Files
Include/EGkGeoVector3d.h
T
Dario Sassi 7d70dff376 Include :
- migliorata gestione Clone in alcuni oggetti, portandola al livello degli altri.
2020-01-20 06:53:32 +00:00

51 lines
2.3 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2013-2014
//----------------------------------------------------------------------------
// File : EGkGeoVector3d.h Data : 11.06.14 Versione : 1.5f4
// Contenuto : Dichiarazione della interfaccia IGeoVector3d.
//
//
//
// Modifiche : 22.11.13 DS Creazione modulo.
// 11.06.14 DS Agg. punto Base.
//
//----------------------------------------------------------------------------
#pragma once
#include "/EgtDev/Include/EGkGeoObj.h"
class PolyLine ;
//-----------------------------------------------------------------------------
class __declspec( novtable) IGeoVector3d : public IGeoObj
{
public : // IGeoObj
IGeoVector3d* Clone( void) const override = 0 ;
public :
virtual bool CopyFrom( const IGeoObj* pGObjSrc) = 0 ;
virtual bool Set( const Vector3d& vtV) = 0 ;
virtual bool Set( const Vector3d& vtV, const Point3d& ptBase) = 0 ;
virtual const Vector3d& GetVector( void) const = 0 ;
virtual const Point3d& GetBase( void) const = 0 ;
virtual bool ChangeVector( const Vector3d& vtV) = 0 ;
virtual bool ChangeBase( const Point3d& ptBase) = 0 ;
virtual bool GetDrawWithArrowHead( double dFrazLenAH, double dMaxDimA, PolyLine& PL) const = 0 ;
} ;
//-----------------------------------------------------------------------------
inline IGeoVector3d* CreateGeoVector3d( void)
{ return (static_cast<IGeoVector3d*>( CreateGeoObj( GEO_VECT3D))) ; }
inline IGeoVector3d* CloneGeoVector3d( const IGeoObj* pGObj)
{ if ( pGObj == nullptr || pGObj->GetType() != GEO_VECT3D)
return nullptr ;
return (static_cast<IGeoVector3d*>(pGObj->Clone())) ; }
inline const IGeoVector3d* GetGeoVector3d( const IGeoObj* pGObj)
{ if ( pGObj == nullptr || pGObj->GetType() != GEO_VECT3D)
return nullptr ;
return (static_cast<const IGeoVector3d*>(pGObj)) ; }
inline IGeoVector3d* GetGeoVector3d( IGeoObj* pGObj)
{ if ( pGObj == nullptr || pGObj->GetType() != GEO_VECT3D)
return nullptr ;
return (static_cast<IGeoVector3d*>(pGObj)) ; }