diff --git a/Lua/Include/lauxlib.h b/Lua/Include/lauxlib.h index 0fb023b..6debb14 100644 --- a/Lua/Include/lauxlib.h +++ b/Lua/Include/lauxlib.h @@ -1,14 +1,12 @@ /* -** $Id: lauxlib.h,v 1.120.1.1 2013/04/12 18:48:47 roberto Exp $ +** $Id: lauxlib.h,v 1.131 2016/12/06 14:54:31 roberto Exp $ ** Auxiliary functions for building Lua libraries ** See Copyright Notice in lua.h */ - #ifndef lauxlib_h #define lauxlib_h - #include #include @@ -16,40 +14,48 @@ -/* extra error code for `luaL_load' */ +/* extra error code for 'luaL_loadfilex' */ #define LUA_ERRFILE (LUA_ERRERR+1) +/* key, in the registry, for table of loaded modules */ +#define LUA_LOADED_TABLE "_LOADED" + + +/* key, in the registry, for table of preloaded loaders */ +#define LUA_PRELOAD_TABLE "_PRELOAD" + + typedef struct luaL_Reg { const char *name; lua_CFunction func; } luaL_Reg; -LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver); -#define luaL_checkversion(L) luaL_checkversion_(L, LUA_VERSION_NUM) +#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number)) + +LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz); +#define luaL_checkversion(L) \ + luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES) LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e); LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e); LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len); -LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg); -LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg, +LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg); +LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg, size_t *l); -LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg, +LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg, const char *def, size_t *l); -LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg); -LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def); +LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg); +LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def); -LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg); -LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg, +LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg); +LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg, lua_Integer def); -LUALIB_API lua_Unsigned (luaL_checkunsigned) (lua_State *L, int numArg); -LUALIB_API lua_Unsigned (luaL_optunsigned) (lua_State *L, int numArg, - lua_Unsigned def); LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg); -LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t); -LUALIB_API void (luaL_checkany) (lua_State *L, int narg); +LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t); +LUALIB_API void (luaL_checkany) (lua_State *L, int arg); LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname); LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname); @@ -59,13 +65,13 @@ LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname); LUALIB_API void (luaL_where) (lua_State *L, int lvl); LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...); -LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def, +LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def, const char *const lst[]); LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname); LUALIB_API int (luaL_execresult) (lua_State *L, int stat); -/* pre-defined references */ +/* predefined references */ #define LUA_NOREF (-2) #define LUA_REFNIL (-1) @@ -83,7 +89,7 @@ LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s); LUALIB_API lua_State *(luaL_newstate) (void); -LUALIB_API int (luaL_len) (lua_State *L, int idx); +LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx); LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p, const char *r); @@ -108,16 +114,13 @@ LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname, #define luaL_newlibtable(L,l) \ lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1) -#define luaL_newlib(L,l) (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0)) +#define luaL_newlib(L,l) \ + (luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0)) -#define luaL_argcheck(L, cond,numarg,extramsg) \ - ((void)((cond) || luaL_argerror(L, (numarg), (extramsg)))) +#define luaL_argcheck(L, cond,arg,extramsg) \ + ((void)((cond) || luaL_argerror(L, (arg), (extramsg)))) #define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL)) #define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL)) -#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n))) -#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d))) -#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n))) -#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d))) #define luaL_typename(L,i) lua_typename(L, lua_type(L,(i))) @@ -207,6 +210,53 @@ LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname, #endif +/* +** {================================================================== +** "Abstraction Layer" for basic report of messages and errors +** =================================================================== +*/ + +/* print a string */ +#if !defined(lua_writestring) +#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout) +#endif + +/* print a newline and flush the output */ +#if !defined(lua_writeline) +#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout)) +#endif + +/* print an error message */ +#if !defined(lua_writestringerror) +#define lua_writestringerror(s,p) \ + (fprintf(stderr, (s), (p)), fflush(stderr)) +#endif + +/* }================================================================== */ + + +/* +** {============================================================ +** Compatibility with deprecated conversions +** ============================================================= +*/ +#if defined(LUA_COMPAT_APIINTCASTS) + +#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a)) +#define luaL_optunsigned(L,a,d) \ + ((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d))) + +#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n))) +#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d))) + +#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n))) +#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d))) + +#endif +/* }============================================================ */ + + + #endif diff --git a/Lua/Include/lua.h b/Lua/Include/lua.h index ff4a108..26c0e2d 100644 --- a/Lua/Include/lua.h +++ b/Lua/Include/lua.h @@ -1,5 +1,5 @@ /* -** $Id: lua.h,v 1.285.1.4 2015/02/21 14:04:50 roberto Exp $ +** $Id: lua.h,v 1.332 2016/12/22 15:51:20 roberto Exp $ ** Lua - A Scripting Language ** Lua.org, PUC-Rio, Brazil (http://www.lua.org) ** See Copyright Notice at the end of this file @@ -17,27 +17,29 @@ #define LUA_VERSION_MAJOR "5" -#define LUA_VERSION_MINOR "2" -#define LUA_VERSION_NUM 502 +#define LUA_VERSION_MINOR "3" +#define LUA_VERSION_NUM 503 #define LUA_VERSION_RELEASE "4" #define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR #define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE -#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2015 Lua.org, PUC-Rio" +#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2017 Lua.org, PUC-Rio" #define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes" /* mark for precompiled code ('Lua') */ -#define LUA_SIGNATURE "\033Lua" +#define LUA_SIGNATURE "\x1bLua" /* option for multiple returns in 'lua_pcall' and 'lua_call' */ #define LUA_MULTRET (-1) /* -** pseudo-indices +** Pseudo-indices +** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty +** space after that to help overflow detection) */ -#define LUA_REGISTRYINDEX LUAI_FIRSTPSEUDOIDX +#define LUA_REGISTRYINDEX (-LUAI_MAXSTACK - 1000) #define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i)) @@ -53,22 +55,6 @@ typedef struct lua_State lua_State; -typedef int (*lua_CFunction) (lua_State *L); - - -/* -** functions that read/write blocks when loading/dumping Lua chunks -*/ -typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz); - -typedef int (*lua_Writer) (lua_State *L, const void* p, size_t sz, void* ud); - - -/* -** prototype for memory-allocation functions -*/ -typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize); - /* ** basic types @@ -109,6 +95,34 @@ typedef LUA_INTEGER lua_Integer; /* unsigned integer type */ typedef LUA_UNSIGNED lua_Unsigned; +/* type for continuation-function contexts */ +typedef LUA_KCONTEXT lua_KContext; + + +/* +** Type for C functions registered with Lua +*/ +typedef int (*lua_CFunction) (lua_State *L); + +/* +** Type for continuation functions +*/ +typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx); + + +/* +** Type for functions that read/write blocks when loading/dumping Lua chunks +*/ +typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz); + +typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud); + + +/* +** Type for memory-allocation functions +*/ +typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize); + /* @@ -145,11 +159,9 @@ LUA_API int (lua_absindex) (lua_State *L, int idx); LUA_API int (lua_gettop) (lua_State *L); LUA_API void (lua_settop) (lua_State *L, int idx); LUA_API void (lua_pushvalue) (lua_State *L, int idx); -LUA_API void (lua_remove) (lua_State *L, int idx); -LUA_API void (lua_insert) (lua_State *L, int idx); -LUA_API void (lua_replace) (lua_State *L, int idx); +LUA_API void (lua_rotate) (lua_State *L, int idx, int n); LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx); -LUA_API int (lua_checkstack) (lua_State *L, int sz); +LUA_API int (lua_checkstack) (lua_State *L, int n); LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n); @@ -161,13 +173,13 @@ LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n); LUA_API int (lua_isnumber) (lua_State *L, int idx); LUA_API int (lua_isstring) (lua_State *L, int idx); LUA_API int (lua_iscfunction) (lua_State *L, int idx); +LUA_API int (lua_isinteger) (lua_State *L, int idx); LUA_API int (lua_isuserdata) (lua_State *L, int idx); LUA_API int (lua_type) (lua_State *L, int idx); LUA_API const char *(lua_typename) (lua_State *L, int tp); LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum); LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum); -LUA_API lua_Unsigned (lua_tounsignedx) (lua_State *L, int idx, int *isnum); LUA_API int (lua_toboolean) (lua_State *L, int idx); LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len); LUA_API size_t (lua_rawlen) (lua_State *L, int idx); @@ -181,13 +193,20 @@ LUA_API const void *(lua_topointer) (lua_State *L, int idx); ** Comparison and arithmetic functions */ -#define LUA_OPADD 0 /* ORDER TM */ +#define LUA_OPADD 0 /* ORDER TM, ORDER OP */ #define LUA_OPSUB 1 #define LUA_OPMUL 2 -#define LUA_OPDIV 3 -#define LUA_OPMOD 4 -#define LUA_OPPOW 5 -#define LUA_OPUNM 6 +#define LUA_OPMOD 3 +#define LUA_OPPOW 4 +#define LUA_OPDIV 5 +#define LUA_OPIDIV 6 +#define LUA_OPBAND 7 +#define LUA_OPBOR 8 +#define LUA_OPBXOR 9 +#define LUA_OPSHL 10 +#define LUA_OPSHR 11 +#define LUA_OPUNM 12 +#define LUA_OPBNOT 13 LUA_API void (lua_arith) (lua_State *L, int op); @@ -205,8 +224,7 @@ LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op); LUA_API void (lua_pushnil) (lua_State *L); LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n); LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n); -LUA_API void (lua_pushunsigned) (lua_State *L, lua_Unsigned n); -LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t l); +LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len); LUA_API const char *(lua_pushstring) (lua_State *L, const char *s); LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt, va_list argp); @@ -220,26 +238,29 @@ LUA_API int (lua_pushthread) (lua_State *L); /* ** get functions (Lua -> stack) */ -LUA_API void (lua_getglobal) (lua_State *L, const char *var); -LUA_API void (lua_gettable) (lua_State *L, int idx); -LUA_API void (lua_getfield) (lua_State *L, int idx, const char *k); -LUA_API void (lua_rawget) (lua_State *L, int idx); -LUA_API void (lua_rawgeti) (lua_State *L, int idx, int n); -LUA_API void (lua_rawgetp) (lua_State *L, int idx, const void *p); +LUA_API int (lua_getglobal) (lua_State *L, const char *name); +LUA_API int (lua_gettable) (lua_State *L, int idx); +LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k); +LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n); +LUA_API int (lua_rawget) (lua_State *L, int idx); +LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n); +LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p); + LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec); LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz); LUA_API int (lua_getmetatable) (lua_State *L, int objindex); -LUA_API void (lua_getuservalue) (lua_State *L, int idx); +LUA_API int (lua_getuservalue) (lua_State *L, int idx); /* ** set functions (stack -> Lua) */ -LUA_API void (lua_setglobal) (lua_State *L, const char *var); +LUA_API void (lua_setglobal) (lua_State *L, const char *name); LUA_API void (lua_settable) (lua_State *L, int idx); LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k); +LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n); LUA_API void (lua_rawset) (lua_State *L, int idx); -LUA_API void (lua_rawseti) (lua_State *L, int idx, int n); +LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n); LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p); LUA_API int (lua_setmetatable) (lua_State *L, int objindex); LUA_API void (lua_setuservalue) (lua_State *L, int idx); @@ -248,31 +269,31 @@ LUA_API void (lua_setuservalue) (lua_State *L, int idx); /* ** 'load' and 'call' functions (load and run Lua code) */ -LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults, int ctx, - lua_CFunction k); +LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults, + lua_KContext ctx, lua_KFunction k); #define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL) -LUA_API int (lua_getctx) (lua_State *L, int *ctx); - LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc, - int ctx, lua_CFunction k); + lua_KContext ctx, lua_KFunction k); #define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL) LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt, - const char *chunkname, - const char *mode); + const char *chunkname, const char *mode); -LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data); +LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip); /* ** coroutine functions */ -LUA_API int (lua_yieldk) (lua_State *L, int nresults, int ctx, - lua_CFunction k); +LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx, + lua_KFunction k); +LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg); +LUA_API int (lua_status) (lua_State *L); +LUA_API int (lua_isyieldable) (lua_State *L); + #define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL) -LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg); -LUA_API int (lua_status) (lua_State *L); + /* ** garbage-collection function and options @@ -286,10 +307,7 @@ LUA_API int (lua_status) (lua_State *L); #define LUA_GCSTEP 5 #define LUA_GCSETPAUSE 6 #define LUA_GCSETSTEPMUL 7 -#define LUA_GCSETMAJORINC 8 #define LUA_GCISRUNNING 9 -#define LUA_GCGEN 10 -#define LUA_GCINC 11 LUA_API int (lua_gc) (lua_State *L, int what, int data); @@ -305,20 +323,23 @@ LUA_API int (lua_next) (lua_State *L, int idx); LUA_API void (lua_concat) (lua_State *L, int n); LUA_API void (lua_len) (lua_State *L, int idx); +LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s); + LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud); LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud); /* -** =============================================================== +** {============================================================== ** some useful macros ** =============================================================== */ -#define lua_tonumber(L,i) lua_tonumberx(L,i,NULL) -#define lua_tointeger(L,i) lua_tointegerx(L,i,NULL) -#define lua_tounsigned(L,i) lua_tounsignedx(L,i,NULL) +#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE)) + +#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL) +#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL) #define lua_pop(L,n) lua_settop(L, -(n)-1) @@ -337,15 +358,36 @@ LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud); #define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE) #define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0) -#define lua_pushliteral(L, s) \ - lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1) +#define lua_pushliteral(L, s) lua_pushstring(L, "" s) #define lua_pushglobaltable(L) \ - lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS) + ((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS)) #define lua_tostring(L,i) lua_tolstring(L, (i), NULL) +#define lua_insert(L,idx) lua_rotate(L, (idx), 1) + +#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1)) + +#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1)) + +/* }============================================================== */ + + +/* +** {============================================================== +** compatibility macros for unsigned conversions +** =============================================================== +*/ +#if defined(LUA_COMPAT_APIINTCASTS) + +#define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n)) +#define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is)) +#define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL) + +#endif +/* }============================================================== */ /* ** {====================================================================== @@ -390,7 +432,7 @@ LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n); LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1, int fidx2, int n2); -LUA_API int (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count); +LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count); LUA_API lua_Hook (lua_gethook) (lua_State *L); LUA_API int (lua_gethookmask) (lua_State *L); LUA_API int (lua_gethookcount) (lua_State *L); @@ -418,7 +460,7 @@ struct lua_Debug { /****************************************************************************** -* Copyright (C) 1994-2015 Lua.org, PUC-Rio. +* Copyright (C) 1994-2017 Lua.org, PUC-Rio. