Files
Include/EMkMachMgr.h
T
Dario Sassi e0c15f3c93 Include :
- aggiornamenti vari.
2015-09-19 08:28:53 +00:00

108 lines
5.9 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2015-2015
//----------------------------------------------------------------------------
// File : EMkMachMgr.h Data : 23.03.15 Versione : 1.6c6
// Contenuto : Dichiarazione della interfaccia IMachMgr.
//
//
//
// Modifiche : 23.03.15 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
#pragma once
#include "/EgtDev/Include/EGkGeomDB.h"
#include "/EgtDev/Include/EGkSelection.h"
//----------------------- Macro per import/export ----------------------------
#undef EMK_EXPORT
#if defined( I_AM_EMK) // da definirsi solo nella DLL
#define EMK_EXPORT __declspec( dllexport)
#else
#define EMK_EXPORT __declspec( dllimport)
#endif
//-----------------------------------------------------------------------------
class __declspec( novtable) IMachMgr
{
public :
// Basic
virtual ~IMachMgr( void) {}
virtual bool Init( const std::string& sMachinesDir, IGeomDB* pGeomDB,
int nContextId, const std::string& sLuaLibsDir, const std::string& sLuaLastRequire) = 0 ;
virtual bool Update( void) = 0 ;
virtual bool Insert( int nInsGrp) = 0 ;
// MachGroups
virtual int GetMachGroupCount( void) const = 0 ;
virtual int GetFirstMachGroup( void) const = 0 ;
virtual int GetNextMachGroup( int nId) const = 0 ;
virtual bool GetMachGroupNewName( std::string& sName) const = 0 ;
virtual int AddMachGroup( const std::string& sName, const std::string& sMachineName) = 0 ;
virtual bool RemoveMachGroup( int nId) = 0 ;
virtual std::string GetMachGroupName( int nId) const = 0 ;
virtual int GetMachGroupId( const std::string& sName) const = 0 ;
virtual bool SetCurrMachGroup( int nId) = 0 ;
virtual bool ResetCurrMachGroup( void) = 0 ;
virtual int GetCurrMachGroup( void) const = 0 ;
// RawParts
virtual int GetRawPartCount( void) const = 0 ;
virtual int GetFirstRawPart( void) const = 0 ;
virtual int GetNextRawPart( int nId) const = 0 ;
virtual int AddRawPart( const Point3d& ptOrig, double dLen, double dWidth, double dHeight, Color cCol) = 0 ;
virtual int AddRawPartWithPart( int nPartId, int nCrvSrfId, double dOverMat, Color cCol) = 0 ;
virtual bool ModifyRawPartSize( int nRawId, double dLength, double dWidth, double dHeight) = 0 ;
virtual bool ModifyRawPartHeight( int nRawId, double dHeight) = 0 ;
virtual bool RemoveRawPart( int nRawId) = 0 ;
virtual bool RotateRawPart( int nRawId, const Vector3d& vtAx, double dAngRotDeg) = 0 ;
virtual bool MoveToCornerRawPart( int nRawId, const Point3d& ptCorner, int nFlag) = 0 ;
virtual bool MoveToCenterRawPart( int nRawId, const Point3d& ptCenter, int nFlag) = 0 ;
virtual bool MoveRawPart( int nRawId, const Vector3d& vtMove) = 0 ;
// Parts
virtual int GetPartInRawPartCount( int nRawId) const = 0 ;
virtual int GetFirstPartInRawPart( int nRawId) const = 0 ;
virtual int GetNextPartInRawPart( int nId) const = 0 ;
virtual bool AddPartToRawPart( int nPartId, const Point3d& ptPos, int nRawId) = 0 ;
virtual bool RemovePartFromRawPart( int nPartId) = 0 ;
virtual bool TranslatePartInRawPart( int nPartId, const Vector3d& vtMove) = 0 ;
virtual bool RotatePartInRawPart( int nPartId, const Vector3d& vtAx, double dAngRotDeg) = 0 ;
// Tables and Fixtures
virtual bool SetTable( const std::string& sTable) = 0 ;
virtual bool GetTableRef1( Point3d& ptPos) = 0 ;
virtual int AddSubPiece( const std::string& sName, const Point3d& ptPos, double dAngRotDeg) = 0 ;
virtual bool ShowOnlyTable( bool bVal) = 0 ;
// Machine
virtual bool SetAxisPos( const std::string& sAxis, double dVal) = 0 ;
virtual bool GetAxisPos( const std::string& sAxis, double& dVal) = 0 ;
virtual bool GetAxisHomePos( const std::string& sAxis, double& dHomeVal) = 0 ;
virtual bool ResetAxisPos( const std::string& sAxis) = 0 ;
virtual bool LoadTool( const std::string& sHead, int nExit, const std::string& sTool) = 0 ;
virtual bool ResetHeadSet( const std::string& sHead) = 0 ;
virtual bool SetCalcTable( const std::string& sTable) = 0 ;
virtual bool SetCalcTool( const std::string& sTool, const std::string& sHead, int nExit) = 0 ;
virtual bool GetCalcTool( std::string& sTool) = 0 ;
virtual bool GetCalcAngles( const Vector3d& vtDirT, const Vector3d& vtDirA,
int& nStat, double& dAngA1, double& dAngB1, double& dAngA2, double& dAngB2) = 0 ;
virtual bool GetCalcPositions( const Point3d& ptP, double dAngA, double dAngB,
int& nStat, double& dX, double& dY, double& dZ) = 0 ;
virtual bool VerifyOutOfStroke( double dX, double dY, double dZ, double dAngA, double dAngB, int& nStat) = 0 ;
// Tools
virtual bool GetToolParam( const std::string& sName, int nType, int& nVal) const = 0 ;
virtual bool GetToolParam( const std::string& sName, int nType, double& dVal) const = 0 ;
virtual bool GetToolParam( const std::string& sName, int nType, std::string& sVal) const = 0 ;
// Operations
virtual int AddMachining( const std::string& sName, const std::string& sMachining) = 0 ;
virtual bool SetMachiningParam( int nType, bool bVal) = 0 ;
virtual bool SetMachiningParam( int nType, int nVal) = 0 ;
virtual bool SetMachiningParam( int nType, double dVal) = 0 ;
virtual bool SetMachiningParam( int nType, const std::string& sVal) = 0 ;
virtual bool SetMachiningGeometry( const SELVECTOR& vIds) = 0 ;
virtual bool Apply( void) = 0 ;
} ;
//-----------------------------------------------------------------------------
extern "C" {
EMK_EXPORT IMachMgr* CreateMachMgr(void) ;
}