diff --git a/EGkDistPointSurfBz.h b/EGkDistPointSurfBz.h new file mode 100644 index 0000000..89e3013 --- /dev/null +++ b/EGkDistPointSurfBz.h @@ -0,0 +1,67 @@ +//---------------------------------------------------------------------------- +// EgalTech 2018-2023 +//---------------------------------------------------------------------------- +// File : EgkDistPointSurfBz.cpp Data : 29.10.25 Versione : 2.7j3 +// Contenuto : Dichiarazione della classe distanza Punto da superficie di Bezier. +// +// +// +// Modifiche : 29.10.25 DB Creazione modulo. +// +// +//---------------------------------------------------------------------------- + +#pragma once + +#include "/EgtDev/Include/EGkSurfBezier.h" + +//----------------------- Macro per import/export ---------------------------- +#undef EGK_EXPORT +#if defined( I_AM_EGK) // da definirsi solo nella DLL + #define EGK_EXPORT __declspec( dllexport) +#else + #define EGK_EXPORT __declspec( dllimport) +#endif + +//---------------------------------------------------------------------------- +// Calcola la distanza tra punto e superficie bezier. +// Risultati : +// - distanza +// - punto sulla superficie a minima distanza +// - corrispettivo punto nello spazio parametrico +// - normale alla superficie in quel punto +// - indicazione se il punto di riferimento è dalla parte interna o esterna della superficie ( se chiusa ). +// - indicazione se il punto di riferimento è a destra o sinistra della superficie ( se aperta ) +//---------------------------------------------------------------------------- +class DistPointSurfBz +{ + public : + EGK_EXPORT DistPointSurfBz( const Point3d& ptP, const ISurfBezier& srfBz) ; + + public : + EGK_EXPORT bool GetDist( double& dDist) const ; + EGK_EXPORT bool IsEpsilon( double dTol) const + { return ( m_dDist >= 0. && ( m_dDist < EPS_ZERO || m_dDist < dTol)) ; } + EGK_EXPORT bool IsSmall( void) const + { return IsEpsilon( EPS_SMALL) ; } + EGK_EXPORT bool IsZero( void) const + { return IsEpsilon( EPS_ZERO) ; } + EGK_EXPORT bool GetMinDistPoint( Point3d& ptMinDistPoint) const ; + EGK_EXPORT bool GetParamPoint( Point3d& ptParamPoint) const ; + EGK_EXPORT bool GetNorm( Vector3d& vtN) const ; + EGK_EXPORT bool IsPointInside( void) const + { return ( m_bIsInside && m_bIsSurfClosed) ; } + EGK_EXPORT bool IsPointOnLeftSide( void) const + { return m_bIsInside ;} + + private : + void Calculate( const Point3d& ptP, const ISurfBezier& srfBz) ; + + private : + double m_dDist ; // Minima distanza del punto dalla superficie + Point3d m_ptMinDistPoint ; // Punto sulla superficie a minima distanza + Point3d m_ptParam ; // punto corrispondente nello spazio parametrico + Vector3d m_vtN ; // normale alla superficie nel punto a minima distanza + bool m_bIsInside ; // Flag per punto interno o esterno alla superficie ( se chiusa ) + bool m_bIsSurfClosed ; // Flag per superficie aperta o chiusa +} ; diff --git a/EGkSurfBezier.h b/EGkSurfBezier.h index cafefe3..8622e5b 100644 --- a/EGkSurfBezier.h +++ b/EGkSurfBezier.h @@ -82,7 +82,7 @@ class __declspec( novtable) ISurfBezier : public ISurf virtual ISurfTriMesh* GetApproxSurf( double dTol, double dSideMin = 100 * EPS_SMALL, bool bUpdateEdges = false) const = 0 ; virtual bool GetLeaves ( std::vector>& vLeaves) const = 0 ; virtual bool GetTriangles2D( std::vector>& vTria2D) const = 0 ; - virtual bool UnprojectPointFromStm( int nT, const Point3d& ptI, Point3d& ptSP, int nIL) const = 0 ; + virtual bool UnprojectPointFromStm( int nT, const Point3d& ptI, Point3d& ptSP, int nIL = 5) const = 0 ; virtual bool UnprojectPointFromStm( int nT, const Point3d& ptI, Point3d& ptSP, int nIL, const Point3d& ptIPrev, bool* bTroughEdge = nullptr) const = 0 ; virtual bool UnprojectPoint( const Point3d& pt3D, Point3d& ptParam, const Point3d& ptIPrev, bool* bTroughEdge = nullptr, const Plane3d* plCut = nullptr) const = 0 ; virtual bool UnprojectCurveFromStm( const ICurveComposite* pCC, ICRVCOMPOPVECTOR& vpCC, const Plane3d* pPlCut) const = 0 ;