Files
EgtMachKernel/Pocketing.h
T
Riccardo Elitropi cee893f4ca EgtMachKernel :
- migliorie varie.
2023-09-13 13:20:55 +02:00

373 lines
29 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2017-2017
//----------------------------------------------------------------------------
// File :Pocketing.h Data : 04.02.17 Versione : 1.8b1
// Contenuto : Dichiarazione della classe Pocketing.
//
//
//
// Modifiche : 04.02.17 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
#pragma once
#include "Machining.h"
#include "PocketingData.h"
#include "ToolData.h"
#include "/EgtDev/Include/EGkCurveComposite.h"
#include "/EgtDev/Include/EGkCurveLine.h"
#include "/EgtDev/Include/EgtNumUtils.h"
#include "/EgtDev/Include/EGkSurfFlatRegion.h"
#include "/EgtDev/Include/EGkSurfTriMesh.h"
#include "/EgtDev/Include/EGkCurveArc.h"
//----------------------------------------------------------------------------
class Pocketing : public Machining
{
public : // IUserObj
Pocketing* Clone( void) const override ;
const std::string& GetClassName( void) const override ;
bool Dump( std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const override ;
bool ToSave( void) const override
{ return true ; }
bool Save( int nBaseId, STRVECTOR& vString) const override ;
bool Load( const STRVECTOR& vString, int nBaseGdbId) override ;
public : // Operation
int GetType( void) const override
{ return OPER_POCKETING ; }
bool IsEmpty( void) const override
{ return ( m_nPockets == 0) ; }
bool UpdateStatus( int nModif) override
{ m_nStatus |= nModif ; return true ; }
protected : // Operation
int GetSolCh( void) const override
{ return m_Params.m_nSolCh ; }
public : // Machining
bool Prepare( const std::string& sMillName) override ;
bool SetParam( int nType, bool bVal) override ;
bool SetParam( int nType, int nVal) override ;
bool SetParam( int nType, double dVal) override ;
bool SetParam( int nType, const std::string& sVal) override ;
bool SetGeometry( const SELVECTOR& vIds) override ;
bool Preview( bool bRecalc) override ;
bool Apply( bool bRecalc, bool bPostApply) override ;
bool Update( bool bPostApply) override ;
bool GetParam( int nType, bool& bVal) const override ;
bool GetParam( int nType, int& nVal) const override ;
bool GetParam( int nType, double& dVal) const override ;
bool GetParam( int nType, std::string& sVal) const override ;
bool UpdateToolData( bool* pbChanged = nullptr) override ;
const ToolData& GetToolData( void) const override ;
bool GetGeometry( SELVECTOR& vIds) const override ;
public :
Pocketing( void) ;
private :
bool VerifyGeometry( SelData Id, int& nSubs, int& nType) ;
bool GetCurves( SelData Id, ICURVEPLIST& lstPC) ;
bool GetForcedClosed( void) ;
bool SetCurveAllTempProp( int nCrvId, bool bForcedClose, ICurve* pCurve, bool* pbSomeOpen = nullptr) ;
bool ResetCurveAllTempProp( ICurve* pCurve) ;
bool Chain( int nGrpDestId) ;
bool ProcessPath( int nPathId, int nPvId, int nClId) ;
bool CalcRegionElevation( const ICurveComposite* pCompo, const Vector3d& vtTool, double dDepth, double dRad, double& dElev) const ;
