This commit is contained in:
Samuele Locatelli
2021-04-03 18:14:35 +02:00
parent 893f280bb3
commit 4b53549a07
6 changed files with 264 additions and 285 deletions
@@ -158,25 +158,11 @@
});
}
<%-- function redrawAll() {
var idxDip =<%=hfIdxDip.Value %>;
var dataReq ="<%=hfData.Value %>";
var numReq = <%=ddlMaxNum.SelectedValue%>;
plotTS(idxDip, dataReq, numReq);
plotHist(idxDip, dataReq, numReq);
//console.log('R idxDip: ' + idxDip);
//console.log('R dataReq: ' + dataReq);
//console.log('R numReq: ' + numReq);
}--%>
function forceRedrawAll(numReq) {
var idxDip =<%=hfIdxDip.Value %>;
var dataReq ="<%=hfData.Value %>";
plotTS(idxDip, dataReq, numReq);
plotHist(idxDip, dataReq, numReq);
//console.log('FR idxDip: ' + idxDip);
//console.log('FR dataReq: ' + dataReq);
//console.log('FR numReq: ' + numReq);
}
</script>
+50 -55
View File
@@ -15,39 +15,40 @@ using SteamWare;
/// </summary>
public partial class mod_login : ApplicationUserControl
{
#region area protected/private
#region area proprietà
#region Private Fields
private SteamWare.loginMode _isForceUser = SteamWare.loginMode.normale;
#endregion
#endregion Private Fields
#region area metodi
#region Public Events
public event EventHandler Login_Error;
public event EventHandler Login_ok;
#endregion Public Events
#region Public Properties
/// <summary>
/// imposta la modalità di login tra normale / forceUser
/// modalità funzionamento controllo tra normale (ActiveDirectory e user auth di default) e forceUser
/// </summary>
private void setLoginMode()
public SteamWare.loginMode modoLogin
{
if (_isForceUser == SteamWare.loginMode.forceUser)
get
{
pnlForceUser.Visible = true;
return _isForceUser;
}
else
set
{
pnlForceUser.Visible = false;
_isForceUser = value;
}
}
protected override void traduciObj()
{
lblPwd.Text = user_std.UtSn.Traduci("lblPwd");
lblUser.Text = user_std.UtSn.Traduci("lblUser");
lblDominio.Text = user_std.UtSn.Traduci("lblDominio");
lblTitolo.Text = user_std.UtSn.Traduci("ForzaUtente");
btnOk.Text = user_std.UtSn.Traduci("btnCommit");
}
#endregion Public Properties
#region Private Methods
/// <summary>
/// prova a verificare se l'utente sia ok x AD credentials
@@ -182,50 +183,35 @@ public partial class mod_login : ApplicationUserControl
}
}
/// <summary>
/// imposta la modalità di login tra normale / forceUser
/// </summary>
private void setLoginMode()
{
if (_isForceUser == SteamWare.loginMode.forceUser)
{
pnlForceUser.Visible = true;
}
else
{
pnlForceUser.Visible = false;
}
}
#endregion Private Methods
#region Protected Methods
protected void btnOk_Click(object sender, EventArgs e)
{
ForceUserIdentity();
}
#endregion
#endregion
#region area public
#region eventi pubblici esposti
public event EventHandler Login_ok;
public event EventHandler Login_Error;
#endregion
#region area proprietà
/// <summary>
/// modalità funzionamento controllo tra normale (ActiveDirectory e user auth di default) e forceUser
/// </summary>
public SteamWare.loginMode modoLogin
{
get
{
return _isForceUser;
}
set
{
_isForceUser = value;
}
}
#endregion
/// <summary>
/// avvio pagina
/// </summary>
protected override void Page_Load(object sender, EventArgs e)
{
base.Page_Load(sender, e);
//carico da web.config i default values
loadDefaultsWebConfig();
// procedo...
@@ -237,5 +223,14 @@ public partial class mod_login : ApplicationUserControl
}
}
#endregion
}
protected override void traduciObj()
{
lblPwd.Text = user_std.UtSn.Traduci("lblPwd");
lblUser.Text = user_std.UtSn.Traduci("lblUser");
lblDominio.Text = user_std.UtSn.Traduci("lblDominio");
lblTitolo.Text = user_std.UtSn.Traduci("ForzaUtente");
btnOk.Text = user_std.UtSn.Traduci("btnCommit");
}
#endregion Protected Methods
}