edges[i].Len
end
table.sort( EdgesSortedByGreatestLength, function (a, b) return a.dLength > b.dLength end)
local nFirstLongEdgeIndex = EdgesSortedByGreatestLength[1].nIndex
for i = 1, #BottomFace.Edges do
local nPreviousEdgeIndex = i - 1
if i == 1 then
nPreviousEdgeIndex = #BottomFace.Edges
end
local nNextEdgeIndex = i + 1
if i == #BottomFace.Edges then
nNextEdgeIndex = 1
end
local CurrentEdge = {}
CurrentEdge.idAdjacentFace = BottomFace.Edges[i].Adj
CurrentEdge.vtToolDirection = Vector3d( BottomFace.Edges[i].Norm)
CurrentEdge.dLength = BottomFace.Edges[i].Len
CurrentEdge.dElevation = BottomFace.Edges[i].Elev
CurrentEdge.bIsOpen = BottomFace.Edges[i].Open
CurrentEdge.bIsStartOpen = BottomFace.Edges[nPreviousEdgeIndex].Open
CurrentEdge.bIsEndOpen = BottomFace.Edges[nNextEdgeIndex].Open
if i == nFirstLongEdgeIndex then
BottomFace.MainEdges.LongEdges[1] = CurrentEdge
BottomFace.MainEdges.LongEdges[1].Type = 'Long'
elseif nNextEdgeIndex == nFirstLongEdgeIndex then
BottomFace.MainEdges.SideEdges[1] = CurrentEdge
BottomFace.MainEdges.SideEdges[1].Type = 'Side'
elseif nPreviousEdgeIndex == nFirstLongEdgeIndex then
BottomFace.MainEdges.SideEdges[2] = CurrentEdge
BottomFace.MainEdges.SideEdges[2].Type = 'Side'
else
BottomFace.MainEdges.LongEdges[2] = CurrentEdge
BottomFace.MainEdges.LongEdges[2].Type = 'Long'
end
end
return BottomFace
end
@@ -251,46 +289,82 @@ local function GetLongFaces( Proc, MainFaces)
error( 'GetLongFaces : Topology not implemented')
end
local idBottomFace = GDB_ID.NULL
local idTunnelMiddleFace = GDB_ID.NULL
if Proc.Topology.sFamily == 'Tunnel' then
if MainFaces.TunnelAddedFaces then
idTunnelMiddleFace = MainFaces.TunnelAddedFaces.MiddleFaceTm.Id
else
local TunnelAddedFaces = GetTunnelFaces( Proc)
idTunnelMiddleFace = TunnelAddedFaces.MiddleFaceTm.Id or idTunnelMiddleFace
local BottomFace = MainFaces.BottomFace or GetBottomFace( Proc)
local nFirstLongFaceId = GDB_ID.NULL
local nSecondLongFaceId = GDB_ID.NULL
if not BottomFace then
local FacesSortedByGreatestArea = {}
for i = 1, Proc.nFct do
FacesSortedByGreatestArea[i] = {}
FacesSortedByGreatestArea[i].id = Proc.Faces[i].id
FacesSortedByGreatestArea[i].dArea = Proc.Faces[i].dArea
end
table.sort( FacesSortedByGreatestArea, function (a, b) return a.dArea > b.dArea end)
nFirstLongFaceId = FacesSortedByGreatestArea[1].id
local FacesNotAdjacent = GetNotAdjacentFaces( Proc, nFirstLongFaceId)
nSecondLongFaceId = FacesNotAdjacent[1].id
else
if MainFaces.BottomFace then
idBottomFace = MainFaces.BottomFace.Id
else
local BottomFace = GetBottomFace( Proc)
idBottomFace = BottomFace.Id or idBottomFace
if not BottomFace.MainEdges.LongEdges[1].bIsOpen then
nFirstLongFaceId = BottomFace.MainEdges.LongEdges[1].idAdjacentFace
end
if not BottomFace.MainEdges.LongEdges[2].bIsOpen then
nSecondLongFaceId = BottomFace.MainEdges.LongEdges[2].idAdjacentFace
end
end
if nFirstLongFaceId > -1 then
LongFaces[1] = Proc.Faces[nFirstLongFaceId + 1]
end
if nSecondLongFaceId > -1 then
LongFaces[2] = Proc.Faces[nSecondLongFaceId + 1]
end
local FacesToAnalyze = {}
for i = 1, Proc.nFct do
if Proc.Faces[i].Id ~= idBottomFace then
table.insert( FacesToAnalyze, Proc.Faces[i])
FacesToAnalyze[#FacesToAnalyze].LengthOnMainFace = GetFacesContactLength( Proc, idBottomFace, Proc.Faces[i].Id)
end
end
if Proc.Topology.sFamily == 'Tunnel' then
table.sort( FacesToAnalyze, function( a, b) return a.dArea > b.dArea end)
else
table.sort( FacesToAnalyze, function( a, b) return a.LengthOnMainFace > b.LengthOnMainFace end)
end
for i = 1, #LongFaces do
LongFaces[i].Type = 'Long'
LongFaces[i].MainEdges = {}
LongFaces[i].MainEdges.SideEdges = {}