bool VerifyPathFromBottom( const ISurfFlatRegion* pSrf, const Vector3d& vtTool) ;
bool GeneratePocketingPv( int nPathId, const ISurfFlatRegion* pSrfPock) ;
bool CheckSelectedId( void) ;
bool DetectShape( int nId, Frame3d frPocket) ;
bool DetectOpenEdgeInsideRaw ( ISurfFlatRegion* pSfr, const ISurfTriMesh* pStmRaw ) ;
// =========================== MIGLIORIE GENERALI ====================
bool ModifyCurveToSmoothed( ICurveComposite* pCrvOffset, double dRightPer, double dleftPer) ;
bool OrderCurvesByLastPntOfPath( ICRVCOMPOPOVECTOR& vCrv, Point3d ptEnd, PNTVECTOR& vPtStart,
VCT3DVECTOR& vVtOut, BOOLVECTOR& vbMidOut, BOOLVECTOR& vbForcedOutStart) ;
bool SetBetterPtStartForSubChunks( ICurveComposite* pCrv0, const ISurfFlatRegion* pSrfToWork, Point3d& ptStart,
Vector3d& vtMidOut, bool& bMidOut, double dOffs) ;
// ===================================================================
// =========================== GREZZO e GEOMETRIE ====================
bool GetHomogeneousParts( ICurveComposite* pCrvCompo, ICURVEPOVECTOR& vCrvOpen, ICURVEPOVECTOR& vCrvClose,
bool bCallAdjust = false) ;
bool GetSfrByStm( const ISurfTriMesh* pStm, ISurfFlatRegion* pSfr, const Plane3d plPock, const Vector3d& vtExtr,
const double dThick, double dToll = 5 * EPS_SMALL) ;
bool ProjectEdgesOnSelFace( const ISurfFlatRegion* pSfrFacet, const ISurfTriMesh* pStmEdge, INTVECTOR& vBannedId ,
int nFacet, ISurfFlatRegion* pSfrProj, bool bIsIsland, ISurfFlatRegion* pSrfProjDanger) ;
bool GetSurfByAdj( const ISurfTriMesh* pSrfOri, INTVECTOR& vBannedId, int idCurrFace) ;
bool GetNewBorderByProjectionOfFaces( ISurfFlatRegion* pSrfpCompo, ICurveComposite* pCrvProj, const Point3d ptStart) ;
bool GetParamsAtEachStep( ISURFFRPOVECTOR& vSrfSliced, std::vector<ICRVCOMPOPOVECTOR>& vCrvOEWithFlags,
BOOLVECTOR& vbChangedPrec, VCT3DVECTOR& vVtTrasl, const ISurfFlatRegion* pSrfChunk,
int& nStep, const Vector3d vtTool, const double& dElev,
const double& dDepth, const double& dStep) ;
bool GetAdaptedSfrByTrimesh( const ISurfFlatRegion* pSfrExtended, const ISurfFlatRegion* pSfrORIG,
const ISurfTriMesh* pStmORIG, const Vector3d& vtTrasl, ISurfFlatRegion* pNewSrfPock) ;
bool ProjectStmOnPlane( const ISurfTriMesh* pStmAbove, const Plane3d plPock, ISurfFlatRegion* pSfrProj) ;
bool CalcExtraSteps( const ISurfFlatRegion* pSfrAct, const ISurfTriMesh* pStmORIG,
const Vector3d vtTool, const double& dElev, const double& dDepth, const int& nStep,
const double& dStep, VCT3DVECTOR& vtVtTrasl) ;
bool AdaptSfrWithRaw( ISurfFlatRegion* pSrf, Vector3d vtTrasl, ISurfTriMesh* pStmRaw,
ICRVCOMPOPOVECTOR& vCrvOEFlags, bool& bChanged, int nStep, double dStep,
double dAreaToll = 500 * EPS_SMALL, ISurfTriMesh* pStmShape = nullptr) ;
bool AdjustFakeOpenEdges( ICurveComposite* pCrvCompo, const ISurfFlatRegion* pSrfOrig, const ISurfTriMesh* pStmRaw,
const Vector3d vtTrasl, bool bFromProj = false) ;
bool GetStmRawPart( int nId, ISurfTriMesh* pSrfTMRaw, Frame3d frPocket = GLOB_FRM) ;
