251 lines
9.4 KiB
C#
251 lines
9.4 KiB
C#
/* ========================================================================
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* Copyright (c) 2005-2020 The OPC Foundation, Inc. All rights reserved.
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*
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* OPC Foundation MIT License 1.00
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* The complete license agreement can be found here:
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* http://opcfoundation.org/License/MIT/1.00/
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* ======================================================================*/
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using System;
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using System.Collections.ObjectModel;
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using System.Collections.Generic;
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using System.Text;
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using System.ServiceModel;
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using System.Runtime.Serialization;
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using System.Security.Principal;
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using System.Security.Cryptography.X509Certificates;
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#pragma warning disable 0618
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namespace Opc.Ua.Server
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{
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/// <summary>
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/// The interface that a server exposes to objects that it contains.
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/// </summary>
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public interface IServerInternal
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{
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/// <summary>
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/// The endpoint addresses used by the server.
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/// </summary>
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/// <value>The endpoint addresses.</value>
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IEnumerable<Uri> EndpointAddresses { get; }
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/// <summary>
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/// The context to use when serializing/deserializing extension objects.
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/// </summary>
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/// <value>The message context.</value>
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ServiceMessageContext MessageContext { get; }
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/// <summary>
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/// The default system context for the server.
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/// </summary>
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/// <value>The default system context.</value>
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ServerSystemContext DefaultSystemContext { get; }
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/// <summary>
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/// The table of namespace uris known to the server.
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/// </summary>
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/// <value>The namespace URIs.</value>
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NamespaceTable NamespaceUris { get; }
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/// <summary>
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/// The table of remote server uris known to the server.
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/// </summary>
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/// <value>The server URIs.</value>
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StringTable ServerUris { get; }
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/// <summary>
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/// The factory used to create encodeable objects that the server understands.
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/// </summary>
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/// <value>The factory.</value>
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EncodeableFactory Factory { get; }
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/// <summary>
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/// The datatypes, object types and variable types known to the server.
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/// </summary>
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/// <value>The type tree.</value>
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/// <remarks>
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/// The type tree table is a global object that all components of a server have access to.
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/// Node managers must populate this table with all types that they define.
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/// This object is thread safe.
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/// </remarks>
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TypeTable TypeTree { get; }
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#if LEGACY_CORENODEMANAGER
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/// <summary>
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/// Returns the source for a types that has shared components defined.
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/// </summary>
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/// <value>The type sources.</value>
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/// <remarks>
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/// Some types define shared components which are used by all instances of the type. This
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/// table contains sources for those shared components. The namespace qualified browse name
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/// is assumed to be a unique identifier for a type.
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/// </remarks>
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TypeSourceTable TypeSources { get; }
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#endif
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/// <summary>
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/// The master node manager for the server.
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/// </summary>
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/// <value>The node manager.</value>
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MasterNodeManager NodeManager { get; }
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/// <summary>
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/// The internal node manager for the servers.
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/// </summary>
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/// <value>The core node manager.</value>
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CoreNodeManager CoreNodeManager { get; }
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/// <summary>
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/// Returns the node manager that managers the server diagnostics.
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/// </summary>
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/// <value>The diagnostics node manager.</value>
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DiagnosticsNodeManager DiagnosticsNodeManager { get; }
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/// <summary>
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/// The manager for events that all components use to queue events that occur.
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/// </summary>
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/// <value>The event manager.</value>
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EventManager EventManager { get; }
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/// <summary>
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/// A manager for localized resources that components can use to localize text.
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/// </summary>
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/// <value>The resource manager.</value>
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ResourceManager ResourceManager { get; }
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/// <summary>
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/// A manager for outstanding requests that allows components to receive notifications if the timeout or are cancelled.
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/// </summary>
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/// <value>The request manager.</value>
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RequestManager RequestManager { get; }
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/// <summary>
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/// A manager for aggregate calculators supported by the server.
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/// </summary>
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/// <value>The aggregate manager.</value>
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AggregateManager AggregateManager { get; }
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/// <summary>
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/// The manager for active sessions.
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/// </summary>
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/// <value>The session manager.</value>
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ISessionManager SessionManager { get; }
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/// <summary>
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/// The manager for active subscriptions.
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/// </summary>
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ISubscriptionManager SubscriptionManager { get; }
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/// <summary>
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/// Whether the server is currently running.
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/// </summary>
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/// <value>
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/// <c>true</c> if this instance is running; otherwise, <c>false</c>.
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/// </value>
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/// <remarks>
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/// This flag is set to false when the server shuts down. Threads running should check this flag whenever
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/// they return from a blocking operation. If it is false the thread should clean up and terminate.
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/// </remarks>
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bool IsRunning { get; }
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/// <summary>
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/// Returns the status object for the server.
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/// </summary>
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/// <value>The status.</value>
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[Obsolete("No longer thread safe. Must not use.")]
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ServerStatusValue Status { get; }
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/// <summary>
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/// Gets or sets the current state of the server.
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/// </summary>
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/// <value>The state of the current.</value>
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ServerState CurrentState { get; set; }
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/// <summary>
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/// Returns the Server object node
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/// </summary>
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/// <value>The Server object node.</value>
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ServerObjectState ServerObject { get; }
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/// <summary>
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/// Used to synchronize access to the server diagnostics.
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/// </summary>
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/// <value>The diagnostics lock.</value>
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object DiagnosticsLock { get; }
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/// <summary>
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/// Used to synchronize write access to the server diagnostics.
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/// </summary>
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/// <value>The diagnostics lock.</value>
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object DiagnosticsWriteLock { get; }
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/// <summary>
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/// Returns the diagnostics structure for the server.
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/// </summary>
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/// <value>The server diagnostics.</value>
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ServerDiagnosticsSummaryDataType ServerDiagnostics { get; }
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/// <summary>
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/// Whether the server is collecting diagnostics.
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/// </summary>
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/// <value><c>true</c> if diagnostics is enabled; otherwise, <c>false</c>.</value>
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bool DiagnosticsEnabled { get; }
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/// <summary>
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/// Closes the specified session.
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/// </summary>
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/// <param name="context">The context.</param>
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/// <param name="sessionId">The session identifier.</param>
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/// <param name="deleteSubscriptions">if set to <c>true</c> subscriptions are to be deleted.</param>
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void CloseSession(OperationContext context, NodeId sessionId, bool deleteSubscriptions);
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/// <summary>
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/// Deletes the specified subscription.
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/// </summary>
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/// <param name="subscriptionId">The subscription identifier.</param>
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void DeleteSubscription(uint subscriptionId);
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/// <summary>
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/// Called by any component to report a global event.
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/// </summary>
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/// <param name="e">The event.</param>
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void ReportEvent(IFilterTarget e);
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/// <summary>
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/// Called by any component to report a global event.
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/// </summary>
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/// <param name="context">The context.</param>
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/// <param name="e">The event.</param>
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void ReportEvent(ISystemContext context, IFilterTarget e);
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/// <summary>
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/// Refreshes the conditions for the specified subscription.
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/// </summary>
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/// <param name="context">The context.</param>
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/// <param name="subscriptionId">The subscription identifier.</param>
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void ConditionRefresh(OperationContext context, uint subscriptionId);
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}
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}
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