/*****************************************************************************/ /* */ /* F I S T : Fast, Industrial-Strength Triangulation */ /* */ /*****************************************************************************/ /* */ /* (C) Martin Held */ /* (C) Universitaet Salzburg, Salzburg, Austria */ /* */ /* This code is not in the public domain. All rights reserved! Please make */ /* sure to read the full copyright statement contained in api_functions.cpp. */ /* */ /*****************************************************************************/ #ifndef FIST_GRAPHICS_H #define FIST_GRAPHICS_H /* */ /* colors for OpenGL drawing */ /* */ #define NumColors 10 #define NoColor 0 #define Black 0 #define Green 1 #define ZeroColor 1 #define Blue 2 #define PntsColor 2 #define White 3 #define SplitColor 3 #define Red 4 #define TriColor 4 #define BridgeColor 4 #define Cyan 5 #define ConvexColor 5 #define Yellow 6 #define PolyColor 6 #define IsoPntsColor 6 #define Orange 7 #define TangentColor 7 #define Magenta 8 #define EarColor 8 #define Gray 9 #define TriFillColor 9 #endif /* FIST_GRAPHICS_H */