Files
EgtMachKernel/Milling.h
T
Dario Sassi 0d0f195d8b EgtMachKernel :
- modifiche a fresature per approcci/retrazioni con frese che non lavorano di testa.
2024-03-26 13:32:13 +01:00

189 lines
12 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2015-2015
//----------------------------------------------------------------------------
// File : Milling.h Data : 07.06.15 Versione : 1.6f2
// Contenuto : Dichiarazione della classe Milling.
//
//
//
// Modifiche : 07.06.15 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
#pragma once
#include "Machining.h"
#include "MillingData.h"
#include "ToolData.h"
#include "/EgtDev/Include/EGkCurve.h"
class ICurveLine ;
class ICurveArc ;
class ICurveComposite ;
//----------------------------------------------------------------------------
class Milling : public Machining
{
public : // IUserObj
Milling* Clone( void) const override ;
const std::string& GetClassName( void) const override ;
bool Dump( std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const override ;
bool ToSave( void) const override
{ return true ; }
bool Save( int nBaseId, STRVECTOR& vString) const override ;
bool Load( const STRVECTOR& vString, int nBaseGdbId) override ;
public : // Operation
int GetType( void) const override
{ return OPER_MILLING ; }
bool IsEmpty( void) const override
{ return ( m_nMills == 0) ; }
bool UpdateStatus( int nModif) override
{ m_nStatus |= nModif ; return true ; }
protected : // Operation
int GetSolCh( void) const override
{ return m_Params.m_nSolCh ; }
bool AdjustEndPointForAxesCalc( const CamData* pCamData, Point3d& ptP) const override ;
bool AdjustArcCenterForAxesCalc( const CamData* pCamData, Point3d& ptCen) const override ;
public : // Machining
bool Prepare( const std::string& sMillName) override ;
bool SetParam( int nType, bool bVal) override ;
bool SetParam( int nType, int nVal) override ;
bool SetParam( int nType, double dVal) override ;
bool SetParam( int nType, const std::string& sVal) override ;
bool SetGeometry( const SELVECTOR& vIds) override ;
bool Preview( bool bRecalc) override ;
bool Apply( bool bRecalc, bool bPostApply) override ;
bool Update( bool bPostApply) override ;
bool GetParam( int nType, bool& bVal) const override ;
bool GetParam( int nType, int& nVal) const override ;
bool GetParam( int nType, double& dVal) const override ;
bool GetParam( int nType, std::string& sVal) const override ;
bool UpdateToolData( bool* pbChanged = nullptr) override ;
const ToolData& GetToolData( void) const override ;
bool GetGeometry( SELVECTOR& vIds) const override ;
public :
Milling( void) ;
private :
struct TabData {
double m_dBottomLen ;
double m_dRampLen ;
double m_dTopLen ;
} ;
private :
bool VerifyGeometry( SelData Id, int& nSubs, int& nType) ;
bool GetCurves( SelData Id, ICURVEPLIST& lstPC) ;
bool Chain( int nGrpDestId) ;
bool CalcSurfAuxView( int nAuxId, int nAuxViewId) ;
bool ProcessPath( int nPathId, int nPvId, int nClId) ;
bool AdjustPathDrawForSaw( int nClPathId) ;
bool CalcPathElevation( const ICurveComposite* pCompo, const Vector3d& vtTool, double dDepth, double dRad, double& dElev) const ;
bool VerifyPathFromBottom( const ICurveComposite* pCompo, const Vector3d& vtTool) ;
bool GenerateMillingPv( int nPathId, const ICurveComposite* pCompo, double dRbDist, double dDepth) ;
bool AddStandardMilling( const ICurveComposite* pCompo, const Vector3d& vtTool,