bool GetSelectedStm( const ICurveComposite* pCvrBorder, Frame3d frPocket, bool& bIsStm, ISurfTriMesh* pStmOrig) ;
bool ProjectEdgesOfSelectedStm( const ISurfFlatRegion* pSrfToPock, const ISurfTriMesh* pStmORIG,
ISurfFlatRegion* pSfrNew) ;
bool CloseCurvesOnProjectionSurface( ICurveComposite* pCrvCompo, const ISurfFlatRegion* pSrfProjDanger) ;
bool CheckSmallPartsForOpenEdge( ICurveComposite* pCrvCompo, double dToll = 1500 * EPS_SMALL) ;
bool SetTmpPropWithRawProjectedFaces( ICurveComposite* pCrvCompo_NewExt, ICRVCOMPOPOVECTOR& vCrvExtProj,
const Vector3d& vtN, double dToll = 150 * EPS_SMALL) ;
bool IntersSurfWithRaw( ISurfFlatRegion* pSfr, const ISurfTriMesh* pStm, const Vector3d& vtTrasl,
bool& bIsChanged, double dAreaToll = 500 * EPS_SMALL, bool bInVsOut = true,
bool bRemoveSmallRawParts = false, bool bComputeOpenEdge = true) ;
bool ProjectRaw( ISurfFlatRegion* pSrf, const Vector3d& vtTrals, const ISurfTriMesh* pSrfProjRaw, int nId,
const ISurfFlatRegion* pSrfOrig, int nStep, double dStep,
double dAreaToll = 500 * EPS_SMALL) ;
bool CloseOpenSidesInsideRawForProjection( const ISurfFlatRegion* pSfrAct, const ISurfTriMesh* pStmRaw,
ISurfFlatRegion* pSfrMod) ;
bool ManageTmpPropForAdaptingStm( const ISurfTriMesh* pStmORIG, const ISurfFlatRegion* pSfrORIG,
const ISurfFlatRegion* pSfrProjUP, const ISurfFlatRegion* pSrfExtended,
const Vector3d& vtTrasl, ICRVCOMPOPOVECTOR& vCrvWithTmpProps) ;
bool SubtractFinalShape( ISurfFlatRegion* pSfrCurr, const Vector3d& vtTrasl, const ISurfTriMesh* pStmShape) ;
bool AdjustAngleForProjectedFace( const ISurfFlatRegion* pSrfFaceT, ICurveComposite* pCrvEdgeBorder, double dAngle) ;
bool SetOpenOrCloseEdge( ISurfFlatRegion* pSrfTP, const ISurfFlatRegion* pSrfForCrvs, const ISurfFlatRegion* pSrfOrig,
bool bFromProj = false, ISurfTriMesh* pStmRaw = nullptr, Vector3d vtTrasl = V_NULL,
bool bCheckFakeOpenEdge = true) ;
bool GetProjStmOnSfr( const ISurfFlatRegion* pSfr, const ISurfTriMesh* pStmRaw, const ISurfFlatRegion* pSrfOrig,
const int nStep, double dStep, const Vector3d& vtTrasl, ISurfFlatRegion* pSfrRawBoxProj) ;
bool CutProjectionToFitShape( ISurfFlatRegion* pSrfProjected, const ISurfFlatRegion* pSrfOrig) ;
bool AjustCurveForProjRawOnFace( const ICurveLine* pL1, ICurveLine* pL2, const ICurveComposite* pCrvBorder,
ICurveComposite* pCompo, int nStat, PNTVECTOR vPtTan, ISurfFlatRegion* pSrfProjRaw) ;
bool GetCurveByOverlap( const ICurve* pCrv, const ICurveComposite* pCrvCompo, int& nInd,
double dToll = 1500 * EPS_SMALL) ;
bool CheckSimpleOverlap( const ICurve* pCrv, const ICurveComposite* pCrvOri, int& nStat,
double dToll = 1500 * EPS_SMALL) ;
bool SetTmpPropByOverlap( ICurveComposite* pCrv, int nInd, const ICurveComposite* pCrvOri, int& nStat,
double dToll = 1500 * EPS_SMALL) ;
bool CheckBoundingPointForIslands( ICurveComposite* pCrv, int nInd, const ICRVCOMPOPOVECTOR& vCrvAll, int nIndFI,
bool bFlag) ;
bool GetCoeffLinArc( const ICurveArc* pArc, double dDiam, double& dSubArc) ;
bool GetParamOnOpenSide( const ICurveComposite* pCompo,const ICRVCOMPOPOVECTOR& vCrvIsl, Point3d& ptMid, Vector3d& vtMidOut) ;
