// // This code was generated by a tool. Any changes made manually will be lost // the next time this code is regenerated. // using System.Reflection; [assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyCopyright("Steamware © 2015-2019")] [assembly: AssemblyCompany("Steamware")]