double dDepth, double dElev, bool bSplitArcs, bool bPathTabsEnable, bool bPathOscEnable) ;
bool AddZigZagMilling( const ICurveComposite* pCompo, const Vector3d& vtTool, double dDepth, double dElev,
double dOkStep, bool bStepUp, bool bSplitArcs, bool bPathTabsEnable, bool bPathOscEnable) ;
bool AddOneWayMilling( const ICurveComposite* pCompo, const Vector3d& vtTool, double dDepth, double dElev,
double dOkStep, bool bStepUp, bool bSplitArcs, bool bPathTabsEnable, bool bPathOscEnable) ;
bool AddSpiralMilling( const ICurveComposite* pCompo, const Vector3d& vtTool,
double dDepth, double dElev, double dOkStep, bool bSplitArcs, bool bPathTabsEnable, bool bPathOscEnable) ;
bool AddSawZigZagMilling( const ICurveComposite* pCompo, const Vector3d& vtTool,
double dDepth, double dElev, double dOkStep, bool bSplitArcs) ;
bool AddSawOneWayMilling( const ICurveComposite* pCompo, const Vector3d& vtTool,
double dDepth, double dElev, double dOkStep, bool bSplitArcs) ;
bool AddApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr, bool bOutStart, bool bAboveStart) ;
bool AddSawBladeSideApproach( const Point3d& ptP, const Vector3d& vtAppr, const Vector3d& vtTool,
double dSafeZ, double dSawStElev, double dStElev, double dAppr) ;
bool AddDirectApproach( const Point3d& ptP) ;
bool AddRetract( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ,
double dElev, double dAppr, bool bAboveEnd) ;
bool AddSawBladeSideRetract( const Point3d& ptP, const Vector3d& vtRetr, const Vector3d& vtTool,
double dSafeZ, double dSawEndElev, double dEndElev, double dAppr) ;
bool CalcLeadInStart( const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtTool,
double dStElev, bool bInvert, const ICurveComposite* pCompo, Point3d& ptP1, Vector3d& vtDir1) const ;
bool AddLeadIn( const Point3d& ptP1, const Point3d& ptStart, const Vector3d& vtStart,
const Vector3d& vtTool, double dStElev, bool bInvert, const ICurveComposite* pCompo, bool bSplitArcs) ;
bool CalcLeadOutEnd( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtTool,
double dEndElev, bool bInvert, const ICurveComposite* pCompo, Point3d& ptP1) const ;
bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtTool, double dEndElev,
bool bInvert, const ICurveComposite* pCompo, bool bSplitArcs, Point3d& ptP1, Vector3d& vtDir1) ;
bool AdjustOscillParams( const ICurve* pCrv, bool& bPathOscEnable, double& dRampLen, double& dFlatLen) ;
bool AddOscillLine( const ICurveLine* pLine, const Vector3d& vtTool, double dRampLen, double dFlatLen) ;
bool AddOscillArc( const ICurveArc* pArc, const Vector3d& vtTool, double dRampLen, double dFlatLen) ;
bool AdjustTabsParams( const ICurve* pCrv, bool& bPathTabsEnable, TabData& tdTabs) ;
bool CalcTabsPositions( const ICurveComposite* pCompo, double dDepth, bool bPathTabsEnable, const TabData& tdTabs, DBLVECTOR& vdTabs) ;
bool AddTabsLine( const ICurveLine* pLine, const Vector3d& vtTool, const DBLVECTOR& vdTabs, const TabData& tdTabs) ;
bool AddTabsArc( const ICurveArc* pArc, const Vector3d& vtTool, const DBLVECTOR& vdTabs, const TabData& tdTabs) ;
double GetRadiusForStartEndElevation( bool bExtra = true) const ;
bool GetSimplePointOutOfRaw( const Point3d& ptP, const Vector3d& vtTool, const Vector3d& vtCorr) const ;
bool GetPointOutOfRaw( const Point3d& ptP, const Vector3d& vtTool, const Vector3d& vtCorr, double dElev, double dSafeZ) const ;