bool AdjustContourWithOpenEdges( ICurveComposite* pCompo, ICRVCOMPOPOVECTOR& vCrvIsl,
double dDiam, double dOffR, double dStepPrec, const Vector3d& vtTrasl,
ISurfTriMesh* pStmRaw = nullptr, bool bInVsOut = false) ;
bool AdustTmpPropLinesForProjection( ICurveComposite* pCompo) ;
bool AdjustPathOutsideRawForOpenEdges( const ICurveComposite* pCompo, const ICRVCOMPOPOVECTOR& vCrvIsland,
ICurveComposite* pCrvOpenOffs, const Point3d& ptCrvOpenS,
const Point3d& ptCrvOpenE, const double dRad, const double dDiam,
ICurveComposite* pNewCrv, const Vector3d& vtTrasl,
ISurfTriMesh* pStmRaw = nullptr, bool bInVsOut = false) ;
bool CheckOpenEdgeOverlapParts( const ICurve* pCrvJ, const ICurve* pCrvOffBorder, bool bCloseToOpen, bool& bSucc,
ICurveComposite* pCrvFinal) ;
bool AdjustContourStart( ICurveComposite* pCompo, const ICRVCOMPOPOVECTOR& vCrvIsl, bool bOrder = false) ;
bool GetParamForPtStartOnEdge( const ICurve* pCrv, const ICurveComposite* pCompo, const ICRVCOMPOPOVECTOR& vCrvIsl,
double& dPar) ;
bool ModifySurfByOpenEdge( ISurfFlatRegion* pSrf, ICRVCOMPOPOVECTOR& vCrvOEFlags, const Vector3d& vtTrasl, ISurfTriMesh* pStmRaw = nullptr) ;
bool GetNewSrfByAnotherPocketing( ISurfFlatRegion* pSrf, ISurfFlatRegion* pSrf_noOpenEdge, const Vector3d& vtTrasl) ;
bool CheckForRemovingIsland( ICurveComposite* pCrvIslandBorder, double dOffs, bool bRemove) ;
// ===================================================================
// ============================ ZigZag ===============================
bool AddZigZag( const ISurfFlatRegion* pSrfPock, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth, double dElev,
double dOkStep, bool bSplitArcs) ;
bool CalcZigZag( const ISurfFlatRegion* pSrfZigZag, ICRVCOMPOPOVECTOR& vpCrvs) ;
bool CalcZigZagLink( ICurveComposite* pCrv1, ICurveComposite* pCrv2, ICurveComposite* pCrvLink) ;
bool OptimizedZigZag( ISurfFlatRegion* pSrf, const Vector3d & vtTool, double dDepth, double dSafeZ,
Frame3d& frPocket, ICurveComposite* pCrvOrig, bool& bOptimizedZigZag,
ICRVCOMPOPOVECTOR& vpCrvs, ICRVCOMPOPOVECTOR& vCrvIslMergeBorders, double& dOffs) ;
bool ZigZagOptimizedNoClosedEdges( ICurveComposite* pCrvPocket, bool& bOptimizedZigZag, Vector3d& vtDir, double& dOffs) ;
bool ZigZagOptimizedOneClosedEdge( ICurveComposite* pCrvPocket, int nClosedId, bool& bOptimizedZigZag,
Vector3d& vtDir, double& dOffs) ;
bool ZigZagOptimizedTwoClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds,
bool& bOptimizedZigZag, bool& bOpposite, Vector3d& vtDir, double& dOffs) ;
bool ZigZagOptimizedThreeClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds, bool& bOptimizedZigZag,
bool& bOpposite, Vector3d& vtDir, double& dOffs) ;
bool ZigZagOptimizedComputeOffset( ICurveComposite* pCrvPocket, const Vector3d& vtMainDir, int nOffsettedEdgesOnY,
const INTVECTOR& vnClosedIds, double& dOffs) ;
bool AssignContourToPath( const ICRVCOMPOPOVECTOR& vpCrvs, const Frame3d frPocket, const ISurfFlatRegion* pSrfOffs, ICRVCOMPOPOVECTOR& vAllCrv) ;
bool CutCurveWithLine( ICurveComposite* pCrvA, const ICurveLine* pCrvB) ;
