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* Copyright (c) 2005-2020 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
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* obtaining a copy of this software and associated documentation
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* ======================================================================*/
using System;
using System.Collections.Generic;
using System.Text;
namespace Opc.Ua.Server
{
///
/// An interface to an object that manages a set of nodes in the address space.
///
public interface INodeManager
{
///
/// Returns the NamespaceUris for the Nodes belonging to the NodeManager.
///
///
/// By default the MasterNodeManager uses the namespaceIndex to determine who owns an Node.
///
/// Servers that do not wish to partition their address space this way must provide their own
/// implementation of MasterNodeManager.GetManagerHandle().
///
/// NodeManagers which depend on a custom partitioning scheme must return a null value.
///
IEnumerable NamespaceUris { get; }
///
/// Creates the address space by loading any configuration information an connecting to an underlying system (if applicable).
///
/// A table of references that need to be added to other node managers.
///
/// A node manager owns a set of nodes. These nodes may be known in advance or they may be stored in an
/// external system are retrived on demand. These nodes may have two way references to nodes that are owned
/// by other node managers. In these cases, the node managers only manage one half of those references. The
/// other half of the reference should be returned to the MasterNodeManager.
///
void CreateAddressSpace(IDictionary> externalReferences);
///
/// Deletes the address by releasing all resources and disconnecting from any underlying system.
///
void DeleteAddressSpace();
///
/// Returns an opaque handle identifying to the node to the node manager.
///
/// A node handle, null if the node manager does not recognize the node id.
///
/// The method must not block by querying an underlying system. If the node manager wraps an
/// underlying system then it must check to see if it recognizes the syntax of the node id.
/// The handle in this case may simply be a partially parsed version of the node id.
///
object GetManagerHandle(NodeId nodeId);
///
/// Adds references to the node manager.
///
///
/// The node manager checks the dictionary for nodes that it owns and ensures the associated references exist.
///
void AddReferences(IDictionary> references);
///
/// Deletes a reference.
///
ServiceResult DeleteReference(
object sourceHandle,
NodeId referenceTypeId,
bool isInverse,
ExpandedNodeId targetId,
bool deleteBidirectional);
///
/// Returns the metadata associated with the node.
///
///
/// Returns null if the node does not exist.
///
NodeMetadata GetNodeMetadata(
OperationContext context,
object targetHandle,
BrowseResultMask resultMask);
///
/// Returns the set of references that meet the filter criteria.
///
/// The context to used when processing the request.
/// The continuation point that stores the state of the Browse operation.
/// The list of references that meet the filter criteria.
///
/// NodeManagers will likely have references to other NodeManagers which means they will not be able
/// to apply the NodeClassMask or fill in the attributes for the target Node. In these cases the
/// NodeManager must return a ReferenceDescription with the NodeId and ReferenceTypeId set. The caller will
/// be responsible for filling in the target attributes.
/// The references parameter may already contain references when the method is called. The implementer must
/// include these references when calculating whether a continutation point must be returned.
///
/// Thrown if the context, continuationPoint or references parameters are null.
/// Thrown if an error occurs during processing.
void Browse(
OperationContext context,
ref ContinuationPoint continuationPoint,
IList references);
///
/// Finds the targets of the relative path from the source node.
///
/// The context to used when processing the request.
/// The handle for the source node.
/// The relative path to follow.
/// The NodeIds for any target at the end of the relative path.
/// The NodeIds for any local target that is in another NodeManager.
///
/// A null context indicates that the server's internal logic is making the call.
/// The first target in the list must be the target that matches the instance declaration (if applicable).
/// Any local targets that belong to other NodeManagers are returned as unresolvedTargetIds.
/// The caller must check the BrowseName to determine if it matches the relativePath.
/// The implementor must not throw an exception if the source or target nodes do not exist.
///
/// Thrown if the sourceHandle, relativePath or targetIds parameters are null.
void TranslateBrowsePath(
OperationContext context,
object sourceHandle,
RelativePathElement relativePath,
IList targetIds,
IList unresolvedTargetIds);
///
/// Reads the attribute values for a set of nodes.
///
///
/// The MasterNodeManager pre-processes the nodesToRead and ensures that:
/// - the AttributeId is a known attribute.
/// - the IndexRange, if specified, is valid.
/// - the DataEncoding and the IndexRange are not specified if the AttributeId is not Value.
