/*****************************************************************************/
/*                                                                           */
/*           F I S T :  Fast, Industrial-Strength Triangulation              */
/*                                                                           */
/*****************************************************************************/
/*                                                                           */
/* (C)                            Martin Held                                */
/* (C)            Universitaet Salzburg, Salzburg, Austria                   */
/*                                                                           */
/* This code is not in the public domain. All rights reserved! Please make   */
/* sure to read the full copyright statement contained in api_functions.cpp. */
/*                                                                           */
/*****************************************************************************/

#ifndef FIST_GRAPHICS_H
#define FIST_GRAPHICS_H
/*                                                                           */
/* colors for OpenGL drawing                                                 */
/*                                                                           */
#define  NumColors   10
#define  NoColor      0
#define  Black        0
#define  Green        1
#define  ZeroColor    1
#define  Blue         2
#define  PntsColor    2
#define  White        3
#define  SplitColor   3
#define  Red          4
#define  TriColor     4
#define  BridgeColor  4
#define  Cyan         5
#define  ConvexColor  5
#define  Yellow       6
#define  PolyColor    6
#define  IsoPntsColor 6
#define  Orange       7
#define  TangentColor 7
#define  Magenta      8
#define  EarColor     8
#define  Gray         9
#define  TriFillColor 9

#endif /* FIST_GRAPHICS_H */