// ===================================================================
// ============================ OneWay ===============================
bool AddOneWay( const ISurfFlatRegion* pSrfPock , const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth,
double dElev, double dOkStep, bool bSplitArcs) ;
bool OptimizeChunkOneWay( ISurfFlatRegion* pSrfOrig, ISURFFRPOVECTOR& vSrfIdeal, INTVECTOR& vIndChunk,
PNTVECTOR& vPtCheck) ;
// ===================================================================
// ============================ SpiralIn/Out =========================
bool AddSpiralIn( const ISurfFlatRegion* pSrfPock, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth,
double dElev, double dOkStep, bool bSplitArcs) ;
bool AddSpiralOut( const ISurfFlatRegion* pSrfpock, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth,
double dElev, double dOkStep, bool bSplitArcs) ;
bool CalcSpiral( const ISurfFlatRegion* pSrfPock, int& nReg, Point3d& ptStart, Vector3d& vtMidOut , bool& bMidOut,
bool bSplitArcs,ICurveComposite* pMCrv, ICurveComposite* pRCrv, ICurveComposite* pCrvOEWithFlags,
bool& bOptimizedTrap) ;
bool CheckIfOffsetIsNecessary( const ICurveComposite* pCrvOffs, const double dOffs, const int nIter,
const int nOffsCount, const Vector3d& vtN, bool& bInsert) ;
bool GetUnclearedRegion( ICRVCOMPOPOVECTOR& vFirstOffs, ICRVCOMPOPOVECTOR& vCrvs, ICURVEPOVECTOR& vLinks,
const ICurveComposite* pCrv_orig, ISurfFlatRegion* pSrfToCut) ;
bool GetDynamicClearedRegion( ISurfFlatRegion* pSrfPrec, const ICurveComposite* pCrv) ;
bool RemoveFirstLoopFromSfr( ISurfFlatRegion* pSrfOrig ) ;
bool RemoveExtraParts( ISurfFlatRegion* pSrfToCut, ICRVCOMPOPOVECTOR& vOffs, ICRVCOMPOPOVECTOR& vOffsClosedCurves,
ICRVCOMPOPOVECTOR& vOffsFirstCurve, ICURVEPOVECTOR& vLinks) ;
bool RemoveExtraPartByMedialAxis( const ISurfFlatRegion* pChunkToCut, ICRVCOMPOPOVECTOR& vOffsFirstCurve,
int& nOptFlag, Point3d& ptCentroid, ICurveComposite* pCrvPath) ;
bool CutOffsetToClosestPoint( ICRVCOMPOPOVECTOR& vCurves, const Point3d& ptFocus, ICurveComposite* pCrv1,
ICurveComposite* pCrv2, int& nIndex) ;
bool CutLinkToClosestPoint( ICURVEPOVECTOR& vCurves, ICRVCOMPOPOVECTOR& vOffs, const Point3d& ptFocus,
ICurveComposite* pCrv1, ICurveComposite* pCrv2, bool& bFound, int& nIndex) ;
bool GetNewCurvetWithCentroid( const ICurveComposite* pCrvH1, const ICurveComposite* pCrvH2, Point3d& ptC, bool bCir,
ICRVCOMPOPOVECTOR& VFirstOff, ICurveComposite* pCrvNewCurve) ;
bool GetNewCurvetWithPath( const ICurveComposite* pCrvH1, const ICurveComposite* pCrvH2, ICurveComposite* pCrvPath,
ICRVCOMPOPOVECTOR& VFirstOff, ICRVCOMPOPOVECTOR& VoffsCl, ICurveComposite* pCrvNewCurve) ;
bool ManageSmoothAndAutoInters( ICurveComposite* pCrv, ICurveComposite* pCrvPath, ICurveComposite* pPath1,
ICurveComposite* pPath2, ICRVCOMPOPOVECTOR& vOffsCL) ;
bool GetCurveWeightInfo( const ICurveComposite* pCrvCompo, double dMaxLen, double& dToTRot, int& nSmallArcs, int& nSmallLines) ;
