164 lines
5.3 KiB
C#
164 lines
5.3 KiB
C#
using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml;
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namespace SteamWare
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{
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/// <summary>
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/// Gestione update applicazioni
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/// </summary>
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public class UpdateMan
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{
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/// <summary>
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/// Init classe
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/// </summary>
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protected UpdateMan()
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{ }
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/// <summary>
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/// Init classe
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/// </summary>
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public static UpdateMan obj = new UpdateMan();
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/// <summary>
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/// Recupera l'ultima versione disponibile
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/// </summary>
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/// <param name="remoteUrl"></param>
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/// <returns></returns>
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public UpdateInfoEventArgs getUpdateInfo(string remoteUrl)
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{
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UpdateInfoEventArgs args = new UpdateInfoEventArgs();
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Version CurrentVersion;
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bool Mandatory;
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XmlDocument recXml = new XmlDocument();
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try
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{
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// recupero dati
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HttpWebRequest request = (HttpWebRequest)HttpWebRequest.CreateHttp(remoteUrl);
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HttpWebResponse remData = (HttpWebResponse)request.GetResponse();
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// converto in XML
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recXml.Load(remData.GetResponseStream());
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XmlNodeList recData = recXml.SelectNodes("item");
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if (recData != null)
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{
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foreach (XmlNode item in recData)
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{
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XmlNode appCastVersion = item.SelectSingleNode("version");
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Version.TryParse(appCastVersion?.InnerText, out CurrentVersion);
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args.CurrentVersion = CurrentVersion;
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XmlNode appCastChangeLog = item.SelectSingleNode("changelog");
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args.ChangelogURL = appCastChangeLog?.InnerText;
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XmlNode appCastUrl = item.SelectSingleNode("url");
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args.DownloadURL = appCastUrl?.InnerText;
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XmlNode mandatory = item.SelectSingleNode("mandatory");
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Boolean.TryParse(mandatory?.InnerText, out Mandatory);
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args.Mandatory = Mandatory;
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args.IsUpdateAvailable = true;
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}
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}
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}
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catch
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{
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// metto versione = 0 + errore...
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args.IsUpdateAvailable = false;
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args.CurrentVersion= new Version("0.0.0.0");
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}
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return args;
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}
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/// <summary>
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/// Effettua download ultima versione applicativo
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/// </summary>
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/// <param name="remoteUrl"></param>
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/// <param name="localRepo"></param>
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/// <param name="packName"></param>
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public int downloadLatest(string remoteUrl, string localRepo, string packName)
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{
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int done = 0;
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// verifico directory
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if (!Directory.Exists(localRepo))
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{
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Directory.CreateDirectory(localRepo);
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}
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string localFile = "";
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string localLast = "";
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try
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{
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// in primis scarico update info...
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UpdateInfoEventArgs updateData = getUpdateInfo(remoteUrl);
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if (updateData.IsUpdateAvailable)
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{
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string DownloadURL = updateData.DownloadURL;
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localFile = string.Format(@"{0}\{2}_Build_{1}.zip", localRepo, updateData.CurrentVersion, packName);
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localLast = string.Format(@"{0}\{1}.zip", localRepo, packName);
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// scarica file e salva in directory locale...
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var client = new WebClient();
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client.DownloadFile(updateData.DownloadURL, localFile);
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// ora lo copio come latest...
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File.Copy(localFile, localLast, true);
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// indico come fatto!
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done = 1;
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}
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else
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{
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localFile = string.Format(@"{0}\Error.log", localRepo);
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// scrivo file in area target...
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using (StreamWriter sw = File.AppendText(localFile))
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{
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sw.WriteLine(string.Format("{0:yyyy-MM-dd HH:mm:ss} ATTENZIONE! Installer NON disponibile | {1}", DateTime.Now, remoteUrl));
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}
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}
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}
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catch (Exception exc)
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{
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localFile = string.Format(@"{0}\Error.log", localRepo);
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// scrivo file in area target...
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using (StreamWriter sw = File.AppendText(localFile))
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{
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sw.WriteLine(string.Format("{0:yyyy-MM-dd HH:mm:ss} Errore in fase di download installers per {1}", DateTime.Now, remoteUrl));
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sw.WriteLine(exc.ToString());
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}
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}
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return done;
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}
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}
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/// <summary>
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/// Object of this class gives you all the details about the update useful in handling the update logic yourself.
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/// </summary>
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public class UpdateInfoEventArgs : EventArgs
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{
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/// <summary>
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/// If new update is available then returns true otherwise false.
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/// </summary>
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public bool IsUpdateAvailable { get; set; }
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/// <summary>
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/// Download URL of the update file.
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/// </summary>
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public string DownloadURL { get; set; }
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/// <summary>
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/// URL of the webpage specifying changes in the new update.
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/// </summary>
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public string ChangelogURL { get; set; }
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/// <summary>
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/// Returns newest version of the application available to download.
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/// </summary>
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public Version CurrentVersion { get; set; }
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/// <summary>
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/// Returns version of the application currently installed on the user's PC.
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/// </summary>
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public Version InstalledVersion { get; set; }
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/// <summary>
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/// Shows if the update is required or optional.
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/// </summary>
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public bool Mandatory { get; set; }
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}
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}
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