diff --git a/EGkTriangle3d.h b/EGkTriangle3d.h index 5e76ded..bdb6829 100644 --- a/EGkTriangle3d.h +++ b/EGkTriangle3d.h @@ -1,7 +1,7 @@ //---------------------------------------------------------------------------- // EgalTech 2014-2019 //---------------------------------------------------------------------------- -// File : EGkTria3d.h Data : 06.06.19 Versione : 2.1f1 +// File : EGkTria3d.h Data : 17.12.19 Versione : 2.1l5 // Contenuto : Dichiarazione classe triangolo Triangle3d. // // @@ -10,6 +10,7 @@ // 07.02.15 DS Agg. GetArea e GetAspectRatio. // 15.01.18 LM Agg. flag. // 06.06.19 LM Agg. IsPointInsideTriangle. +// 17.12.19 DS Agg. controllo lunghezza di tutti e tre i lati. // //---------------------------------------------------------------------------- @@ -49,7 +50,9 @@ class Triangle3d return true ; } bool Validate( bool bOverwrite = false) - { if ( AreSamePointApprox( m_ptP[0], m_ptP[1]) || AreSamePointApprox( m_ptP[0], m_ptP[2])) + { if ( AreSamePointApprox( m_ptP[0], m_ptP[1]) || + AreSamePointApprox( m_ptP[1], m_ptP[2]) || + AreSamePointApprox( m_ptP[2], m_ptP[0])) return false ; Vector3d vtV1 = m_ptP[1] - m_ptP[0] ; Vector3d vtV2 = m_ptP[2] - m_ptP[1] ; @@ -67,7 +70,9 @@ class Triangle3d return AreSameVectorApprox( vtN, m_vtN) ; } bool IsValid( void) const - { if ( AreSamePointApprox( m_ptP[0], m_ptP[1]) || AreSamePointApprox( m_ptP[0], m_ptP[2])) + { if ( AreSamePointApprox( m_ptP[0], m_ptP[1]) || + AreSamePointApprox( m_ptP[1], m_ptP[2]) || + AreSamePointApprox( m_ptP[2], m_ptP[0])) return false ; if ( m_vtN.IsSmall()) return false ;