636fa8846f
- ricompilato e adattato per UiUnits.
68 lines
3.1 KiB
C++
68 lines
3.1 KiB
C++
//----------------------------------------------------------------------------
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// EgalTech 2015-2015
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//----------------------------------------------------------------------------
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// File : CamData.h Data : 10.06.15 Versione : 1.6f2
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// Contenuto : Dichiarazione della classe CamData.
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//
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//
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//
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// Modifiche : 10.06.15 DS Creazione modulo.
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//
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//
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//----------------------------------------------------------------------------
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#pragma once
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#include "/EgtDev/Include/EGkVector3d.h"
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#include "/EgtDev/Include/EGkUserObj.h"
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#include "/EgtDev/Include/EGkSelection.h"
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//----------------------------------------------------------------------------
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class CamData : public IUserObj
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{
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public : // IUserObj
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virtual CamData* Clone( void) const ;
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virtual const std::string& GetClassName( void) const ;
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virtual bool Dump( std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const ;
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virtual bool SetOwner( int nId, IGeomDB* pGDB) ;
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virtual int GetOwner( void) const ;
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virtual IGeomDB* GetGeomDB( void) const ;
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virtual bool ToSave( void) const { return true ; }
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virtual bool Save( STRVECTOR& vString) const ;
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virtual bool Load( const STRVECTOR& vString) ;
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virtual bool GetDrawPolyLines( POLYLINELIST& lstPL) const ;
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virtual bool Translate( const Vector3d& vtMove) ;
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virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dAngDeg)
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{ double dAngRad = dAngDeg * DEGTORAD ;
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return Rotate( ptAx, vtAx, cos( dAngRad), sin( dAngRad)) ; }
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virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) ;
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virtual bool Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) ;
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virtual bool Mirror( const Point3d& ptOn, const Vector3d& vtNorm) ;
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virtual bool Shear( const Point3d& ptOn, const Vector3d& vtNorm, const Vector3d& vtDir, double dCoeff) ;
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virtual bool ToGlob( const Frame3d& frRef) ;
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virtual bool ToLoc( const Frame3d& frRef) ;
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virtual bool LocToLoc( const Frame3d& frOri, const Frame3d& frDest) ;
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public :
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CamData( void) ;
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bool SetToolDir( const Vector3d& vtDir) ;
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bool SetCorrDir( const Vector3d& vtDir) ;
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bool SetAuxDir( const Vector3d& vtDir) ;
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bool SetBasePoint( const Point3d& ptBase) ;
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bool SetFeed( double dFeed) ;
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bool SetFlag( int nFlag) ;
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private :
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void ResetObjGraphics( void) ;
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private :
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int m_nOwnerId ;
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IGeomDB* m_pGeomDB ;
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int m_nCorre ; // tipo correzione (0, 41, 42, 141, 142, 40)
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Vector3d m_vtTool ; // versore fresa
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Vector3d m_vtCorr ; // versore correzione
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Vector3d m_vtAux ; // versore ausiliario
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Point3d m_ptBase ; // punto base per il disegno dei vettori
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double m_dFeed ; // velocità di avanzamento in lavorazione
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int m_nFlag ; // flag per usi vari
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} ; |