///
/// The MasterNodeManager post-processes the values by:
/// - sets values[ii].StatusCode to the value of errors[ii].Code
/// - creates a instance of DataValue if one does not exist and an errors[ii] is bad.
/// - removes timestamps from the DataValue if the client does not want them.
///
/// The node manager must ignore ReadValueId with the Processed flag set to true.
/// The node manager must set the Processed flag for any ReadValueId that it processes.
///
void Read(
OperationContext context,
double maxAge,
IList nodesToRead,
IList values,
IList errors);
///
/// Reads the history of a set of items.
///
void HistoryRead(
OperationContext context,
HistoryReadDetails details,
TimestampsToReturn timestampsToReturn,
bool releaseContinuationPoints,
IList nodesToRead,
IList results,
IList errors);
///
/// Writes a set of values.
///
///
/// Each node manager should only process node ids that it recognizes. If it processes a value it
/// must set the Processed flag in the WriteValue structure.
///
void Write(
OperationContext context,
IList nodesToWrite,
IList errors);
///
/// Updates the history for a set of nodes.
///
void HistoryUpdate(
OperationContext context,
Type detailsType,
IList nodesToUpdate,
IList results,
IList errors);
///
/// Calls a method defined on a object.
///
void Call(
OperationContext context,
IList methodsToCall,
IList results,
IList errors);
///
/// Tells the NodeManager to report events from the specified notifier.
///
///
/// This method may be called multiple times for the name monitoredItemId if the
/// context for that MonitoredItem changes (i.e. UserIdentity and/or Locales).
///
ServiceResult SubscribeToEvents(
OperationContext context,
object sourceId,
uint subscriptionId,
IEventMonitoredItem monitoredItem,
bool unsubscribe);
///
/// Tells the NodeManager to report events all events from all sources.
///
///
/// This method may be called multiple times for the name monitoredItemId if the
/// context for that MonitoredItem changes (i.e. UserIdentity and/or Locales).
///
ServiceResult SubscribeToAllEvents(
OperationContext context,
uint subscriptionId,
IEventMonitoredItem monitoredItem,
bool unsubscribe);
///
/// Tells the NodeManager to refresh any conditions.
///
ServiceResult ConditionRefresh(
OperationContext context,
IList monitoredItems);
///
/// Creates a set of monitored items.
///
void CreateMonitoredItems(
OperationContext context,
uint subscriptionId,
double publishingInterval,
TimestampsToReturn timestampsToReturn,
IList itemsToCreate,
IList errors,
IList filterErrors,
IList monitoredItems,
ref long globalIdCounter);
///
/// Modifies a set of monitored items.
///
void ModifyMonitoredItems(
OperationContext context,
TimestampsToReturn timestampsToReturn,
IList monitoredItems,
IList itemsToModify,
IList errors,
IList filterErrors);
///
/// Deletes a set of monitored items.
///
void DeleteMonitoredItems(
OperationContext context,
IList monitoredItems,
IList processedItems,
IList errors);
///
/// Changes the monitoring mode for a set of monitored items.
///
void SetMonitoringMode(
OperationContext context,
MonitoringMode monitoringMode,
IList monitoredItems,
IList processedItems,
IList errors);
}
///
/// An interface to an object that manages a set of nodes in the address space.
///
public interface INodeManager2 : INodeManager
{
///
/// Called when the session is closed.
///
void SessionClosing(OperationContext context, NodeId sessionId, bool deleteSubscriptions);
///
/// Returns true if the node is in the view.
///
bool IsNodeInView(OperationContext context, NodeId viewId, object nodeHandle);
}
///
/// Stores metadata required to process requests related to a node.
///
public class NodeMetadata
{
#region Constructors
///
/// Initializes the object with its handle and NodeId.
///
public NodeMetadata(object handle, NodeId nodeId)
{
m_handle = handle;
m_nodeId = nodeId;
}
#endregion
#region Public Properties
///
/// The handle assigned by the NodeManager that owns the Node.
///
public object Handle
{
get { return m_handle; }
}
///
/// The canonical NodeId for the Node.
///
public NodeId NodeId
{
get { return m_nodeId; }
}
///
/// The NodeClass for the Node.
///
public NodeClass NodeClass
{
get { return m_nodeClass; }
set { m_nodeClass = value; }
}
///
/// The BrowseName for the Node.