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the diff --git a/Lua/Include/luaconf.h b/Lua/Include/luaconf.h index 1b0ff59..f37bea0 100644 --- a/Lua/Include/luaconf.h +++ b/Lua/Include/luaconf.h @@ -1,89 +1,185 @@ /* -** $Id: luaconf.h,v 1.176.1.2 2013/11/21 17:26:16 roberto Exp $ +** $Id: luaconf.h,v 1.259 2016/12/22 13:08:50 roberto Exp $ ** Configuration file for Lua ** See Copyright Notice in lua.h */ -#ifndef lconfig_h -#define lconfig_h +#ifndef luaconf_h +#define luaconf_h #include #include /* -** ================================================================== +** =================================================================== ** Search for "@@" to find all configurable definitions. ** =================================================================== */ /* -@@ LUA_ANSI controls the use of non-ansi features. -** CHANGE it (define it) if you want Lua to avoid the use of any -** non-ansi feature or library. +** {==================================================================== +** System Configuration: macros to adapt (if needed) Lua to some +** particular platform, for instance compiling it with 32-bit numbers or +** restricting it to C89. +** ===================================================================== */ -#if !defined(LUA_ANSI) && defined(__STRICT_ANSI__) -#define LUA_ANSI + +/* +@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You +** can also define LUA_32BITS in the make file, but changing here you +** ensure that all software connected to Lua will be compiled with the +** same configuration. +*/ +/* #define LUA_32BITS */ + + +/* +@@ LUA_USE_C89 controls the use of non-ISO-C89 features. +** Define it if you want Lua to avoid the use of a few C99 features +** or Windows-specific features on Windows. +*/ +/* #define LUA_USE_C89 */ + + +/* +** By default, Lua on Windows use (some) specific Windows features +*/ +#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE) +#define LUA_USE_WINDOWS /* enable goodies for regular Windows */ #endif -#if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE) -#define LUA_WIN /* enable goodies for regular Windows platforms */ +#if defined(LUA_USE_WINDOWS) +#define LUA_DL_DLL /* enable support for DLL */ +#define LUA_USE_C89 /* broadly, Windows is C89 */ #endif -#if defined(LUA_WIN) -#define LUA_DL_DLL -#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ -#endif - - #if defined(LUA_USE_LINUX) #define LUA_USE_POSIX #define LUA_USE_DLOPEN /* needs an extra library: -ldl */ #define LUA_USE_READLINE /* needs some extra libraries */ -#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */ -#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ -#define LUA_USE_LONGLONG /* assume support for long long */ #endif + #if defined(LUA_USE_MACOSX) #define LUA_USE_POSIX -#define LUA_USE_DLOPEN /* does not need -ldl */ +#define LUA_USE_DLOPEN /* MacOS does not need -ldl */ #define LUA_USE_READLINE /* needs an extra library: -lreadline */ -#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */ -#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ -#define LUA_USE_LONGLONG /* assume support for long long */ +#endif + + +/* +@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for +** C89 ('long' and 'double'); Windows always has '__int64', so it does +** not need to use this case. +*/ +#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS) +#define LUA_C89_NUMBERS #endif /* -@@ LUA_USE_POSIX includes all functionality listed as X/Open System -@* Interfaces Extension (XSI). -** CHANGE it (define it) if your system is XSI compatible. +@@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'. */ -#if defined(LUA_USE_POSIX) -#define LUA_USE_MKSTEMP -#define LUA_USE_ISATTY -#define LUA_USE_POPEN -#define LUA_USE_ULONGJMP -#define LUA_USE_GMTIME_R +/* avoid undefined shifts */ +#if ((INT_MAX >> 15) >> 15) >= 1 +#define LUAI_BITSINT 32 +#else +/* 'int' always must have at least 16 bits */ +#define LUAI_BITSINT 16 #endif +/* +@@ LUA_INT_TYPE defines the type for Lua integers. +@@ LUA_FLOAT_TYPE defines the type for Lua floats. +** Lua should work fine with any mix of these options (if supported +** by your C compiler). The usual configurations are 64-bit integers +** and 'double' (the default), 32-bit integers and 'float' (for +** restricted platforms), and 'long'/'double' (for C compilers not +** compliant with C99, which may not have support for 'long long'). +*/ + +/* predefined options for LUA_INT_TYPE */ +#define LUA_INT_INT 1 +#define LUA_INT_LONG 2 +#define LUA_INT_LONGLONG 3 + +/* predefined options for LUA_FLOAT_TYPE */ +#define LUA_FLOAT_FLOAT 1 +#define LUA_FLOAT_DOUBLE 2 +#define LUA_FLOAT_LONGDOUBLE 3 + +#if defined(LUA_32BITS) /* { */ +/* +** 32-bit integers and 'float' +*/ +#if LUAI_BITSINT >= 32 /* use 'int' if big enough */ +#define LUA_INT_TYPE LUA_INT_INT +#else /* otherwise use 'long' */ +#define LUA_INT_TYPE LUA_INT_LONG +#endif +#define LUA_FLOAT_TYPE LUA_FLOAT_FLOAT + +#elif defined(LUA_C89_NUMBERS) /* }{ */ +/* +** largest types available for C89 ('long' and 'double') +*/ +#define LUA_INT_TYPE LUA_INT_LONG +#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE + +#endif /* } */ + + +/* +** default configuration for 64-bit Lua ('long long' and 'double') +*/ +#if !defined(LUA_INT_TYPE) +#define LUA_INT_TYPE LUA_INT_LONGLONG +#endif + +#if !defined(LUA_FLOAT_TYPE) +#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE +#endif + +/* }================================================================== */ + + + + +/* +** {================================================================== +** Configuration for Paths. +** =================================================================== +*/ + +/* +** LUA_PATH_SEP is the character that separates templates in a path. +** LUA_PATH_MARK is the string that marks the substitution points in a +** template. +** LUA_EXEC_DIR in a Windows path is replaced by the executable's +** directory. +*/ +#define LUA_PATH_SEP ";" +#define LUA_PATH_MARK "?" +#define LUA_EXEC_DIR "!" + /* @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for -@* Lua libraries. +** Lua libraries. @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for -@* C libraries. +** C libraries. ** CHANGE them if your machine has a non-conventional directory ** hierarchy or if you want to install your libraries in ** non-conventional directories. */ +#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR #if defined(_WIN32) /* { */ /* ** In Windows, any exclamation mark ('!') in the path is replaced by the @@ -91,21 +187,26 @@ */ #define LUA_LDIR "!\\lua\\" #define LUA_CDIR "!\\" +#define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\" #define LUA_PATH_DEFAULT \ LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ - LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua" + LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \ + LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \ + ".\\?.lua;" ".\\?\\init.lua" #define LUA_CPATH_DEFAULT \ - LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll" + LUA_CDIR"?.dll;" \ + LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \ + LUA_CDIR"loadall.dll;" ".\\?.dll" #else /* }{ */ -#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/" #define LUA_ROOT "/usr/local/" -#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR -#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR +#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/" +#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/" #define LUA_PATH_DEFAULT \ LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ - LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua" + LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \ + "./?.lua;" "./?/init.lua" #define LUA_CPATH_DEFAULT \ LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" #endif /* } */ @@ -122,14 +223,14 @@ #define LUA_DIRSEP "/" #endif +/* }================================================================== */ + /* -@@ LUA_ENV is the name of the variable that holds the current -@@ environment, used to access global names. -** CHANGE it if you do not like this name. +** {================================================================== +** Marks for exported symbols in the C code +** =================================================================== */ -#define LUA_ENV "_ENV" - /* @@ LUA_API is a mark for all core API functions. @@ -162,10 +263,10 @@ /* @@ LUAI_FUNC is a mark for all extern functions that are not to be -@* exported to outside modules. +** exported to outside modules. @@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables -@* that are not to be exported to outside modules (LUAI_DDEF for -@* definitions and LUAI_DDEC for declarations). +** that are not to be exported to outside modules (LUAI_DDEF for +** definitions and LUAI_DDEC for declarations). ** CHANGE them if you need to mark them in some special way. Elf/gcc ** (versions 3.2 and later) mark them as "hidden" to optimize access ** when Lua is compiled as a shared library. Not all elf targets support @@ -177,60 +278,14 @@ #if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ defined(__ELF__) /* { */ #define LUAI_FUNC __attribute__((visibility("hidden"))) extern +#else /* }{ */ +#define LUAI_FUNC extern +#endif /* } */ + #define LUAI_DDEC LUAI_FUNC #define LUAI_DDEF /* empty */ -#else /* }{ */ -#define LUAI_FUNC extern -#define LUAI_DDEC extern -#define LUAI_DDEF /* empty */ -#endif /* } */ - - - -/* -@@ LUA_QL describes how error messages quote program elements. -** CHANGE it if you want a different appearance. -*/ -#define LUA_QL(x) "'" x "'" -#define LUA_QS LUA_QL("%s") - - -/* -@@ LUA_IDSIZE gives the maximum size for the description of the source -@* of a function in debug information. -** CHANGE it if you want a different size. -*/ -#define LUA_IDSIZE 60 - - -/* -@@ luai_writestring/luai_writeline define how 'print' prints its results. -** They are only used in libraries and the stand-alone program. (The #if -** avoids including 'stdio.h' everywhere.) -*/ -#if defined(LUA_LIB) || defined(lua_c) -#include -#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout) -#define luai_writeline() (luai_writestring("\n", 1), fflush(stdout)) -#endif - -/* -@@ luai_writestringerror defines how to print error messages. -** (A format string with one argument is enough for Lua...) -*/ -#define luai_writestringerror(s,p) \ - (fprintf(stderr, (s), (p)), fflush(stderr)) - - -/* -@@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is, -** strings that are internalized. (Cannot be smaller than reserved words -** or tags for metamethods, as these strings must be internalized; -** #("function") = 8, #("__newindex") = 10.) -*/ -#define LUAI_MAXSHORTLEN 40 - +/* }================================================================== */ /* @@ -240,11 +295,44 @@ */ /* -@@ LUA_COMPAT_ALL controls all compatibility options. +@@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2. +@@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1. ** You can define it to get all options, or change specific options ** to fit your specific needs. */ -#if defined(LUA_COMPAT_ALL) /* { */ +#if defined(LUA_COMPAT_5_2) /* { */ + +/* +@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated +** functions in the mathematical library. +*/ +#define LUA_COMPAT_MATHLIB + +/* +@@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'. +*/ +#define LUA_COMPAT_BITLIB + +/* +@@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod. +*/ +#define LUA_COMPAT_IPAIRS + +/* +@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for +** manipulating other integer types (lua_pushunsigned, lua_tounsigned, +** luaL_checkint, luaL_checklong, etc.) +*/ +#define LUA_COMPAT_APIINTCASTS + +#endif /* } */ + + +#if defined(LUA_COMPAT_5_1) /* { */ + +/* Incompatibilities from 5.2 -> 5.3 */ +#define LUA_COMPAT_MATHLIB +#define LUA_COMPAT_APIINTCASTS /* @@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'. @@ -305,47 +393,324 @@ #endif /* } */ + +/* +@@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a +@@ a float mark ('.0'). +** This macro is not on by default even in compatibility mode, +** because this is not really an incompatibility. +*/ +/* #define LUA_COMPAT_FLOATSTRING */ + /* }================================================================== */ /* -@@ LUAI_BITSINT defines the number of bits in an int. -** CHANGE here if Lua cannot automatically detect the number of bits of -** your machine. Probably you do not need to change this. +** {================================================================== +** Configuration for Numbers. +** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_* +** satisfy your needs. +** =================================================================== */ -/* avoid overflows in comparison */ -#if INT_MAX-20 < 32760 /* { */ -#define LUAI_BITSINT 16 -#elif INT_MAX > 2147483640L /* }{ */ -/* int has at least 32 bits */ -#define LUAI_BITSINT 32 -#else /* }{ */ -#error "you must define LUA_BITSINT with number of bits in an integer" -#endif /* } */ + +/* +@@ LUA_NUMBER is the floating-point type used by Lua. +@@ LUAI_UACNUMBER is the result of a 'default argument promotion' +@@ over a floating number. +@@ l_mathlim(x) corrects limit name 'x' to the proper float type +** by prefixing it with one of FLT/DBL/LDBL. +@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats. +@@ LUA_NUMBER_FMT is the format for writing floats. +@@ lua_number2str converts a float to a string. +@@ l_mathop allows the addition of an 'l' or 'f' to all math operations. +@@ l_floor takes the floor of a float. +@@ lua_str2number converts a decimal numeric string to a number. +*/ + + +/* The following definitions are good for most cases here */ + +#define l_floor(x) (l_mathop(floor)(x)) + +#define lua_number2str(s,sz,n) \ + l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n)) + +/* +@@ lua_numbertointeger converts a float number to an integer, or +** returns 0 if float is not within the range of a lua_Integer. +** (The range comparisons are tricky because of rounding. The tests +** here assume a two-complement representation, where MININTEGER always +** has an exact representation as a float; MAXINTEGER may not have one, +** and therefore its conversion to float may have an ill-defined value.) +*/ +#define lua_numbertointeger(n,p) \ + ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \ + (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \ + (*(p) = (LUA_INTEGER)(n), 1)) + + +/* now the variable definitions */ + +#if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT /* { single float */ + +#define LUA_NUMBER float + +#define l_mathlim(n) (FLT_##n) + +#define LUAI_UACNUMBER double + +#define LUA_NUMBER_FRMLEN "" +#define LUA_NUMBER_FMT "%.7g" + +#define l_mathop(op) op##f + +#define lua_str2number(s,p) strtof((s), (p)) + + +#elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE /* }{ long double */ + +#define LUA_NUMBER long double + +#define l_mathlim(n) (LDBL_##n) + +#define LUAI_UACNUMBER long double + +#define LUA_NUMBER_FRMLEN "L" +#define LUA_NUMBER_FMT "%.19Lg" + +#define l_mathop(op) op##l + +#define lua_str2number(s,p) strtold((s), (p)) + +#elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE /* }{ double */ + +#define LUA_NUMBER double + +#define l_mathlim(n) (DBL_##n) + +#define LUAI_UACNUMBER double + +#define LUA_NUMBER_FRMLEN "" +#define LUA_NUMBER_FMT "%.14g" + +#define l_mathop(op) op + +#define lua_str2number(s,p) strtod((s), (p)) + +#else /* }{ */ + +#error "numeric float type not defined" + +#endif /* } */ + /* -@@ LUA_INT32 is a signed integer with exactly 32 bits. -@@ LUAI_UMEM is an unsigned integer big enough to count the total -@* memory used by Lua. -@@ LUAI_MEM is a signed integer big enough to count the total memory -@* used by Lua. -** CHANGE here if for some weird reason the default definitions are not -** good enough for your machine. Probably you do not need to change -** this. +@@ LUA_INTEGER is the integer type used by Lua. +** +@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER. +** +@@ LUAI_UACINT is the result of a 'default argument promotion' +@@ over a lUA_INTEGER. +@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers. +@@ LUA_INTEGER_FMT is the format for writing integers. +@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER. +@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER. +@@ lua_integer2str converts an integer to a string. */ -#if LUAI_BITSINT >= 32 /* { */ -#define LUA_INT32 int -#define LUAI_UMEM size_t -#define LUAI_MEM ptrdiff_t + + +/* The following definitions are good for most cases here */ + +#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d" + +#define LUAI_UACINT LUA_INTEGER + +#define lua_integer2str(s,sz,n) \ + l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n)) + +/* +** use LUAI_UACINT here to avoid problems with promotions (which +** can turn a comparison between unsigneds into a signed comparison) +*/ +#define LUA_UNSIGNED unsigned LUAI_UACINT + + +/* now the variable definitions */ + +#if LUA_INT_TYPE == LUA_INT_INT /* { int */ + +#define LUA_INTEGER int +#define LUA_INTEGER_FRMLEN "" + +#define LUA_MAXINTEGER INT_MAX +#define LUA_MININTEGER INT_MIN + +#elif LUA_INT_TYPE == LUA_INT_LONG /* }{ long */ + +#define