bool ChoosePath( const ICurveComposite* pCrv1, const ICurveComposite* pCrv2, int nP, double dPerP, double dMaxLen, int& nC) ;
bool CalcBoundedLink( const Point3d& ptStart, const Point3d& ptEnd, ICRVCOMPOPOVECTOR& vOffIslands,
ICurveComposite* pCrvLink) ;
bool CalcBoundedSmootedLink( const Point3d& ptStart, const Vector3d& vtStart, const Point3d& ptEnd, const Vector3d& vtEnd, double dParMeet,
ICRVCOMPOPOVECTOR& vOffIslands, ICurveComposite* pCrvLink) ;
bool ModifyBiArc( ICurve* pCrvBiArc, double dCutToll, ICurveComposite* pNewCrv) ;
bool CutCurveByOffsets( ICurveComposite* pCurve, ICRVCOMPOPOVECTOR& vOffs) ;
bool CutCurveToConnect( ICurveComposite* pCrvS, ICurveComposite* pCrvE, ICRVCOMPOPOVECTOR& vOffs, ICRVCOMPOPOVECTOR& vOffIslands,
ICurveComposite* pCrvLink, double dLenPercS = 0.01, double dLenPercE = 0.01, int nMaxIter = 2) ;
bool CalcBoundedLinkWithBiArcs( const Point3d& ptStart, const Vector3d& vtStart, const Point3d& ptEnd, const Vector3d& vtEnd,
const ICurve* pCrvBound, ICurveComposite* pCrvLink) ;
bool CalcCircleSpiral( const Point3d& ptCen, const Vector3d& vtN, double dOutRad, double dIntRad,
bool bSplitArcs, ICurveComposite* pMCrv, ICurveComposite* pRCrv) ;
bool CalcTrapezoidSpiral( ICurveComposite* pCrvPocket, const Vector3d& vtDir, double dPocketSize,
ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool& bOptimizedTrap) ;
bool CalcTrapezoidSpiralLocalFrame( ICurveComposite * pCrvPocket, const Vector3d& vtDir, Frame3d& frLoc) ;
bool CalcTrapezoidSpiralXCoord( const ICurveComposite * pCrvPocket, bool bStart, double dYCoord, double& dXCoord, double dPocketSize) ;
bool AdjustTrapezoidSpiralForAngles( ICurveComposite * pMCrv, const ICurveComposite * pCrvPocket, bool bStart) ;
bool SpecialAdjustTrapezoidSpiralForAngles( ICurveComposite* pMCrv, const ICurveComposite* pCrvPocket) ;
bool AdjustTrapezoidSpiralForLeadInLeadOut( ICurveComposite * pCompo, ICurveComposite * pRCrv, const Vector3d& vtTool,
double dDepth, int& nOutsideRaw) ;
bool ComputeTrapezoidSpiralLeadInLeadOut( ICurveComposite * pCompo, const Vector3d& vtMainDir, bool bLeadIn, const Vector3d& vtTool, double dDepth,
bool& bIsOutsideRaw) ;
bool GetSignedDistFromRealDirection( const Point3d ptP, const Vector3d vtDir, double& dDist, Vector3d& vtNorm) ;
// =========================================================================
// ============================ FEED =======================================
double GetMinFeed( void ) const { return GetFeed() * GetSideStep() / m_TParams.m_dDiam ; }
double GetMaxFeed( void ) const { return GetFeed() ; }
bool GetFeedForParam( double& dPar, double& dFeed) ;
bool AssignDefaultFeed( ICurveComposite* pCrv) ;
bool DrawColoredCrvForFeedTest( ICurve* pCurve, double dFeed) ;
bool AssignFeedForOpenEdge( ICurveComposite* pCrv, const ICurveComposite* pCrvOF_ori) ;
bool AssignFeedForLineInOut( ICurveComposite* pCrv, const bool bIsIn) ;
bool AssignFeedOnCorners( ICurveComposite* pCrv, const ICurveComposite* pCrv_orig, const double dLenToll) ;
bool AssignFeedForEdgeCleaning( ICurveComposite *pCrv, const ICRVCOMPOPOVECTOR& vCrvOF_orig, int nInd = -1) ;
