Files
Include/EGkGeoFrame3d.h
Dario Sassi 7d70dff376 Include :
- migliorata gestione Clone in alcuni oggetti, portandola al livello degli altri.
2020-01-20 06:53:32 +00:00

52 lines
2.4 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2013-2014
//----------------------------------------------------------------------------
// File : EGkGeoFrame3d.h Data : 08.05.14 Versione : 1.5e3
// Contenuto : Dichiarazione della interfaccia IGeoFrame3d.
//
//
//
// Modifiche : 02.12.13 DS Creazione modulo.
// 08.05.14 DS Agg. Set con ptOrig, ptOnX, ptNearY e con ptOrig, vtZ.
//
//----------------------------------------------------------------------------
#pragma once
#include "/EgtDev/Include/EGkGeoObj.h"
class PolyLine ;
//-----------------------------------------------------------------------------
class __declspec( novtable) IGeoFrame3d : public IGeoObj
{
public : // IGeoObj
IGeoFrame3d* Clone( void) const override = 0 ;
public :
virtual bool CopyFrom( const IGeoObj* pGObjSrc) = 0 ;
virtual bool Set( const Point3d& ptOrig, const Vector3d& vtDirX,
const Vector3d& vtDirY, const Vector3d& vtDirZ) = 0 ;
virtual bool Set( const Point3d& ptOrig, const Point3d& ptOnX, const Point3d& ptNearY) = 0 ;
virtual bool Set( const Point3d& ptOrig, const Vector3d& vtDirZ) = 0 ;
virtual bool Set( const Frame3d& frF) = 0 ;
virtual const Frame3d& GetFrame( void) const = 0 ;
virtual bool GetDrawWithArrowHeads( double dLenA, double dFrazLenAH,
PolyLine& plX, PolyLine& plY, PolyLine& plZ) const = 0 ;
} ;
//-----------------------------------------------------------------------------
inline IGeoFrame3d* CreateGeoFrame3d( void)
{ return (static_cast<IGeoFrame3d*>( CreateGeoObj( GEO_FRAME3D))) ; }
inline IGeoFrame3d* CloneGeoFrame3d( const IGeoObj* pGObj)
{ if ( pGObj == nullptr || pGObj->GetType() != GEO_FRAME3D)
return nullptr ;
return (static_cast<IGeoFrame3d*>(pGObj->Clone())) ; }
inline const IGeoFrame3d* GetGeoFrame3d( const IGeoObj* pGObj)
{ if ( pGObj == nullptr || pGObj->GetType() != GEO_FRAME3D)
return nullptr ;
return (static_cast<const IGeoFrame3d*>(pGObj)) ; }
inline IGeoFrame3d* GetGeoFrame3d( IGeoObj* pGObj)
{ if ( pGObj == nullptr || pGObj->GetType() != GEO_FRAME3D)
return nullptr ;
return (static_cast<IGeoFrame3d*>(pGObj)) ; }