LongFaces[i].MainEdges.OppositeEdges = {}
-- la prima faccia lunga è sempre la prima della lista
LongFaces[1] = FacesToAnalyze[1]
LongFaces[1].Type = 'Long'
-- si cerca l'eventuale seconda faccia lunga, ossia quella non adiacente alla prima
if Proc.nFct > 3 then
local NotAdjacentFaces = GetNotAdjacentFaces(Proc, LongFaces[1].Id)
if #NotAdjacentFaces > 0 then
LongFaces[2] = NotAdjacentFaces[1]
LongFaces[2].Type = 'Long'
for j = 1, #LongFaces[i].Edges do
local nPreviousEdgeIndex = j - 1
if j == 1 then
nPreviousEdgeIndex = #LongFaces[1].Edges
end
local nNextEdgeIndex = j + 1
if j == #LongFaces[i].Edges then
nNextEdgeIndex = 1
end
local CurrentEdge = {}
CurrentEdge.idAdjacentFace = LongFaces[i].Edges[j].Adj
CurrentEdge.vtToolDirection = Vector3d( LongFaces[i].Edges[j].Norm)
CurrentEdge.dLength = LongFaces[i].Edges[j].Len
CurrentEdge.dElevation = LongFaces[i].Edges[j].Elev
CurrentEdge.bIsOpen = LongFaces[i].Edges[j].Open
CurrentEdge.bIsStartOpen = LongFaces[i].Edges[nPreviousEdgeIndex].Open
CurrentEdge.bIsEndOpen = LongFaces[i].Edges[nNextEdgeIndex].Open
if Proc.Topology.sFamily == 'Tunnel' then
if CurrentEdge.idAdjacentFace > -1 then
table.insert( LongFaces[i].MainEdges.SideEdges, CurrentEdge)
else
table.insert( LongFaces[i].MainEdges.OppositeEdges, CurrentEdge)
end
else
if CurrentEdge.idAdjacentFace == BottomFace.id then
LongFaces[i].MainEdges.BottomEdge = CurrentEdge
LongFaces[i].MainEdges.BottomEdge.Type = 'Bottom'
elseif LongFaces[i].Edges[nNextEdgeIndex].Adj == BottomFace.id then
LongFaces[i].MainEdges.SideEdges[1] = CurrentEdge
LongFaces[i].MainEdges.SideEdges[1].Type = 'Side'
elseif LongFaces[i].Edges[nPreviousEdgeIndex].Adj == BottomFace.id then
LongFaces[i].MainEdges.SideEdges[2] = CurrentEdge
LongFaces[i].MainEdges.SideEdges[2].Type = 'Side'
else
table.insert( LongFaces[i].MainEdges.OppositeEdges, CurrentEdge)
LongFaces[i].MainEdges.OppositeEdges[#LongFaces[i].MainEdges.OppositeEdges].Type = 'Opposite'
end
end
end
end
@@ -308,10 +382,10 @@ local function GetSideFaces( Proc, MainFaces)
local idBottomFace = GDB_ID.NULL
if Proc.Topology.sFamily ~= 'Tunnel' then
if MainFaces.BottomFace then
idBottomFace = MainFaces.BottomFace.Id
idBottomFace = MainFaces.BottomFace.id
else
local BottomFace = GetBottomFace( Proc)
idBottomFace = BottomFace.Id or idBottomFace
idBottomFace = BottomFace.id or idBottomFace
end
end
@@ -327,7 +401,7 @@ local function GetSideFaces( Proc, MainFaces)
if not idBottomFace or i ~= ( idBottomFace + 1) then
local bIsSideFace = true
for j = 1, #LongFaces do
if Proc.Faces[i].Id == LongFaces[j].Id then
if Proc.Faces[i].id == LongFaces[j].id then
bIsSideFace = false
break
end
@@ -363,21 +437,21 @@ function FaceData.GetMainFaces( Proc)
if EgtGetDebugLevel() >= 3 then
if MainFaces.BottomFace then
-- colore differente per la faccia di fondo
EgtSurfTmSetFaceColor( Proc.Id, MainFaces.BottomFace.Id, 1)
EgtOutLog( 'Bottom Face : ' .. MainFaces.BottomFace.Id)
EgtSurfTmSetFaceColor( Proc.id, MainFaces.BottomFace.id, 1)
EgtOutLog( 'Bottom Face : ' .. MainFaces.BottomFace.id)
end
if MainFaces.LongFaces then
for i = 1, #MainFaces.LongFaces do
EgtOutLog( 'Long Face : ' .. MainFaces.LongFaces[i].Id)
EgtOutLog( 'Long Face : ' .. MainFaces.LongFaces[i].id)
end
end
if MainFaces.SideFaces then
for i = 1, #MainFaces.SideFaces do
EgtOutLog( 'Side Face : ' .. MainFaces.SideFaces[i].Id)
EgtOutLog( 'Side Face : ' .. MainFaces.SideFaces[i].id)
end
end
if MainFaces.TunnelAddedFaces then
EgtOutLog( 'Middle Face (Trimesh): ' .. MainFaces.TunnelAddedFaces.MiddleFaceTm.Id)
EgtOutLog( 'Middle Face (Trimesh): ' .. MainFaces.TunnelAddedFaces.MiddleFaceTm.id)
end
end
else