e4d379d99e
- aggiornamento prototipi.
113 lines
5.7 KiB
C++
113 lines
5.7 KiB
C++
//----------------------------------------------------------------------------
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// EgalTech 2014-2014
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//----------------------------------------------------------------------------
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// File : EGkPolyArc.h Data : 14.08.14 Versione : 1.5h3
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// Contenuto : Dichiarazione della classe PolyArc.
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//
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//
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//
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// Modifiche : 14.08.14 DS Creazione modulo.
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//
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//
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//----------------------------------------------------------------------------
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#pragma once
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#include "/EgtDev/Include/EGkPoint3d.h"
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#include "/EgtDev/Include/EGkGeoCollection.h"
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class Plane3d ;
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//----------------------- Macro per import/export ----------------------------
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#undef EGK_EXPORT
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#if defined( I_AM_EGK) // da definirsi solo nella DLL
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#define EGK_EXPORT __declspec( dllexport)
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#else
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#define EGK_EXPORT __declspec( dllimport)
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#endif
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//-----------------------------------------------------------------------------
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class PolyArc
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{
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public :
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EGK_EXPORT PolyArc( void) ;
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EGK_EXPORT ~PolyArc( void) ;
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EGK_EXPORT bool Clear( void) ;
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EGK_EXPORT bool SetExtrusion( const Vector3d& vtExtr) ;
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EGK_EXPORT bool AddUPoint( double dPar, const Point3d& ptP, double dBulge) ;
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EGK_EXPORT bool ModifyLastParam( double dPar) ;
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EGK_EXPORT bool ModifyLastBulge( double dBulge) ;
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EGK_EXPORT bool Close( void) ;
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EGK_EXPORT bool EraseFirstUPoint( void) ;
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EGK_EXPORT bool EraseLastUPoint( void) ;
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EGK_EXPORT bool AddOffsetToU( double dOffset) ;
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EGK_EXPORT bool ParamLinearTransform( double dStartU, double dEndU) ;
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EGK_EXPORT bool SetElevation( double dZ) ;
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EGK_EXPORT bool AddElevation( double dZ) ;
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EGK_EXPORT bool Translate( const Vector3d& vtMove) ;
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EGK_EXPORT bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dAngDeg)
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{ double dAngRad = dAngDeg * DEGTORAD ;
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return Rotate( ptAx, vtAx, cos( dAngRad), sin( dAngRad)) ; }
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EGK_EXPORT bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) ;
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EGK_EXPORT bool Scale( const Frame3d& frRef, double dCoeff) ; // deve essere uniforme
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EGK_EXPORT bool Mirror( const Point3d& ptOn, const Vector3d& vtNorm) ;
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// Shear non applicabile
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EGK_EXPORT bool ToGlob( const Frame3d& frRef) ;
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EGK_EXPORT bool ToLoc( const Frame3d& frRef) ;
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EGK_EXPORT bool LocToLoc( const Frame3d& frOri, const Frame3d& frDest) ;
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EGK_EXPORT bool Join( PolyArc& PA, double dOffsetPar = 0) ;
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EGK_EXPORT bool Split( double dU, PolyArc& PA) ;
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EGK_EXPORT bool IsClosed( void) const ;
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EGK_EXPORT bool IsRectangleXY( BBox3d& b3Rect) const ;
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EGK_EXPORT bool IsCircle( double dLinTol, Point3d& ptCen, Vector3d& vtN, double& dRad, bool& bCCW) const ;
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EGK_EXPORT const Vector3d& GetExtrusion(void) const
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{ return m_vtExtr ; }
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EGK_EXPORT int GetRejectedNbr( void) const
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{ return m_nRejected ; }
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EGK_EXPORT int GetPointNbr( void) const
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{ return int( m_lUPointBs.size()) ; }
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EGK_EXPORT bool GetFirstUPoint( double* pdPar, Point3d* pptP, double* pdBulge, bool bNotLast = false) const ;
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EGK_EXPORT bool GetNextUPoint( double* pdPar, Point3d* pptP, double* pdBulge, bool bNotLast = false) const ;
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EGK_EXPORT bool GetFirstU( double& dPar, bool bNotLast = false) const
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{ return GetFirstUPoint( &dPar, nullptr, nullptr, bNotLast) ; }
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EGK_EXPORT bool GetNextU( double& dPar, bool bNotLast = false) const
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{ return GetNextUPoint( &dPar, nullptr, nullptr, bNotLast) ; }
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EGK_EXPORT bool GetFirstPoint( Point3d& ptP, double& dBulge, bool bNotLast = false) const
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{ return GetFirstUPoint( nullptr, &ptP, &dBulge, bNotLast) ; }
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EGK_EXPORT bool GetNextPoint( Point3d& ptP, double& dBulge, bool bNotLast = false) const
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{ return GetNextUPoint( nullptr, &ptP, &dBulge, bNotLast) ; }
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EGK_EXPORT int GetArcNbr( void) const
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{ return int( m_lUPointBs.size() > 1 ? ( m_lUPointBs.size() - 1) : 0) ; }
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EGK_EXPORT bool GetFirstUArc( double* pdIni, Point3d* pptIni, double* pdFin, Point3d* pptFin, double* pdBulge) const ;
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EGK_EXPORT bool GetNextUArc( double* pdIni, Point3d* pptIni, double* pdFin, Point3d* pptFin, double* pdBulge) const ;
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EGK_EXPORT bool GetFirstArc( Point3d& ptIni, Point3d& ptFin, double& dBulge) const
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{ return GetFirstUArc( nullptr, &ptIni, nullptr, &ptFin, &dBulge) ; }
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EGK_EXPORT bool GetNextArc( Point3d& ptIni, Point3d& ptFin, double& dBulge) const
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{ return GetNextUArc( nullptr, &ptIni, nullptr, &ptFin, &dBulge) ; }
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EGK_EXPORT bool IsFlat( int& nRank, Point3d& ptCen, Vector3d& vtDir, double dToler = EPS_SMALL) const ;
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EGK_EXPORT bool Invert( bool bInvertU = true) ;
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EGK_EXPORT bool RemoveAlignedPoints( double dToler = EPS_SMALL) ;
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private :
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struct UPointB
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{
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double dU ;
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Point3d ptP ;
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double dB ;
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UPointB( double dU_, const Point3d& ptP_, double dB_)
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: dU( dU_), ptP( ptP_), dB( dB_) {}
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} ;
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typedef std::list<UPointB> UPNTBLIST ; // lista di UPointB
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private :
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Vector3d m_vtExtr ;
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int m_nRejected ;
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UPNTBLIST m_lUPointBs ;
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mutable UPNTBLIST::const_iterator m_iter ;
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} ;
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//----------------------------------------------------------------------------
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// Raccolte di PolyArc
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typedef std::vector<PolyArc> POLYARCVECTOR ; // vettore di PolyArc
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typedef std::list<PolyArc> POLYARCLIST ; // lista di PolyArc
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