// --- ZigZag/OneWay ---
bool AssignFeedZigZagOneWay( ICurveComposite* pCompoLine, const bool bIsLink, const ICURVEPOVECTOR& vLAbove,
const ICURVEPOVECTOR& vLUnder, const ICRVCOMPOPOVECTOR& vAddedLinks) ;
// --- SpiralIn/SpiralOut ---
bool AssignFeedSpiral( ICurveComposite* pCrv, const ISurfFlatRegion* pSrfRemoved_offs, const bool bIsLink,
const ICRVCOMPOPOVECTOR& vLinks_done, const ICurveComposite* pCrv_orig, double dToll) ;
bool AssignFeedSpiralOpt( const int nOptType, ICurveComposite* pCrv) ;
bool AssignFeedCrvOnUnclearedRegions( ICurveComposite* pCrv) ;
bool AssignFeedForReturnPath( ICurveComposite* pCrv) ;
// =========================================================================
// ============================ IN/OUT =====================================
bool VerifyLeadInHelix( ISurfFlatRegion* pSrfChunk, const Point3d& ptCen, double dRad) const ;
bool VerifyLeadInZigZag( ISurfFlatRegion* pSrfChunk, const Point3d& ptPa, const Point3d& ptPb) const ;
bool ComputePolishingPath( ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool bSplitArcs) ;
bool AddEpicycles( ICurveComposite * pCompo, ICurveComposite * pCrv, ICurveComposite * pCrvBound = nullptr) ;
bool AddApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr, bool bOutStart) ;
bool AddLinkApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr, bool bOutStart = false) ;
bool AddLinkRetract( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr) ;
bool AddRetract( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr) ;
bool CalcLeadInStart( const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
const ICurveComposite* pRCrv, Point3d& ptP1) const ;
bool AddLeadIn( const Point3d& ptP1, const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN,
ISurfFlatRegion* pSrfChunk, const ICurveComposite* pRCrv, bool bAtLeft, bool bSplitArcs,
bool bNoneForced = false, bool bSkipControl = false) ;
bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtN,
const ICurveComposite* pRCrv, bool bSplitArcs, bool bNoneForced, Point3d& ptP1,
double& dElev, bool bRecalcElev = true) ;
bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtN,
const ICurveComposite* pRCrv, bool bSplitArcs, bool bNoneForced,
Point3d& ptP1, double& dElev, bool& bOppositeHome, bool bRecalcElev = true) ;
double GetRadiusForStartEndElevation( void) const ;
// ===================================================================
private :
double GetSpeed( void) const
{ return ( IsNullAngValue( m_Params.m_dSpeed) ? m_TParams.m_dSpeed : m_Params.m_dSpeed) ; }
double GetFeed( void) const
{ return ( IsNullLenValue( m_Params.m_dFeed) ? m_TParams.m_dFeed : m_Params.m_dFeed) ; }
double GetStartFeed( void) const
{ return ( IsNullLenValue( m_Params.m_dStartFeed) ? m_TParams.m_dStartFeed : m_Params.m_dStartFeed) ; }
double GetEndFeed( void) const
{ return ( IsNullLenValue( m_Params.m_dEndFeed) ? m_TParams.m_dEndFeed : m_Params.m_dEndFeed) ; }
double GetTipFeed( void) const
{ return ( IsNullLenValue( m_Params.m_dTipFeed) ? m_TParams.m_dTipFeed : m_Params.m_dTipFeed) ; }
