using SteamWare; using System; namespace NKC_WF { public partial class MachineLoad : BasePage { protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { ((SiteMaster)this.Master).showSearch = false; forceRefresh(); } cmp_stackLoading.eh_doRefresh += Cmp_stackLoading_eh_doRefresh; } private void Cmp_stackLoading_eh_doRefresh(object sender, EventArgs e) { forceRefresh(); } private void forceRefresh() { cmp_stackLoading.doUpdate(); cmp_ML_ShDet.BatchId = cmp_stackLoading.BatchIdCurr; cmp_ML_ShDet1.BatchId = cmp_stackLoading.BatchIdCurr; cmp_ML_ShDet2.BatchId = cmp_stackLoading.BatchIdCurr; cmp_ML_ShDet3.BatchId = cmp_stackLoading.BatchIdCurr; cmp_ML_ShDet.doUpdate(); cmp_ML_ShDet1.doUpdate(); cmp_ML_ShDet2.doUpdate(); cmp_ML_ShDet3.doUpdate(); } protected void timerLoad_Tick(object sender, EventArgs e) { forceRefresh(); } protected void timerLong_Tick(object sender, EventArgs e) { Response.Redirect(Request.RawUrl); } } }