Include :
- Semplificazione funzioni per CAvToolSilhouette e CAvToolSurfTm.
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@@ -31,14 +31,11 @@ class __declspec( novtable) ICAvParSilhouettesSurfTm
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{
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{
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public :
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public :
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virtual ~ICAvParSilhouettesSurfTm( void) {}
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virtual ~ICAvParSilhouettesSurfTm( void) {}
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// generica
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virtual bool SetData( const CISURFTMPVECTOR& vpStm, const Frame3d& frPlanes, double dTol) = 0 ;
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virtual bool SetData( const CISURFTMPVECTOR& vpStm, const Frame3d& frPlanes, double dTol) = 0 ;
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virtual bool SetData( const CISURFTMPVECTOR& vpStm, const Frame3d& frPlanes, double dTol,
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double dSideAng, double dDiam, double dCornRad, double dMaxMat, double dOffsR,
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double dMaxDepth) = 0 ;
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virtual bool GetSilhouette( double dLevel, POLYLINEVECTOR& vPL) = 0 ;
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virtual bool GetSilhouette( double dLevel, POLYLINEVECTOR& vPL) = 0 ;
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// con regione piana
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virtual bool SetDataForRegion( const CISURFTMPVECTOR& vpStm, const ISurfFlatRegion* pSfr, double dSideAng,
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double dDiam, double dCornRad, double dMaxMat, double dOffsR,
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double dSampleTol = 10 * EPS_SMALL, double dSharpedAngTol = 15.) = 0 ;
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virtual bool GetSilhouetteInsideRegion( double dLevel, POLYLINEVECTOR& vPL) = 0 ;
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} ;
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} ;
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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+2
-2
@@ -43,11 +43,11 @@ class __declspec( novtable) ICAvToolSurfTm {
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virtual const ICurveComposite& GetToolOutline( bool bApprox = false) const = 0 ;
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virtual const ICurveComposite& GetToolOutline( bool bApprox = false) const = 0 ;
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virtual bool TestPosition( const Point3d& ptT, const Vector3d& vtDir, const Vector3d& vtMove,
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virtual bool TestPosition( const Point3d& ptT, const Vector3d& vtDir, const Vector3d& vtMove,
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double& dTotDist, Vector3d* pvtTriaN = nullptr) const = 0 ;
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double& dTotDist, Vector3d* pvtTriaN = nullptr) const = 0 ;
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virtual bool TestPointAdv( const Point3d& ptT, const Vector3d& vtDir, const Vector3d& vtMove,
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virtual bool TestPositionAdv( const Point3d& ptT, const Vector3d& vtDir, const Vector3d& vtMove,
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double& dTotDist, VCT3DVECTOR& vVtN) const = 0 ;
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double& dTotDist, VCT3DVECTOR& vVtN) const = 0 ;
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virtual bool TestSeries( PNTUVECTOR& vPntM, const Vector3d& vtDir, const Vector3d& vtMove, double dProgCoeff = 1) = 0 ;
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virtual bool TestSeries( PNTUVECTOR& vPntM, const Vector3d& vtDir, const Vector3d& vtMove, double dProgCoeff = 1) = 0 ;
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virtual bool TestSeriesAdv( PNTUVVECTVECTOR& vPntM, const Vector3d& vtDir, const Vector3d& vtMove, double dProgCoeff = 1) = 0 ;
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virtual bool TestPath( PNTULIST& lPntM, const Vector3d& vtDir, const Vector3d& vtMove, double dLinTol, double dProgCoeff = 1) = 0 ;
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virtual bool TestPath( PNTULIST& lPntM, const Vector3d& vtDir, const Vector3d& vtMove, double dLinTol, double dProgCoeff = 1) = 0 ;
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virtual bool TestPointsAdv( PNTUVVECTLIST& lPntM, const Vector3d& vtDir, const Vector3d& vtMove, double dProgCoeff = 1) = 0 ;
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} ;
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} ;
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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