Files
NKC/NKC_WF/WebUserControls/cmp_painting.ascx.cs
T
Samuele E. Locatelli 2f4757b7bb OK gestione painted
2020-02-17 18:00:10 +01:00

168 lines
4.9 KiB
C#

using AppData;
using NKC_SDK;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace NKC_WF.WebUserControls
{
public partial class cmp_painting : BaseUserControl
{
/// <summary>
/// Comando barcode letto
/// </summary>
protected string lastCmd
{
get
{
return hfLastBCode.Value;
}
set
{
hfLastBCode.Value = value;
lastValidCmd = value;
}
}
/// <summary>
/// ULTIMO Comando barcode VALIDO (!="") letto
/// </summary>
protected string lastValidCmd
{
get
{
return hfLastValidBCode.Value;
}
set
{
// solo se è !=""
if (value != "")
{
hfLastValidBCode.Value = value;
}
}
}
/// <summary>
/// caricamento pagina
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
protected void Page_Load(object sender, EventArgs e)
{
fixButtons();
cmp_barcode.eh_doRefresh += Cmp_barcode_eh_doRefresh;
}
private void fixButtons()
{
lbtConfirmPaint.Visible = false;
}
private void doUpdate()
{
cmp_paint_binsIN.doUpdate();
cmp_paint_binsOUT.doUpdate();
}
private void Cmp_barcode_eh_doRefresh(object sender, EventArgs e)
{
bool doRaiseEv = false;
// processo evento..
lastCmd = cmp_barcode.inputAcquired.ToUpper();
doRaiseEv = processLastCmd(doRaiseEv);
// reset comando
cmp_barcode.inputAcquired = "";
// aggiorno...
doUpdate();
}
private bool processLastCmd(bool doRaiseEv)
{
// verifico il datamatrix dei BIN da pitturare
if (lastCmd == "") doRaiseEv = true;
// processiamo barcode letto
decodedData decoData = DataLayer.man.decodeBcode(lastCmd);
switch (decoData.codeType)
{
case codeType.UNK:
cmp_barcode.showOutput("text-danger", $"Unknown Data: {decoData.rawData} --> no action");
doRaiseEv = true;
break;
case codeType.Item:
cmp_barcode.showOutput("badge badge-warning", $"Item - ignored: {decoData.description}");
doRaiseEv = true;
break;
case codeType.ItemGeneric:
cmp_barcode.showOutput("badge badge-warning", $"Item Generic - ignored: {decoData.description}");
doRaiseEv = true;
break;
case codeType.Material:
cmp_barcode.showOutput("badge badge-warning", $"Material - ignored: {decoData.description}");
doRaiseEv = true;
break;
case codeType.Sheet:
cmp_barcode.showOutput("badge badge-warning", $"Sheet - ignored: {decoData.description}");
doRaiseEv = true;
break;
case codeType.Stack:
cmp_barcode.showOutput("badge badge-warning", $"BUNK - ignored: {decoData.description}");
doRaiseEv = true;
break;
case codeType.Batch:
cmp_barcode.showOutput("badge badge-warning", $"Batch - ignored: {decoData.description}");
doRaiseEv = true;
break;
case codeType.Cart:
cmp_barcode.showOutput("badge badge-warning", $"Cart - ignored: {decoData.description}");
doRaiseEv = true;
break;
case codeType.Bin:
var tabBin = DataLayer.man.taBN.getByKey(decoData.codeInt);
bool allOk = false;
// se ne trovo 1 --> OK verde
if (tabBin.Count == 1)
{
// se NON E' PAINTED ma è COMPLETE
var riga = tabBin[0];
allOk = (riga.Complete == 1 && riga.Painted == 0);
}
if (allOk)
{
cmp_barcode.showOutput("badge badge-success", $"Valid BN Code: {decoData.description}");
}
else
{
cmp_barcode.showOutput("badge badge-danger", $"{decoData.description} --> no valid action");
}
lbtConfirmPaint.Visible = allOk;
break;
case codeType.BinProcessed:
cmp_barcode.showOutput("text-danger", $"BinProcessed - ignored: {decoData.rawData} --> no action");
doRaiseEv = true;
break;
case codeType.SecScreen:
cmp_barcode.showOutput("badge badge-warning", $"SecScreen - ignored: {decoData.description}");
doRaiseEv = true;
break;
default:
cmp_barcode.showOutput("text-danger", $"Unknown Data: {decoData.rawData} --> no action");
doRaiseEv = true;
break;
}
return doRaiseEv;
}
protected void lbtConfirmPaint_Click(object sender, EventArgs e)
{
// processiamo barcode letto
decodedData decoData = DataLayer.man.decodeBcode(lastValidCmd);
// lo indico come painted (update dtPainted)
DataLayer.man.taBN.updatePainted(decoData.codeInt, DateTime.Now);
// udpate tabelle!
doUpdate();
}
}
}