LUA_INTEGER long +#define LUA_INTEGER_FRMLEN "l" + +#define LUA_MAXINTEGER LONG_MAX +#define LUA_MININTEGER LONG_MIN + +#elif LUA_INT_TYPE == LUA_INT_LONGLONG /* }{ long long */ + +/* use presence of macro LLONG_MAX as proxy for C99 compliance */ +#if defined(LLONG_MAX) /* { */ +/* use ISO C99 stuff */ + +#define LUA_INTEGER long long +#define LUA_INTEGER_FRMLEN "ll" + +#define LUA_MAXINTEGER LLONG_MAX +#define LUA_MININTEGER LLONG_MIN + +#elif defined(LUA_USE_WINDOWS) /* }{ */ +/* in Windows, can use specific Windows types */ + +#define LUA_INTEGER __int64 +#define LUA_INTEGER_FRMLEN "I64" + +#define LUA_MAXINTEGER _I64_MAX +#define LUA_MININTEGER _I64_MIN + #else /* }{ */ -/* 16-bit ints */ -#define LUA_INT32 long -#define LUAI_UMEM unsigned long -#define LUAI_MEM long + +#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \ + or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)" + #endif /* } */ +#else /* }{ */ + +#error "numeric integer type not defined" + +#endif /* } */ + +/* }================================================================== */ + + +/* +** {================================================================== +** Dependencies with C99 and other C details +** =================================================================== +*/ + +/* +@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89. +** (All uses in Lua have only one format item.) +*/ +#if !defined(LUA_USE_C89) +#define l_sprintf(s,sz,f,i) snprintf(s,sz,f,i) +#else +#define l_sprintf(s,sz,f,i) ((void)(sz), sprintf(s,f,i)) +#endif + + +/* +@@ lua_strx2number converts an hexadecimal numeric string to a number. +** In C99, 'strtod' does that conversion. Otherwise, you can +** leave 'lua_strx2number' undefined and Lua will provide its own +** implementation. +*/ +#if !defined(LUA_USE_C89) +#define lua_strx2number(s,p) lua_str2number(s,p) +#endif + + +/* +@@ lua_number2strx converts a float to an hexadecimal numeric string. +** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that. +** Otherwise, you can leave 'lua_number2strx' undefined and Lua will +** provide its own implementation. +*/ +#if !defined(LUA_USE_C89) +#define lua_number2strx(L,b,sz,f,n) \ + ((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n))) +#endif + + +/* +** 'strtof' and 'opf' variants for math functions are not valid in +** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the +** availability of these variants. ('math.h' is already included in +** all files that use these macros.) +*/ +#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF)) +#undef l_mathop /* variants not available */ +#undef lua_str2number +#define l_mathop(op) (lua_Number)op /* no variant */ +#define lua_str2number(s,p) ((lua_Number)strtod((s), (p))) +#endif + + +/* +@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation +** functions. It must be a numerical type; Lua will use 'intptr_t' if +** available, otherwise it will use 'ptrdiff_t' (the nearest thing to +** 'intptr_t' in C89) +*/ +#define LUA_KCONTEXT ptrdiff_t + +#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \ + __STDC_VERSION__ >= 199901L +#include +#if defined(INTPTR_MAX) /* even in C99 this type is optional */ +#undef LUA_KCONTEXT +#define LUA_KCONTEXT intptr_t +#endif +#endif + + +/* +@@ lua_getlocaledecpoint gets the locale "radix character" (decimal point). +** Change that if you do not want to use C locales. (Code using this +** macro must include header 'locale.h'.) +*/ +#if !defined(lua_getlocaledecpoint) +#define lua_getlocaledecpoint() (localeconv()->decimal_point[0]) +#endif + +/* }================================================================== */ + + +/* +** {================================================================== +** Language Variations +** ===================================================================== +*/ + +/* +@@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some +** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from +** numbers to strings. Define LUA_NOCVTS2N to turn off automatic +** coercion from strings to numbers. +*/ +/* #define LUA_NOCVTN2S */ +/* #define LUA_NOCVTS2N */ + + +/* +@@ LUA_USE_APICHECK turns on several consistency checks on the C API. +** Define it as a help when debugging C code. +*/ +#if defined(LUA_USE_APICHECK) +#include +#define luai_apicheck(l,e) assert(e) +#endif + +/* }================================================================== */ + + +/* +** {================================================================== +** Macros that affect the API and must be stable (that is, must be the +** same when you compile Lua and when you compile code that links to +** Lua). You probably do not want/need to change them. +** ===================================================================== +*/ /* @@ LUAI_MAXSTACK limits the size of the Lua stack. @@ -359,183 +724,48 @@ #define LUAI_MAXSTACK 15000 #endif -/* reserve some space for error handling */ -#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000) + +/* +@@ LUA_EXTRASPACE defines the size of a raw memory area associated with +** a Lua state with very fast access. +** CHANGE it if you need a different size. +*/ +#define LUA_EXTRASPACE (sizeof(void *)) +/* +@@ LUA_IDSIZE gives the maximum size for the description of the source +@@ of a function in debug information. +** CHANGE it if you want a different size. +*/ +#define LUA_IDSIZE 60 /* @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. -** CHANGE it if it uses too much C-stack space. +** CHANGE it if it uses too much C-stack space. (For long double, +** 'string.format("%.99f", -1e4932)' needs 5034 bytes, so a +** smaller buffer would force a memory allocation for each call to +** 'string.format'.) */ -#define LUAL_BUFFERSIZE BUFSIZ - - - - -/* -** {================================================================== -@@ LUA_NUMBER is the type of numbers in Lua. -** CHANGE the following definitions only if