pipeline { // Declarative Pipeline MODE con Scripted Pipeline Syntax entro le chiamate script { } agent none stages { stage('Checkout') { agent any steps { /* calcolo numero versione... diverso x branch MASTER/DEVELOP */ script { env.versionNumber = VersionNumber(versionNumberString : '5.1.${BUILD_DATE_FORMATTED, "yyMM"}.${BUILD_DATE_FORMATTED, "dHH"}', projectStartDate : '2006-01-01', skipFailedBuilds: true, overrideBuildsAllTime: '${NEXT_BUILD_NUMBER}') env.versionNumberBeta = VersionNumber(versionNumberString : '5.1.${BUILD_DATE_FORMATTED, "yyMM"}-beta.${BUILD_DATE_FORMATTED, "dHH"}', projectStartDate : '2006-01-01', skipFailedBuilds: true, overrideBuildsAllTime: '${NEXT_BUILD_NUMBER}') env.APP_NAME = 'SteamWareLib' } script { currentBuild.displayName = "${env.versionNumber}" currentBuild.description = "BUILD ${env.versionNumber}" } // CAMBIO numero versione + checkout NuGet in file sorgente!!! bat "e:\\fart.exe SteamWareLib\\SteamWare.cs 1.0.0.0 ${env.versionNumber} || EXIT /B 0" //bat "e:\\nuget.exe restore ${WORKSPACE}\\SteamWare.sln" fixNuget("${WORKSPACE}\\SteamWare.sln") } } stage('Build') { agent any steps { script { properties([buildDiscarder(logRotator(artifactDaysToKeepStr: '180', artifactNumToKeepStr: '30', daysToKeepStr: '360', numToKeepStr: '30')), pipelineTriggers([])]) // CAMBIO numero versione + checkout NuGet in file sorgente!!! bat "e:\\fart.exe SteamWareLib\\SteamWare.cs 1.0.0.0 ${env.versionNumber} || EXIT /B 0" // bat "e:\\nuget.exe restore ${WORKSPACE}\\SteamWare.sln" fixNuget("${WORKSPACE}\\SteamWare.sln") } script { parallel ( IO: { sleep 3; // Reports lib bat "\"${tool 'MSBuild-16.0'}\" SteamWare.IO\\SteamWare.IO.csproj -target:Build /p:Configuration=Release /p:Platform=\"Any CPU\" /p:OutputPath=bin/ /verbosity:minimal /m" }, LOGGER: { sleep 5; // Reports lib bat "\"${tool 'MSBuild-16.0'}\" SteamWare.Logger\\SteamWare.Logger.csproj -target:Build /p:Configuration=Release /p:Platform=\"Any CPU\" /p:OutputPath=bin/ /verbosity:minimal /m" }, MAIN_LIB: { // MAIN lib bat "\"${tool 'MSBuild-16.0'}\" SteamWareLib\\SteamWare.csproj -target:Build /p:Configuration=Release /p:Platform=\"Any CPU\" /p:OutputPath=bin/ /verbosity:minimal /m" }, REPORTS: { // Reports lib bat "\"${tool 'MSBuild-16.0'}\" SteamWare.Reports\\SteamWare.Reports.csproj -target:Build /p:Configuration=Release /p:Platform=\"Any CPU\" /p:OutputPath=bin/ /verbosity:minimal /m" }, SCHEDULER: { // Reports lib bat "\"${tool 'MSBuild-16.0'}\" SteamWare.Scheduler\\SteamWare.Scheduler.csproj -target:Build /p:Configuration=Release /p:Platform=\"Any CPU\" /p:OutputPath=bin/ /verbosity:minimal /m" }, failFast: false) } } } stage('Test') { steps { echo 'Testing.. 2 be done...' } } stage('Deploy') { agent any steps { // in primis compilo a seconda del branch... TUTTO tranne develop... script { // calcolo il config... if (env.BRANCH_NAME == "develop") { env.config = "Debug" env.packVers = env.versionNumberBeta } else if (env.BRANCH_NAME == "master") { env.config = "Release" env.packVers = env.versionNumber } // procedo solo se NON si tratta di commit in ramo UnitTesting... if (env.BRANCH_NAME != "UnitTesting") { // elimino vecchie build... bat "del /f /q *.nupkg" // CAMBIO numero versione + checkout NuGet in file sorgente!!! bat "e:\\fart.exe SteamWareLib\\SteamWare.cs 1.0.0.0 ${env.versionNumber} || EXIT /B 0" bat "e:\\fart.exe SteamWareLib\\SteamWare.csproj 1.0.0.0 ${env.packVers} || EXIT /B 0" //bat "e:\\nuget.exe restore ${WORKSPACE}\\SteamWare.sln" fixNuget("${WORKSPACE}\\SteamWare.sln") parallel ( IO: { sleep 3; // BUILD Logger lib! bat "\"${tool 'MSBuild-16.0'}\" SteamWare.IO\\SteamWare.IO.csproj -target:Build /p:Configuration=${env.config} /p:Platform=\"Any CPU\" /p:OutputPath=bin/${env.config} /verbosity:minimal /m" // creo package NuGet... con version in modo da fare ANCHE le beta bat "e:\\nuget.exe pack ${WORKSPACE}\\SteamWare.IO\\SteamWare.IO.csproj -properties Configuration=${env.config} -Version ${env.packVers}" }, LOGGER: { sleep 5; // BUILD Logger lib! bat "\"${tool 'MSBuild-16.0'}\" SteamWare.Logger\\SteamWare.Logger.csproj -target:Build /p:Configuration=${env.config} /p:Platform=\"Any CPU\" /p:OutputPath=bin/${env.config} /verbosity:minimal /m" // creo package NuGet... con version in modo da fare ANCHE le beta bat "e:\\nuget.exe pack ${WORKSPACE}\\SteamWare.Logger\\SteamWare.Logger.csproj -properties Configuration=${env.config} -Version ${env.packVers}" }, MAIN_LIB: { // BUILD! bat "\"${tool 'MSBuild-16.0'}\" SteamWareLib\\SteamWare.csproj -target:Build /p:Configuration=Release /p:Platform=\"Any CPU\" /p:OutputPath=bin/Release /verbosity:minimal /m" //bat "\"${tool 'MSBuild-16.0'}\" SteamWareLib\\SteamWare.csproj -target:Build /p:Configuration=${env.config} /p:Platform=\"Any CPU\" /p:OutputPath=bin/${env.config} /verbosity:minimal /m" // creo package NuGet... con version in modo da fare ANCHE le beta bat "e:\\nuget.exe pack ${WORKSPACE}\\SteamWareLib\\SteamWare.csproj -properties Configuration=Release -Version ${env.packVers}" }, REPORTS: { // BUILD Reports lib! bat "\"${tool 'MSBuild-16.0'}\" SteamWare.Reports\\SteamWare.Reports.csproj -target:Build /p:Configuration=${env.config} /p:Platform=\"Any CPU\" /p:OutputPath=bin/${env.config} /verbosity:minimal /m" // creo package NuGet... con version in modo da fare ANCHE le beta bat "e:\\nuget.exe pack ${WORKSPACE}\\SteamWare.Reports\\SteamWare.Reports.csproj -properties Configuration=${env.config} -Version ${env.packVers}" }, SCHEDULER: { // BUILD Reports lib! bat "\"${tool 'MSBuild-16.0'}\" SteamWare.Scheduler\\SteamWare.Scheduler.csproj -target:Build /p:Configuration=${env.config} /p:Platform=\"Any CPU\" /p:OutputPath=bin/${env.config} /verbosity:minimal /m" // creo package NuGet... con version in modo da fare ANCHE le beta bat "e:\\nuget.exe pack ${WORKSPACE}\\SteamWare.Scheduler\\SteamWare.Scheduler.csproj -properties Configuration=${env.config} -Version ${env.packVers}" }, failFast: false) } else { echo 'Nessun Deploy x UnitTesting' } } // ora mi occupo delle operazioni di invio a NEXUS... script { // se richiesta pubblicazione nuget (x develop) oppure master.. if ((env.BRANCH_NAME == "develop" && env.publNuget == true) || (env.BRANCH_NAME == "master")) { // lancio upload con nuget! echo 'Start upload with nuget push' bat "e:\\nuget setapikey fe387daa-d07c-3207-877e-96c8be1be91b -source http://nexus.steamware.net/repository/nuget-hosted" // bat "e:\\nuget.exe push SteamWare.${env.versionNumberBeta}.nupkg -Source http://nexus.steamware.net/repository/nuget-hosted" bat "e:\\nuget.exe push SteamWare.${env.packVers}.nupkg -Source http://nexus.steamware.net/repository/nuget-hosted" bat "e:\\nuget.exe push SteamWare.IO.${env.packVers}.nupkg -Source http://nexus.steamware.net/repository/nuget-hosted" bat "e:\\nuget.exe push SteamWare.Logger.${env.packVers}.nupkg -Source http://nexus.steamware.net/repository/nuget-hosted" bat "e:\\nuget.exe push SteamWare.Reports.${env.packVers}.nupkg -Source http://nexus.steamware.net/repository/nuget-hosted" bat "e:\\nuget.exe push SteamWare.Scheduler.${env.packVers}.nupkg -Source http://nexus.steamware.net/repository/nuget-hosted" } } } } } post { success { sendSlack("Successful", "good") } failure { sendSlack("Failed", "danger") } unstable { sendSlack("Unstable", "warning") } } } @NonCPS // Funzione x recupero changeLog def getChangeString() { MAX_MSG_LEN = 100 def changeString = "" echo "Gathering SCM changes" def changeLogSets = currentBuild.changeSets for (int i = 0; i < changeLogSets.size(); i++) { def entries = changeLogSets[i].items for (int j = 0; j < entries.length; j++) { def entry = entries[j] truncated_msg = entry.msg.take(MAX_MSG_LEN) changeString += " - ${truncated_msg} [${entry.author}]\n" } } if (!changeString) { changeString = " - Nessuna Modifica" } return changeString } // Funzione x invio slack def sendSlack(status, colorCode) { slackSend ( color: colorCode, channel: "#steamware-dev", failOnError: false, message: "${env.JOB_NAME} ${env.versionNumber} | " + status + ": Build ${env.BUILD_NUMBER}\n\n" + "Modifiche:\n " + getChangeString() + "\n\n Verifica build: <${env.BUILD_URL}|Apri>" + "\n" ) } // funzione x fix pacchetti nuget da NOSTRO repo Nexus con proxy def fixNuget(solutionFile) { // bat "e:\\nuget setapikey fe387daa-d07c-3207-877e-96c8be1be91b -source http://nexus.steamware.net/repository/nuget-group" // solo la prima volta va aggiunta... hasSource = bat "e:\\nuget sources list | find \"Steamware\" /C" if (hasSource == "0") { bat "e:\\nuget sources Add -Name \"Steamware Nexus\" -Source http://nexus.steamware.net/repository/nuget-group -username \"nugetUser\" -password \"viaDante16\"" } else { bat "e:\\nuget sources Update -Name \"Steamware Nexus\" -Source http://nexus.steamware.net/repository/nuget-group -username \"nugetUser\" -password \"viaDante16\"" } bat "e:\\nuget.exe restore ${solutionFile}" }