/* ======================================================================== * Copyright (c) 2005-2020 The OPC Foundation, Inc. All rights reserved. * * OPC Foundation MIT License 1.00 * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * The complete license agreement can be found here: * http://opcfoundation.org/License/MIT/1.00/ * ======================================================================*/ using System; using System.Collections.Generic; using System.Globalization; using System.Text; namespace Opc.Ua.Aggregates { /// /// A snapshot of a structured window over a stream of data to be aggregated /// public class AggregateCursor { /// /// A good data point later in time than the processed point(s) we want to compute. /// It could be used as one bounding value in a sloped interpolation. or as the only /// value needed for stepped interpolation. EarlyPoint and LatePoint may also be used /// to provide stepped extrapolation. If both exist, they may be used for sloped /// extrapolation /// public DataValue LatePoint { get; set; } /// /// A good data point earlier in time than the processed point(s) we want to compute. /// It could be used as one bounding value in a sloped interpolation. or as the only /// value needed for stepped interpolation. EarlyPoint and LatePoint may also be used /// to provide stepped extrapolation. If both exist, they may be used for sloped /// extrapolation /// public DataValue EarlyPoint { get; set; } /// /// The most recently superceded value of EarlyPoint. This is therefore a good data point. /// It can be used for sloped extrapolation with EarlyPoint in the case where no good /// value exists for LatePoint. /// public DataValue PriorPoint { get; set; } /// /// A collection of all bad points received since EarlyPoint. This is required to /// compute the status of interpolated and extrapolated points that use EarlyPoint as /// one bounding value. /// public List CurrentBadPoints { get; set; } /// /// A collection of all bad points received between PriorPoint and EarlyPoint. This /// is required to compute the status of values extrapolated using both PriorPoint and /// EarlyPoint. /// public List PriorBadPoints { get; set; } } /// /// Represents a snapshot or window onto a stream of raw data, presenting an interface helpful to aggregation methods /// public class AggregateState : AggregateCursor { /// /// Timestamp of the latest raw data point to be input. Note: this is not the most recent /// timestamp value that has been input, it is the timestamp of the raw data point most /// recently handled. /// public DateTime LatestTimestamp { get; set; } /// /// StatusCode of the latest raw data point to be input. Note: this is not the most recent /// StatusCode value that has been input, it is the StatusCode of the raw data point most /// recently handled. /// public StatusCode LatestStatus { get; set; } /// /// Indicates that no more data will be provided, regardless of whether we have enough /// to calculate good values for all of the remaining aggregation intervals /// public bool HasTerminated { get; set; } /// /// Provides contextual details of the aggregation /// private IAggregationContext AggregationContext; /// /// Something to call back on when we are ready to produce processed data points /// private IAggregationActor AggregationActor; /// /// Creates a new instance. /// > public AggregateState(IAggregationContext context, IAggregationActor actor) { AggregationContext = context; AggregationActor = actor; CurrentBadPoints = new List(); PriorBadPoints = new List(); } /// /// Use the TreatUncertainAsBad directive to determine whether a raw data point is a /// good value. /// /// /// public bool RawValueIsGood(DataValue value) { if (AggregationContext.TreatUncertainAsBad) return StatusCode.IsGood(value.StatusCode); else return !StatusCode.IsBad(value.StatusCode); } /// /// Returns a -1 if we are not yet far enough into the stream of raw data points to /// be in the time range of the aggregation. Once we are in the time range, the return /// value will be 0. After we have left the time range, the return value will be 1. /// /// /// private int RawValueInWindow(DataValue value) { int retval = -1; if (AggregationContext.IsReverseAggregation) { if (value.SourceTimestamp <= AggregationContext.EndTime) retval = 0; if (value.SourceTimestamp <= AggregationContext.StartTime) retval = 1; } else { if (value.SourceTimestamp >= AggregationContext.StartTime) retval = 0; if (value.SourceTimestamp >= AggregationContext.EndTime) retval = 1; } return retval; } /// /// Accept one raw data value. /// /// public void AddRawData(DataValue rawData) { if (rawData == null) throw new ArgumentException("Attempted to add null value instead of valid DataValue"); LatestTimestamp = rawData.SourceTimestamp; LatestStatus = rawData.StatusCode; int relevance = RawValueInWindow(rawData); if (RawValueIsGood(rawData)) { switch (relevance) { case -1: PriorPoint = EarlyPoint; PriorBadPoints = CurrentBadPoints; EarlyPoint = rawData; CurrentBadPoints = new List(); break; case 0: if (EarlyPoint == null) { PriorBadPoints = CurrentBadPoints; EarlyPoint = rawData; CurrentBadPoints = new List(); AggregationActor.UpdateProcessedData(rawData, this); } else { LatePoint = rawData; AggregationActor.UpdateProcessedData(rawData, this); PriorPoint = EarlyPoint; PriorBadPoints = CurrentBadPoints; EarlyPoint = rawData; LatePoint = null; CurrentBadPoints = new List(); } break; case 1: if (LatePoint == null) LatePoint = rawData; AggregationActor.UpdateProcessedData(rawData, this); break; default: break; } } else { if (LatePoint == null) { CurrentBadPoints.Add(rawData); if (relevance >= 0) AggregationActor.UpdateProcessedData(rawData, this); } } } /// /// Call once to indicate that the end of the sequence of raw data points has been /// reached. /// public void EndOfData() { HasTerminated = true; LatestTimestamp = DateTime.MaxValue; LatestStatus = StatusCodes.GoodNoData; AggregationActor.UpdateProcessedData(null, this); } } }