bool GetPointAboveRaw( const Point3d& ptP, const Vector3d& vtTool) const ;
bool GetPointBelowRaw( const Point3d& ptP, const Vector3d& vtTool) const ;
bool CalcAndSetCorrAuxDir( const ICurveComposite* pCompo, double dU, bool bInvertSide = false) ;
Vector3d CalcCorrDir( const ICurveComposite* pCompo, double dU, bool bInvertSide = false) ;
bool CalcOffset( ICurveComposite* pCompo, double dSignOffs) ;
bool TrimExtendCurveToClosedStm( ICurveComposite* pCompo, int nCstmId, bool bInvert) ;
private :
double GetSpeed() const
{ return ( IsNullAngValue( m_Params.m_dSpeed) ? m_TParams.m_dSpeed : m_Params.m_dSpeed) ; }
double GetFeed() const
{ return ( IsNullLenValue( m_Params.m_dFeed) ? m_TParams.m_dFeed : m_Params.m_dFeed) ; }
double GetStartFeed() const
{ return ( IsNullLenValue( m_Params.m_dStartFeed) ? m_TParams.m_dStartFeed : m_Params.m_dStartFeed) ; }
double GetEndFeed() const
{ return ( IsNullLenValue( m_Params.m_dEndFeed) ? m_TParams.m_dEndFeed : m_Params.m_dEndFeed) ; }
double GetTipFeed() const
{ return ( IsNullLenValue( m_Params.m_dTipFeed) ? m_TParams.m_dTipFeed : m_Params.m_dTipFeed) ; }
double GetOffsL() const
{ return ( IsUnknownValue( m_Params.m_dOffsL) ? m_TParams.m_dOffsL : m_Params.m_dOffsL) ; }
double GetOffsR() const
{ return ( IsUnknownValue( m_Params.m_dOffsR) ? m_TParams.m_dOffsR : m_Params.m_dOffsR) ; }
int GetLeadInType( void) const ;
int GetLeadOutType( void) const ;
bool IsLeadInHelixOrZigzag() const
{ int nType = GetLeadInType() ;
return ( nType == MILL_LI_ZIGZAG || nType == MILL_LI_HELIX) ; }
bool IsLeadInHelixOrZigzagOrGlide() const
{ int nType = GetLeadInType() ;
return ( nType == MILL_LI_ZIGZAG || nType == MILL_LI_HELIX || nType == MILL_LI_GLIDE) ; }
bool LeadInRawIsOk( void) const
{ if ( ( m_TParams.m_nType & TF_SAWBLADE) != 0)
return false ;
if ( m_TParams.m_nType != TT_MILL_NOTIP)
return true ;
return ( IsLeadInHelixOrZigzag() &&
m_Params.m_dLiTang >= 0.9 * m_TParams.m_dDiam && m_Params.m_dLiElev <= 2) ; }
friend class LeadIOStatus ;
private :
SELVECTOR m_vId ; // identificativi entità geometriche da lavorare
MillingData m_Params ; // parametri lavorazione
ToolData m_TParams ; // parametri utensile
double m_dTHoldBase ; // posizione base del porta-utensile
double m_dTHoldLen ; // lunghezza del porta-utensile
double m_dTHoldDiam ; // diametro del porta-utensile
int m_nStatus ; // stato di aggiornamento della lavorazione
int m_nMills ; // numero di percorsi di lavoro generati
bool m_bStepOn ; // flag per indicare che effettivamente si lavora a step
double m_dAddedOverlap ; // overlap effettivamente aggiunto a percorso chiuso
int m_nHeadSolCh ; // criterio scelta soluzione impostato nella testa
bool m_bTiltingTab ; // flag utilizzo tavola basculante
Vector3d m_vtTiltingAx ; // versore direzione eventuale asse basculante
bool m_bAboveHead ; // flag utilizzo testa da sopra
bool m_bAggrBottom ; // flag utilizzo di aggregato da sotto
Vector3d m_vtAggrBottom ; // vettore direzione ausiliaria aggregato da sotto
AggrBottom m_AggrBottom ; // dati eventuale aggregato da sotto
double m_dCurrOscillLen ; // lunghezza corrente lungo il percorso per l'oscillazione
double m_dCurrTabsLen ; // lunghezza corrente lungo il percorso per tabs
bool m_bStartOutRaw ; // flag forzatura inizio fuori dal grezzo
bool m_bEndOutRaw ; // flag forzatura fine fuori dal grezzo
} ;