using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using SteamWare; namespace GMW_Term.WebUserControls { public partial class mod_currentTask : System.Web.UI.UserControl { /// /// wrapper traduzione termini /// /// /// public string traduci(string lemma) { return user_std.UtSn.Traduci(lemma); } protected void Page_Load(object sender, EventArgs e) { string task = memLayer.ML.StringSessionObj("activeTask"); if (task == "") { task = "..." + traduci("waiting") + "..."; } lblTask.Text = task; // fix del timer setTimer(); setClock(); } /// /// imposta il tempo di scadenza del timer x il refresh della pagina (della parte top) per evitare che la sessione sul server scada /// private void setTimer() { //Timer1.Interval = SteamWare.memLayer.ML.confReadInt("intUpdatePagina_ms"); } protected void Timer1_Tick(object sender, EventArgs e) { setClock(); } private void setClock() { lblDateTime.Text = DateTime.Now.ToString("HH:mm:ss"); } } }