using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using SteamWare; public partial class MasterAjax : System.Web.UI.MasterPage { protected override void OnLoad(EventArgs e) { base.OnLoad(e); Page.Title = SteamWare.memLayer.ML.confReadString("_titoloPagina"); } protected override void OnInit(EventArgs e) { base.OnInit(e); Mod_menuTop1.eh_toggleMenuSx += new EventHandler(Mod_menuTop1_eh_toggleMenuSx); Mod_menuTop1.eh_reqUpdateMenu += new EventHandler(Mod_menuTop1_eh_reqUpdateMenu); } void Mod_menuTop1_eh_reqUpdateMenu(object sender, EventArgs e) { // chiamo update del menu sx... Mod_menuSx1.forzaUpdateMenu(); } void Mod_menuTop1_eh_toggleMenuSx(object sender, EventArgs e) { // cambio stato visualizzaizone menù laterale... Mod_menuSx1.Visible = !Mod_menuSx1.Visible; } protected override void OnUnload(EventArgs e) { base.OnUnload(e); // svuoto tutti gli event handler inseriti... Mod_menuTop1.eh_toggleMenuSx -= new EventHandler(Mod_menuTop1_eh_toggleMenuSx); Mod_menuTop1.eh_reqUpdateMenu -= new EventHandler(Mod_menuTop1_eh_reqUpdateMenu); } }