you want to build Lua -** with a number type different from double. You may also need to -** change lua_number2int & lua_number2integer. -** =================================================================== -*/ - -#define LUA_NUMBER_DOUBLE -#define LUA_NUMBER double - -/* -@@ LUAI_UACNUMBER is the result of an 'usual argument conversion' -@* over a number. -*/ -#define LUAI_UACNUMBER double - - -/* -@@ LUA_NUMBER_SCAN is the format for reading numbers. -@@ LUA_NUMBER_FMT is the format for writing numbers. -@@ lua_number2str converts a number to a string. -@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion. -*/ -#define LUA_NUMBER_SCAN "%lf" -#define LUA_NUMBER_FMT "%.14g" -#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n)) -#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */ - - -/* -@@ l_mathop allows the addition of an 'l' or 'f' to all math operations -*/ -#define l_mathop(x) (x) - - -/* -@@ lua_str2number converts a decimal numeric string to a number. -@@ lua_strx2number converts an hexadecimal numeric string to a number. -** In C99, 'strtod' does both conversions. C89, however, has no function -** to convert floating hexadecimal strings to numbers. For these -** systems, you can leave 'lua_strx2number' undefined and Lua will -** provide its own implementation. -*/ -#define lua_str2number(s,p) strtod((s), (p)) - -#if defined(LUA_USE_STRTODHEX) -#define lua_strx2number(s,p) strtod((s), (p)) +#if LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE +#define LUAL_BUFFERSIZE 8192 +#else +#define LUAL_BUFFERSIZE ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer))) #endif - -/* -@@ The luai_num* macros define the primitive operations over numbers. -*/ - -/* the following operations need the math library */ -#if defined(lobject_c) || defined(lvm_c) -#include -#define luai_nummod(L,a,b) ((a) - l_mathop(floor)((a)/(b))*(b)) -#define luai_numpow(L,a,b) (l_mathop(pow)(a,b)) -#endif - -/* these are quite standard operations */ -#if defined(LUA_CORE) -#define luai_numadd(L,a,b) ((a)+(b)) -#define luai_numsub(L,a,b) ((a)-(b)) -#define luai_nummul(L,a,b) ((a)*(b)) -#define luai_numdiv(L,a,b) ((a)/(b)) -#define luai_numunm(L,a) (-(a)) -#define luai_numeq(a,b) ((a)==(b)) -#define luai_numlt(L,a,b) ((a)<(b)) -#define luai_numle(L,a,b) ((a)<=(b)) -#define luai_numisnan(L,a) (!luai_numeq((a), (a))) -#endif - - - -/* -@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger. -** CHANGE that if ptrdiff_t is not adequate on your machine. (On most -** machines, ptrdiff_t gives a good choice between int or long.) -*/ -#define LUA_INTEGER ptrdiff_t - -/* -@@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned. -** It must have at least 32 bits. -*/ -#define LUA_UNSIGNED unsigned LUA_INT32 - - - -/* -** Some tricks with doubles -*/ - -#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */ -/* -** The next definitions activate some tricks to speed up the -** conversion from doubles to integer types, mainly to LUA_UNSIGNED. -** -@@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a -** DirectX idiosyncrasy. -** -@@ LUA_IEEE754TRICK uses a trick that should work on any machine -** using IEEE754 with a 32-bit integer type. -** -@@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be -** defined when LUA_INTEGER is a 32-bit integer. -** -@@ LUA_IEEEENDIAN is the endianness of doubles in your machine -** (0 for little endian, 1 for big endian); if not defined, Lua will -** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK). -** -@@ LUA_NANTRICK controls the use of a trick to pack all types into -** a single double value, using NaN values to represent non-number -** values. The trick only works on 32-bit machines (ints and pointers -** are 32-bit values) with numbers represented as IEEE 754-2008 doubles -** with conventional endianess (12345678 or 87654321), in CPUs that do -** not produce signaling NaN values (all NaNs are quiet). -*/ - -/* Microsoft compiler on a Pentium (32 bit) ? */ -#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */ - -#define LUA_MSASMTRICK -#define LUA_IEEEENDIAN 0 -#define LUA_NANTRICK - - -/* pentium 32 bits? */ -#elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */ - -#define LUA_IEEE754TRICK -#define LUA_IEEELL -#define LUA_IEEEENDIAN 0 -#define LUA_NANTRICK - -/* pentium 64 bits? */ -#elif defined(__x86_64) /* }{ */ - -#define LUA_IEEE754TRICK -#define LUA_IEEEENDIAN 0 - -#elif defined(__POWERPC__) || defined(__ppc__) /* }{ */ - -#define LUA_IEEE754TRICK -#define LUA_IEEEENDIAN 1 - -#else /* }{ */ - -/* assume IEEE754 and a 32-bit integer type */ -#define LUA_IEEE754TRICK - -#endif /* } */ - -#endif /* } */ - /* }================================================================== */ +/* +@@ LUA_QL describes how error messages quote program elements. +** Lua does not use these macros anymore; they are here for +** compatibility only. +*/ +#define LUA_QL(x) "'" x "'" +#define LUA_QS LUA_QL("%s") + + /* =================================================================== */ @@ -547,5 +777,7 @@ + + #endif diff --git a/Lua/Include/lualib.h b/Lua/Include/lualib.h index da82005..6c0bc4c 100644 --- a/Lua/Include/lualib.h +++ b/Lua/Include/lualib.h @@ -1,5 +1,5 @@ /* -** $Id: lualib.h,v 1.43.1.1 2013/04/12 18:48:47 roberto Exp $ +** $Id: lualib.h,v 1.45 2017/01/12 17:14:26 roberto Exp $ ** Lua standard libraries ** See Copyright Notice in lua.h */ @@ -11,6 +11,9 @@ #include "lua.h" +/* version suffix for environment variable names */ +#define LUA_VERSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR + LUAMOD_API int (luaopen_base) (lua_State *L); @@ -29,6 +32,9 @@ LUAMOD_API int (luaopen_os) (lua_State *L); #define LUA_STRLIBNAME "string" LUAMOD_API int (luaopen_string) (lua_State *L); +#define LUA_UTF8LIBNAME "utf8" +LUAMOD_API int (luaopen_utf8) (lua_State *L); + #define LUA_BITLIBNAME "bit32" LUAMOD_API int (luaopen_bit32) (lua_State *L);