///
public QualifiedName BrowseName
{
get { return m_browseName; }
set { m_browseName = value; }
}
///
/// The DisplayName for the Node.
///
public LocalizedText DisplayName
{
get { return m_displayName; }
set { m_displayName = value; }
}
///
/// The type definition for the Node (if one exists).
///
public ExpandedNodeId TypeDefinition
{
get { return m_typeDefinition; }
set { m_typeDefinition = value; }
}
///
/// The modelling for the Node (if one exists).
///
public NodeId ModellingRule
{
get { return m_modellingRule; }
set { m_modellingRule = value; }
}
///
/// Specifies which attributes are writeable.
///
public AttributeWriteMask WriteMask
{
get { return m_writeMask; }
set { m_writeMask = value; }
}
///
/// Whether the Node can be used with event subscriptions or for historial event queries.
///
public byte EventNotifier
{
get { return m_eventNotifier; }
set { m_eventNotifier = value; }
}
///
/// Whether the Node can be use to read or write current or historical values.
///
public byte AccessLevel
{
get { return m_accessLevel; }
set { m_accessLevel = value; }
}
///
/// Whether the Node is a Method that can be executed.
///
public bool Executable
{
get { return m_executable; }
set { m_executable = value; }
}
///
/// The DataType of the Value attribute for Variable or VariableType nodes.
///
public NodeId DataType
{
get { return m_dataType; }
set { m_dataType = value; }
}
///
/// The ValueRank for the Value attribute for Variable or VariableType nodes.
///
public int ValueRank
{
get { return m_valueRank; }
set { m_valueRank = value; }
}
///
/// The ArrayDimensions for the Value attribute for Variable or VariableType nodes.
///
public IList ArrayDimensions
{
get { return m_arrayDimensions; }
set { m_arrayDimensions = value; }
}
///
/// Specifies the AccessRestrictions that apply to a Node.
///
public AccessRestrictionType AccessRestrictions
{
get { return m_accessRestrictions; }
set { m_accessRestrictions = value; }
}
///
/// The value reflects the DefaultAccessRestrictions Property of the NamespaceMetadata Object for the Namespace
/// to which the Node belongs.
///
public AccessRestrictionType DefaultAccessRestrictions
{
get { return m_defaultAccessRestrictions; }
set { m_defaultAccessRestrictions = value; }
}
///
/// The RolePermissions for the Node.
/// Specifies the Permissions that apply to a Node for all Roles which have access to the Node.
///
public RolePermissionTypeCollection RolePermissions
{
get { return m_rolePermissions; }
set { m_rolePermissions = value; }
}
///
/// The DefaultRolePermissions of the Node's name-space meta-data
/// The value reflects the DefaultRolePermissions Property from the NamespaceMetadata Object associated with the Node.
///
public RolePermissionTypeCollection DefaultRolePermissions
{
get { return m_defaultRolePermissions; }
set { m_defaultRolePermissions = value; }
}
///
/// The UserRolePermissions of the Node.
/// Specifies the Permissions that apply to a Node for all Roles granted to current Session.
///
public RolePermissionTypeCollection UserRolePermissions
{
get { return m_userRolePermissions; }
set { m_userRolePermissions = value; }
}
///
/// The DefaultUserRolePermissions of the Node.
/// The value reflects the DefaultUserRolePermissions Property from the NamespaceMetadata Object associated with the Node.
///
public RolePermissionTypeCollection DefaultUserRolePermissions
{
get { return m_defaultUserRolePermissions; }
set { m_defaultUserRolePermissions = value; }
}
#endregion
#region Private Fields
private object m_handle;
private NodeId m_nodeId;
private NodeClass m_nodeClass;
private QualifiedName m_browseName;
private LocalizedText m_displayName;
private ExpandedNodeId m_typeDefinition;
private NodeId m_modellingRule;
private AttributeWriteMask m_writeMask;
private byte m_eventNotifier;
private byte m_accessLevel;
private bool m_executable;
private NodeId m_dataType;
private int m_valueRank;
private IList m_arrayDimensions;
private AccessRestrictionType m_accessRestrictions;
private AccessRestrictionType m_defaultAccessRestrictions;
private RolePermissionTypeCollection m_rolePermissions;
private RolePermissionTypeCollection m_defaultRolePermissions;
private RolePermissionTypeCollection m_userRolePermissions;
private RolePermissionTypeCollection m_defaultUserRolePermissions;
#endregion
}
}