double GetOffsL( void) const
{ return ( IsUnknownValue( m_Params.m_dOffsL) ? m_TParams.m_dOffsL : m_Params.m_dOffsL) ; }
double GetOffsR( void) const
{ return ( IsUnknownValue( m_Params.m_dOffsR) ? m_TParams.m_dOffsR : m_Params.m_dOffsR) ; }
double GetSideStep( void) const
{ return Clamp( m_Params.m_dSideStep, std::min( 0.1 * m_TParams.m_dDiam, 1.0), m_TParams.m_dDiam) ; }
int GetLeadInType( void) const
{ if ( m_Params.m_dLiTang < std::min( 0.1 * m_TParams.m_dDiam, 1.0))
return POCKET_LI_NONE ;
if ( m_Params.m_nLeadInType != POCKET_LI_GLIDE && m_Params.m_dLiElev < 10 * EPS_SMALL)
return POCKET_LI_NONE ;
return m_Params.m_nLeadInType ; }
bool LeadInRawIsOk( void) const
{ if ( m_TParams.m_nType != TT_MILL_NOTIP)
return true ;
return (( GetLeadInType() == POCKET_LI_ZIGZAG || GetLeadInType() == POCKET_LI_HELIX) &&
m_Params.m_dLiTang >= 0.9 * m_TParams.m_dDiam && m_Params.m_dLiElev <= 2) ; }
int GetLeadOutType( void) const
{ if ( m_Params.m_dLoTang < std::min( 0.1 * m_TParams.m_dDiam, 1.0))
return POCKET_LO_NONE ;
return m_Params.m_nLeadOutType ; }
private :
SELVECTOR m_vId ; // identificativi entit geometriche da lavorare
PocketingData m_Params ; // parametri lavorazione
ToolData m_TParams ; // parametri utensile
double m_dTHoldBase ; // posizione base del porta-utensile
double m_dTHoldLen ; // lunghezza del porta-utensile
double m_dTHoldDiam ; // diametro del porta-utensile
double m_dMaxHelixRad ; // raggio massimo attacco ad elica nel caso di cerchi
int m_nStatus ; // stato di aggiornamento della lavorazione
int m_nPockets ; // numero di percorsi di svuotatura generati
bool m_bTiltingTab ; // flag utilizzo tavola basculante
Vector3d m_vtTiltingAx ; // versore direzione eventuale asse basculante
bool m_bAboveHead ; // flag utilizzo testa da sopra
bool m_bAggrBottom ; // flag di utilizzo dell'aggregato da sotto
Vector3d m_vtAggrBottom ; // vettore direzione ausiliaria aggregato da sotto
AggrBottom m_AggrBottom ; // dati eventuale aggregato da sotto
bool m_bOpenOutRaw ; // flag forzatura lati aperti sempre fuori dal grezzo
double m_dOpenMinSafe ; // minima distanza di sicurezza di attacco su lato aperto
bool m_bIntersRaw = true ; // flag per intersezione con grezzo
bool m_bProjectRaw = true ; // flag di proiezione del grezzo
bool m_bHasShape = true ; // flag per presenza di geometria voluta
PtrOwner<ISurfTriMesh> m_pStmShape ; // puntatore alla superficie TriMesh da seguire
double m_dMaxLenRawProj = 200 ; // lunghezza massima per contatto di proiezione
bool m_bOptOffset = true ; // flag per ottimizzazione numero di Offset necessari
bool m_bOptOffsetCM = false ; // flag per ottimizzazione numero di Offset necessari con centroidi e medial Axis
bool m_bAssignFeed = false ; // flag per controllo della Feed
double m_dDiam_Prec = 0.0 ; // diametro utensile per precedente svuotatura
double m_dOffsetR_Prec = 0.0 ; // offset radiale della svuotatura precedente
double m_dSideStep_Prec = 0.0 ; // side Step della svuotatura precedente
} ;