From 9144694734e55e22ee227a51ec928897e760ad79 Mon Sep 17 00:00:00 2001 From: DarioS Date: Mon, 17 Apr 2023 09:28:48 +0200 Subject: [PATCH] Include : - aggiornamento prototipi Vector3d. --- EGkVector3d.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/EGkVector3d.h b/EGkVector3d.h index f51f0f1..0c9bf54 100644 --- a/EGkVector3d.h +++ b/EGkVector3d.h @@ -149,7 +149,9 @@ class EGK_EXPORT Vector3d bool GetAngleXY( const Vector3d& vtEnd, double& dAngDeg) const ; //! \brief Calcolo angolo di rotazione per portare la componente del vettore perpendicolare //! all'asse di rotazione sulla stessa direzione della componente perpendicolare di vtEnd - bool GetRotation( const Vector3d& vtEnd, const Vector3d& vtAx, double& dAngDeg, bool& bDet) const ; + bool GetRotation( const Vector3d& vtEnd, const Vector3d& vtAx, double dEpsZero, double& dAngDeg, bool& bDet) const ; + bool GetRotation( const Vector3d& vtEnd, const Vector3d& vtAx, double& dAngDeg, bool& bDet) const + { return GetRotation( vtEnd, vtAx, EPS_ZERO, dAngDeg, bDet) ;} public : union {