Files
EgtMachKernel/Disposition.h
T
Dario Sassi 2324a8b3f4 EgtMachKernel 1.6j4 :
- modifiche a DB utensili per gestione utensile corrente
- prima versione generatore codice.
2015-10-31 09:45:57 +00:00

97 lines
4.5 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2015-2015
//----------------------------------------------------------------------------
// File : Disposition.h Data : 27.05.15 Versione : 1.6e7
// Contenuto : Dichiarazione della classe Disposition.
//
//
//
// Modifiche : 27.05.15 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
#pragma once
#include "/EgtDev/Include/EGkPoint3d.h"
#include "/EgtDev/Include/EGkUserObj.h"
#include "/EgtDev/Include/EgtNumCollection.h"
#include <string>
//----------------------------------------------------------------------------
struct FixtureData
{
std::string sName ; // nome del dispositivo di bloccaggio
int nId ; // identificativo
Point3d ptPos ; // posizione nel riferimento tavola
double dAng ; // angolo di rotazione attorno al centro
FixtureData( void)
: sName(), nId( GDB_ID_NULL), ptPos(), dAng( 0) {}
FixtureData( const std::string& sN, int nI, const Point3d& ptP, double dA)
: sName( sN), nId( nI), ptPos( ptP), dAng( dA) {}
} ;
typedef std::vector<FixtureData> FIXDATAVECTOR ;
//----------------------------------------------------------------------------
struct MoveRawData
{
int nRawId ; // identificativo del grezzo
int nType ; // tipo di movimento ( 1=MoveToCorner, 2=MoveToCenter, 3=Rotate)
Point3d ptP ; // punto di riferimento / angoli di Eulero CAC'
int nFlag ; // flag sottotipo movimento/rotazione
enum { NONE = 0, COR = 1, CEN = 2, ROT = 3} ;
MoveRawData( void)
: nRawId( 0), nType( NONE), ptP(), nFlag( 0) {}
MoveRawData( int nId, int nT, const Point3d& ptR, int nF)
: nRawId( nId), nType( nT), ptP( ptR), nFlag( nF) {}
} ;
typedef std::vector<MoveRawData> MVRDATAVECTOR ;
//----------------------------------------------------------------------------
class Disposition : public IUserObj
{
public : // IUserObj
virtual Disposition* Clone( void) const ;
virtual const std::string& GetClassName( void) const ;
virtual bool Dump( std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const ;
virtual bool ToSave( void) const { return true ; }
virtual bool Save( STRVECTOR& vString) const ;
virtual bool Load( const STRVECTOR& vString) ;
virtual bool SetOwner( int nId, IGeomDB* pGDB) ;
virtual int GetOwner( void) const ;
virtual IGeomDB* GetGeomDB( void) const ;
public :
Disposition( void) ;
bool Init( MachMgr* pMchMgr) ;
bool SetTable( const std::string& sTable) ;
bool Apply( void) ;
bool GetTable( std::string& sTable) const ;
bool GetTableRef1( Point3d& ptRef1) const ;
int AddFixture( const std::string& sName, const Point3d& ptPos, double dAngDeg = 0, bool bAddToList = true) ;
bool MoveFixture( int nId, const Vector3d& vtMove) ;
bool RotateFixture( int nId, double dAngDeg) ;
bool RemoveFixture( int nId) ;
bool MoveToCornerRawPart( int nRawId, const Point3d& ptP, int nFlag, bool bAddToList = true) ;
bool MoveToCenterRawPart( int nRawId, const Point3d& ptP, int nFlag, bool bAddToList = true) ;
bool MoveRawPart( int nRawId, const Vector3d& vtMove) ;
bool RotateRawPart( int nRawId, const Vector3d& vtAx, double dAngRotDeg) ;
bool ApplyRotationToRawPart( int nRawId, double dAngCDeg, double dAngADeg, double dAngC1Deg) ;
bool RemoveRawPart( int nRawId) ;
bool GetFixtureData( int nInd, std::string& sName, int& nId, Point3d& ptPos, double& dAngDeg) const ;
bool GetMoveRawData( int nInd, int& nRawId, int& nType, Point3d& ptPos, int& nFlag) const ;
private :
bool VerifyFixture( int nFixtId) const ;
bool VerifyRawPart( int nRawId) const ;
private :
int m_nOwnerId ;
IGeomDB* m_pGeomDB ;
MachMgr* m_pMchMgr ; // puntatore al gestore di tutte le lavorazioni
std::string m_sTabName ; // nome della tavola di appartenenza
Point3d m_ptRef1 ; // origine 1 della tavola
bool m_bTabOk ; // flag di tavola verificata
FIXDATAVECTOR m_vFixData ; // elenco posizionamento bloccaggi
MVRDATAVECTOR m_vMvrData ; // elenco movimenti grezzi
} ;