56f64c4826
- aggiornamenti per cambio nome include di base.
106 lines
3.1 KiB
C++
106 lines
3.1 KiB
C++
//----------------------------------------------------------------------------
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// EgalTech 2014-2014
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//----------------------------------------------------------------------------
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// File : GetMachineId.cpp Data : 13.09.14 Versione : 1.5i2
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// Contenuto : Programma per lettura identificativo di macchina.
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//
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//
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//
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// Modifiche : 13.09.14 DS Creazione modulo.
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//
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//
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//----------------------------------------------------------------------------
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//--------------------------- Include ----------------------------------------
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#include <Windows.h>
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#include <CommCtrl.h>
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#include <wchar.h>
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#include "resource.h"
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#include "/EgtDev/Include/EgtStringConverter.h"
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#include "/EgtDev/Include/SELkMachineId.h"
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//------------------------------------------------------------------------------
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#pragma comment( linker, \
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"\"/manifestdependency:type='Win32' "\
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"name='Microsoft.Windows.Common-Controls' "\
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"version='6.0.0.0' "\
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"processorArchitecture='x86' "\
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"publicKeyToken='6595b64144ccf1df' "\
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"language='*'\"")
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#pragma comment( lib, "ComCtl32.lib")
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#include "/EgtDev/Include/EgtLibVer.h"
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#pragma comment( lib, EGTLIBDIR "SEgtLock" EGTLIBVER ".lib")
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//------------------------------------------------------------------------------
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INT_PTR CALLBACK
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DialogProc( HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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switch( uMsg) {
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case WM_COMMAND :
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switch ( LOWORD( wParam)) {
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case IDOK :
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SendMessage( hDlg, WM_CLOSE, 0, 0) ;
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return TRUE ;
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}
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break ;
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case WM_CLOSE :
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DestroyWindow( hDlg) ;
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return TRUE ;
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case WM_DESTROY :
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PostQuitMessage( 0) ;
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return TRUE ;
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}
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return FALSE ;
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}
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//------------------------------------------------------------------------------
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int WINAPI
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wWinMain( HINSTANCE hInst, HINSTANCE h0, LPTSTR lpCmdLine, int nCmdShow)
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{
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// inizializzazioni
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InitCommonControls() ;
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HWND hDlg = CreateDialogParam( hInst, MAKEINTRESOURCE( IDD_DIALOG1), NULL, DialogProc, 0) ;
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HWND hText = GetDlgItem( hDlg, IDC_MACHID) ;
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SetClassLong( hDlg, GCL_HICON, (LONG) LoadIcon( hInst, MAKEINTRESOURCE(IDI_ICON))) ;
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// se realese verifico debug non attivo
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#if defined( NDEBUG)
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BOOL IsDbgPresent = FALSE ;
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CheckRemoteDebuggerPresent( GetCurrentProcess(), &IsDbgPresent) ;
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if ( IsDbgPresent)
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return 0 ;
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#endif
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// calcolo MachineId e lo imposto nell'edit
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std::string sMachineId ;
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if ( ! CalcMachineId( false) ||
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! GetMachineId2( sMachineId))
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sMachineId = "Error" ;
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SetWindowTextW( hText, stringtoW( sMachineId)) ;
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// visualizzzione dialogo
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ShowWindow( hDlg, nCmdShow) ;
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// loop dei messaggi
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MSG msg ;
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BOOL ret ;
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while ( ( ret = GetMessage( &msg, 0, 0, 0)) != 0) {
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if ( ret == -1)
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return -1 ;
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if ( ! IsDialogMessage( hDlg, &msg)) {
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TranslateMessage( &msg) ;
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DispatchMessage( &msg) ;
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}
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}
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return 0 ;
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}
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