246 lines
8.4 KiB
C#
246 lines
8.4 KiB
C#
/* ========================================================================
|
|
* Copyright (c) 2005-2020 The OPC Foundation, Inc. All rights reserved.
|
|
*
|
|
* OPC Foundation MIT License 1.00
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person
|
|
* obtaining a copy of this software and associated documentation
|
|
* files (the "Software"), to deal in the Software without
|
|
* restriction, including without limitation the rights to use,
|
|
* copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following
|
|
* conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
|
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
* OTHER DEALINGS IN THE SOFTWARE.
|
|
*
|
|
* The complete license agreement can be found here:
|
|
* http://opcfoundation.org/License/MIT/1.00/
|
|
* ======================================================================*/
|
|
|
|
using System;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace Opc.Ua.Client
|
|
{
|
|
/// <summary>
|
|
/// Attempts to reconnect to the server.
|
|
/// </summary>
|
|
public class SessionReconnectHandler : IDisposable
|
|
{
|
|
#region IDisposable Members
|
|
/// <summary>
|
|
/// Frees any unmanaged resources.
|
|
/// </summary>
|
|
public void Dispose()
|
|
{
|
|
Dispose(true);
|
|
}
|
|
|
|
/// <summary>
|
|
/// An overrideable version of the Dispose.
|
|
/// </summary>
|
|
protected virtual void Dispose(bool disposing)
|
|
{
|
|
if (disposing)
|
|
{
|
|
lock (m_lock)
|
|
{
|
|
if (m_reconnectTimer != null)
|
|
{
|
|
m_reconnectTimer.Dispose();
|
|
m_reconnectTimer = null;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region Public Methods
|
|
/// <summary>
|
|
/// Gets the session managed by the handler.
|
|
/// </summary>
|
|
/// <value>The session.</value>
|
|
public Session Session
|
|
{
|
|
get { return m_session; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Begins the reconnect process.
|
|
/// </summary>
|
|
public void BeginReconnect(Session session, int reconnectPeriod, EventHandler callback)
|
|
{
|
|
BeginReconnect(session, null, reconnectPeriod, callback);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Begins the reconnect process using a reverse connection.
|
|
/// </summary>
|
|
public void BeginReconnect(Session session, ReverseConnectManager reverseConnectManager, int reconnectPeriod, EventHandler callback)
|
|
{
|
|
lock (m_lock)
|
|
{
|
|
if (m_reconnectTimer != null)
|
|
{
|
|
throw new ServiceResultException(StatusCodes.BadInvalidState);
|
|
}
|
|
|
|
m_session = session;
|
|
m_reconnectFailed = false;
|
|
m_reconnectPeriod = reconnectPeriod;
|
|
m_callback = callback;
|
|
m_reverseConnectManager = reverseConnectManager;
|
|
m_reconnectTimer = new System.Threading.Timer(OnReconnect, null, reconnectPeriod, Timeout.Infinite);
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Private Methods
|
|
/// <summary>
|
|
/// Called when the reconnect timer expires.
|
|
/// </summary>
|
|
private async void OnReconnect(object state)
|
|
{
|
|
try
|
|
{
|
|
// check for exit.
|
|
if (m_reconnectTimer == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// do the reconnect.
|
|
if (await DoReconnect())
|
|
{
|
|
lock (m_lock)
|
|
{
|
|
if (m_reconnectTimer != null)
|
|
{
|
|
m_reconnectTimer.Dispose();
|
|
m_reconnectTimer = null;
|
|
}
|
|
}
|
|
|
|
// notify the caller.
|
|
m_callback(this, null);
|
|
|
|
return;
|
|
}
|
|
}
|
|
catch (Exception exception)
|
|
{
|
|
Utils.Trace(exception, "Unexpected error during reconnect.");
|
|
}
|
|
|
|
// schedule the next reconnect.
|
|
lock (m_lock)
|
|
{
|
|
m_reconnectTimer = new System.Threading.Timer(OnReconnect, null, m_reconnectPeriod, Timeout.Infinite);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reconnects to the server.
|
|
/// </summary>
|
|
private async Task<bool> DoReconnect()
|
|
{
|
|
// try a reconnect.
|
|
if (!m_reconnectFailed)
|
|
{
|
|
try
|
|
{
|
|
if (m_reverseConnectManager != null)
|
|
{
|
|
var connection = await m_reverseConnectManager.WaitForConnection(
|
|
new Uri(m_session.Endpoint.EndpointUrl),
|
|
m_session.Endpoint.Server.ApplicationUri
|
|
);
|
|
|
|
m_session.Reconnect(connection);
|
|
}
|
|
else
|
|
{
|
|
m_session.Reconnect();
|
|
}
|
|
|
|
// monitored items should start updating on their own.
|
|
return true;
|
|
}
|
|
catch (Exception exception)
|
|
{
|
|
// recreate the session if it has been closed.
|
|
ServiceResultException sre = exception as ServiceResultException;
|
|
|
|
// check if the server endpoint could not be reached.
|
|
if ((sre != null &&
|
|
(sre.StatusCode == StatusCodes.BadTcpInternalError ||
|
|
sre.StatusCode == StatusCodes.BadCommunicationError ||
|
|
sre.StatusCode == StatusCodes.BadNotConnected ||
|
|
sre.StatusCode == StatusCodes.BadTimeout)) ||
|
|
exception is System.ServiceModel.EndpointNotFoundException)
|
|
{
|
|
// check if reconnecting is still an option.
|
|
if (m_session.LastKeepAliveTime.AddMilliseconds(m_session.SessionTimeout) > DateTime.UtcNow)
|
|
{
|
|
Utils.Trace("Calling OnReconnectSession in {0} ms.", m_reconnectPeriod);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
m_reconnectFailed = true;
|
|
}
|
|
}
|
|
|
|
// re-create the session.
|
|
try
|
|
{
|
|
Session session;
|
|
if (m_reverseConnectManager != null)
|
|
{
|
|
var connection = await m_reverseConnectManager.WaitForConnection(
|
|
new Uri(m_session.Endpoint.EndpointUrl),
|
|
m_session.Endpoint.Server.ApplicationUri
|
|
);
|
|
|
|
session = Session.Recreate(m_session, connection);
|
|
}
|
|
else
|
|
{
|
|
session = Session.Recreate(m_session);
|
|
}
|
|
m_session.Close();
|
|
m_session = session;
|
|
return true;
|
|
}
|
|
catch (Exception exception)
|
|
{
|
|
Utils.Trace("Could not reconnect the Session. {0}", exception.Message);
|
|
return false;
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region Private Fields
|
|
private object m_lock = new object();
|
|
private Session m_session;
|
|
private bool m_reconnectFailed;
|
|
private int m_reconnectPeriod;
|
|
private Timer m_reconnectTimer;
|
|
private EventHandler m_callback;
|
|
private ReverseConnectManager m_reverseConnectManager;
|
|
#endregion
|
|
}
|
|
}
|