103 lines
4.2 KiB
C#
103 lines
4.2 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2020 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Threading.Tasks;
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using Opc.Ua;
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using Opc.Ua.Configuration;
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namespace Quickstarts.ConsoleReferenceClient
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{
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public static class Program
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{
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#region Public Methods
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public static async Task Main(string[] args)
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{
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IOutput console = new ConsoleOutput();
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console.WriteLine("OPC UA Console Reference Client");
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try
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{
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// Define the UA Client application
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ApplicationInstance application = new ApplicationInstance();
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application.ApplicationName = "Quickstart Console Reference Client";
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application.ApplicationType = ApplicationType.Client;
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// load the application configuration.
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await application.LoadApplicationConfiguration("ConsoleReferenceClient.Config.xml", silent: false);
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// check the application certificate.
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await application.CheckApplicationInstanceCertificate(silent: false, minimumKeySize: 0);
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// create the UA Client object and connect to configured server.
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UAClient uaClient = new UAClient(application.ApplicationConfiguration, console, ClientBase.ValidateResponse);
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console.WriteLine("Connection Format: opc.tcp://{srvUrl}:{port}");
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console.WriteLine("Please enter server url (Enter for default):");
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string srvUrl = Console.ReadLine();
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srvUrl = string.IsNullOrEmpty(srvUrl) ? "192.168.250.53" : srvUrl;
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console.WriteLine("Please enter server port [4840]:");
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string srvPort = Console.ReadLine();
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srvPort = string.IsNullOrEmpty(srvPort) ? "4840" : srvPort;
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uaClient.ServerUrl = $"opc.tcp://{srvUrl}:{srvPort}";
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bool connected = await uaClient.ConnectAsync();
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if (connected)
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{
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// Run tests for available methods.
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uaClient.ReadNodes();
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uaClient.WriteNodes();
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uaClient.Browse();
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//uaClient.CallMethod();
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uaClient.SubscribeToDataChanges();
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// Wait for some DataChange notifications from MonitoredItems
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await Task.Delay(20_000 * 3 * 15);
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uaClient.Disconnect();
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}
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else
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{
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console.WriteLine("Could not connect to server!");
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}
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console.WriteLine("\nProgram ended.");
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console.WriteLine("Press any key to finish...");
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Console.ReadKey();
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}
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catch (Exception ex)
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{
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console.WriteLine(ex.Message);
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}
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}
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#endregion Public Methods
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}
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}
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